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General Thread

by Aardappel on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12555485 views, last view: 11/06/2024 02:33

for questions, announcements etc.

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#11193: resume game

by raugraf on 08/24/2008 11:24

Beginner question:
After quitting SP game (Private Stan Sauer): how do I resume the game at the point where I left it after starting Sauerbraten again?
Any help?
Thanks

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#11194: Saving and loading maps i made in singleplayer

by Mewtwo on 08/24/2008 14:13

When i trt to save my place, it would say \"saved mapname to Sauerbraten/pakages/base\"
And id go there and never find it.
I\'ve tried all three saves, \"Savemap\" \"savemap mapname\" and \"savecurrentmap\". What do i do now... and where do i load my map!?

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#11195: oh i forgot to add one thing

by Mewtwo on 08/24/2008 14:25

im using windows

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#11196: Re: Saving and loading maps i made in singleplayer

by tentus_ on 08/24/2008 15:24, refers to #11194

http://sauerbraten.org/docs/game.html#sp_respawning

"Instead of savegames, sauerbraten employs a novel system based on respawnpoints (not to be confused with checkpoints, which are just an annoying version of savegames)."

There isn't a way to save your progress the way you want to.

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#11197: Reminder

by {Qs}Homicidal on 08/25/2008 08:41

http://sauerbraten.mybb3.org/
take it hold it love it :P

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#11198: Re: Reminder

by demosthenes on 08/25/2008 08:58, refers to #11197

Are you still muttering about that like a crazed old coot?

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#11199: ..

by {Qs}Homicidal on 08/25/2008 09:23

yes

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#11200: some script problems...

by Razgriz on 08/25/2008 12:47

i downloaded a script named mcp.cfg from quadropolis. things were missing, a typo or two, so i went on fixing it and adding a few things. i added admin, game modes, some more commands and sliders etc. now problem is that for an unknown reason, the tabs will not appear at all! i tried the normal version from the site and the problem still exists. i decided changing the tabs into guis, but with no success, since clicking on the buttons for them either closes the window, or opens up a blank gui. can anybody help me with this? the script seems find from all view, yet i'm not experienced, and this doesn't seem to be a normal problem...

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#11201: Re: some script problems...

by Quin on 08/25/2008 14:49, refers to #11200

People can't help what they can't see...

http://pastebin.com/

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#11202: Re: Re:Screenshots

by Q009 on 08/25/2008 15:30, refers to #11180

Also you guys could use this commands if you making screenshots in editmode:
/particletext 0
/particlesize 1
That comands can lower visiblity of entities on screenshots...

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#11203: Bots for Sauer?

by Osax on 08/25/2008 16:30

Is there bots available for sauer, I only found bots for AC

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#11204: Re: Bots for Sauer?

by tentus_ on 08/25/2008 17:00, refers to #11203

There are also bots in the excellent Blood Frontier mod, but not in the main Sauer engine.

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#11205: Re: Re:Screenshots

by demosthenes on 08/25/2008 21:49, refers to #11202

If you're just taking screenshots in editmode, change the gamespeed to 10 once you're in position. Leave editmode, take the shot (after everything is cleared/particles are populated), pop back into editmode. Fairly simple, works fairly well.

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#11206: Re: Re:Screenshots

by SheeEttin on 08/26/2008 00:16, refers to #11205

Why not just pick a spot in editmode, pause (default key F1), turn off editmode, take the screenshot? When it's paused, you don't have to worry about doing it before you start dropping (even if at a low speed).
Only drawback is that if you stop editing while paused, it still draws sparklies (though this can be easily fixed bu looking away before pausing.)

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#11207: Re: Re:Screenshots

by demosthenes on 08/26/2008 07:35, refers to #11206

Does it populate particles while paused? I can't remember...

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#11208: ..

by Max of S2D [Fr] on 08/26/2008 14:27

Do you think my graphic card is dieing?

http://twitpic.com/930c/full

Strange enough: 61 degrees celsius, no overclocking, cleaned the computer's insides two weeks ago... and THIS appears today.

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#11209: Re: ..

by Max of S2D [Fr] on 08/26/2008 14:29, refers to #11208

One last thing: I updated my drivers two days ago, it appearead this morning.

No artefacts in Cube. Just Sauerbraten.

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#11210: Re: Re:Screenshots

by SheeEttin on 08/26/2008 16:58, refers to #11207

No, I don't think it would...
Didn't even occur to me; I've modded the source so particles are rendered in editmode. :P

Max of S2D: it looks like it's associated with the bumpmaps... (or maybe your ironsnout/mrfixit couldn't hold it any longer :P). Try messing with your graphics settings. (And make sure that texture hasn't been corrupted.)

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#11211: Another Sauerbraten Article

by c0rdawg on 08/26/2008 18:47

www.linux.com wrote what I believe to be a pretty good article about Sauerbraten today. You should see for yourself here at
http://www.linux.com/feature/145339

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#11212: Re: Re:Screenshots

by Max of S2D [Fr] on 08/26/2008 20:44, refers to #11210

I changed the nvidia_texgen_bug to 1 and these things are away...

However, when I try to enable fullscreenshaders such as black and white, the game freezes for 10 seconds and it then comes in. The bloom fullscreenshader is messed up, too. No choppy framerate at all, though (above 80 fps all the time)

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