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General Thread

by Aardappel on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12520021 views, last view: 11/01/2024 16:39

for questions, announcements etc.

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#11232: Re: Text?

by SheeEttin on 08/30/2008 16:24, refers to #11231

You can copy it out of one of the 4b CFGs, or right here:

Not sure if that'll be the same once it's gone through the intertubes, though.

I'm also curious to know how you're supposed to use Ctrl-L to enter it... Looking at 4b1.cfg in vim, I can see that the escape sequence is ^L, but I have no idea where to press it... ^L in a terminal clears the screen.

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#11233: Re: Text?

by Quin on 08/30/2008 20:20, refers to #11232

Press ^V then press ^L in a terminal to write a raw control character. The escape sequence id "\f". There are colour sequences in data/menus.cfg too.

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#11234: Master server

by Psycho on 08/31/2008 00:15

is there a way to connect to the master server so you could see the servers in a menu..well i know theres a way but how..
**Yes I'm making a menu**

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#11235: Re: Text?

by JadeMatrix on 08/31/2008 03:06, refers to #11233

Any way to type that character on Mac? TextEdit and Xcode interpret it as a newline command.

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#11236: Re: Text?

by a~baby~rabbit on 08/31/2008 04:29, refers to #11235

On a Mac (without downloading anything else) try vi or vim from the command line - you can just type ctrl-L straight into the file...

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#11237: Re: Master server

by SheeEttin on 08/31/2008 06:31, refers to #11234

You could:
- Use the server browser, or
- Ask the master server.

For the latter, you'd have to consult the source for querying (or ask for documentation), though this'd probably be beyond a mere menu...

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#11238: Making the players look different

by Logbomber on 08/31/2008 18:21

Would it be possible for a future update to allow players in multiplayer to make a choice between the 3 available players so the other players can actually look different?

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#11240: Re: Text?

by JadeMatrix on 09/01/2008 04:51, refers to #11236

Thanks.

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#11241: guicheckboxes???

by Psycho on 09/01/2008 09:37

ok well i have been creating a menu for some time and I cant fix my check boxes.

I have a varible I have a alias all that stuff, it just wont let me click it. I click it it stays UNclicked if needed E-mail me and I will give the code for help. Thanx

~Psycho~

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#11242: Re: guicheckboxes???

by scanf on 09/01/2008 10:20, refers to #11241

Without seeing your script it's hard to say what the problem is. Please post so someone can help. The cube script command "guicheckbox" should do what you need.

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#11243: Re: guicheckboxes???

by Psycho on 09/01/2008 10:28, refers to #11242

no i figured it out one of my variables were of..but thanx!

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#11244: clear bans

by Psycho on 09/01/2008 10:30

is there a way to only unban one person. if there is how? if not in the new version there should be. that would be awesome..

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#11245: Re: guicheckboxes???

by Psycho on 09/02/2008 02:50, refers to #11243

email me and ill send the menu...plz i need help...

my check boxes don't work and i have fixed my variable and everything..

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#11246: Re: guicheckboxes???

by Quin on 09/02/2008 04:51, refers to #11245

You can paste your script (and then give us the link to it) here; http://pastebin.com/

Don't ask people to email you, you've come to our forum asking for help - at least have the respect to follow it through here so that others might learn too.

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#11247: [Editor] How to put weapons...

by Oli on 09/02/2008 20:35

Hello, in the editor, when I want to put weapons, the item is invible during game and I cant take the weapon...

So my question is: How to put weapons in maps ?

And escuse me, I'm french, my english is not perfect...

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#11248: Re: [Editor] How to put weapons...

by tman_elite on 09/02/2008 21:07, refers to #11247

Once you save the map and reload it, the weapons should appear.

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#11249: Re: [Editor] How to put weapons...

by Oli on 09/02/2008 21:32, refers to #11248

Thank's you very much :D ! It works

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#11250: Submit Textures

by rapid_delta on 09/03/2008 13:35

"I would appreciate it if i would be forwarded an email to someone who can help me and awnser my question."

Q. Is there any way if the public could be able to send some textures for you to try out for saurbraten editing so EVERYONE may use them. I don't mind the default textures although I may be able to make some detailed enough for you to fit in with the game, at the same time being slightly more detailed.

NOTE: If ANYONE can help me put them on as a default texture, i would be grateful. I am also making a series of maps which i will release as soon as i have the textures needed if i cannot get them then i will have to use others. I still have to design a few more rooms so i should be a little while longer If anyone wishes to know more post me here on the forums with your questions.

thankyou for reading Rapid_Delta

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#11251: Re: Submit Textures

by rapid_delta on 09/03/2008 13:37, refers to #11250

I apologise if my spelling/grammar is slightly wrong i was in a hurry.

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#11252: Re: Submit Textures

by Quin on 09/03/2008 14:34, refers to #11250

http://www.quadropolis.us/

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