General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12550489 views, last view: 11/05/2024 14:36 |
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for questions, announcements etc.
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Board Index
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#10661: Re: Completely offtopic |
by fsdjkfconorfhdsjk
on 06/14/2008 05:50, refers to #10660
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Nevermind, no need I got it working.
It was realy weird, it was showing images of my old site in place of new ones, so since it is completely redone, the old images were just stretched, and it only affected the welcome page.
Weird, since I had deleted those files :P
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#10662: Re: Completely offtopic |
by noerrorsfound!?(*#$
on 06/14/2008 08:22, refers to #10661
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It's a magical thing called your browser's cache. :-D
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#10663: Re: Eisenstern music |
by SanHolo
on 06/14/2008 12:20, refers to #10659
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Marc: Awesome!! Thank you!!
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#10664: Re: Eisenstern music |
by MovingTarget
on 06/14/2008 13:40, refers to #10663
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Apparently the "where can I find the music" question is in the FAQ now...
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#10665: Localised sounds and music |
by Potato
on 06/14/2008 20:06
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How do I place localised music or sounds to things like radios or running streams of water (and the sound/music plays and loops when i am not near it)? Is it possible?
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#10666: Re: Localised sounds and music |
by jbuk2k7s cookie has gone
on 06/14/2008 20:44, refers to #10665
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in config
mapsound "path/to/your/sound.ogg" 0 -1
[repeat for as many sounds ad desired]
then ingame
/newent sound id-of-sound radius
where id-of-sound represents the number (starting from 0) of the sound you made with the mapsound command, so the second sound specified is id 1, the third id 2 etc.
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#10667: Re:Re: Localised sounds and music |
by Potato
on 06/14/2008 21:23
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Thanks it works.
(What's the -1 for? Thanks in advance.)
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#10668: Re: Re:Re: Localised sounds and music |
by Hirato Kirata
on 06/15/2008 03:48, refers to #10667
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fyi, the 0 is the volume
anyways, the third paramater (the -1 here) says how many instances can be playing of this sound at once. as it's -1, it's the highest possible number
~Hirato Kirata
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#10669: Re: Re:Re: Localised sounds and music |
by jbuk2k7s cookie has gone
on 06/15/2008 11:00, refers to #10668
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Well actually its the volume adjustment from normal, but w/e.
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#10670: Drenched |
by U music
on 06/15/2008 16:06
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How do I get the rain effect in Drenched into another map?
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#10671: Compiling Question |
by Titanic12ship
on 06/15/2008 17:43
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Hello, not long ago I obtained the Sauer. CVS on my Mac computer (I already have it on my Windows one) and compiled it with Xcode. Then, a day later, I updated the CVS. Do I need to re-compile it all again, or do I only need to do it once?
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#10672: Re: Drenched |
by tentus_
on 06/15/2008 18:43, refers to #10670
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Go into editmode and look for the particles in the middle of each rainy spot. Memorize the values, and then create a new particles ent with those values, adjusted to meet your size requirements.
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#10673: Re: Compiling Question |
by MovingTarget
on 06/15/2008 19:50, refers to #10671
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You usually need to recompile it again, unless someone was kind enough to compile a Mac executable before they updated CVS.
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#10674: Re: Compiling Question |
by Titanic12ship
on 06/16/2008 03:11, refers to #10673
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So that means that every time I update CVS I have to re-compile it, even if the only new thing is a map?
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#10675: Re: Compiling Question |
by noerrorsfound!?(*#$
on 06/16/2008 03:22, refers to #10674
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No, you only need to compile for code changes.
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#10676: Re: Compiling Question |
by tman_elite
on 06/16/2008 03:23, refers to #10674
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You should only have to recompile if there are chances to the code.
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#10677: Re: Compiling Question |
by Titanic12ship
on 06/16/2008 03:58, refers to #10675
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Thanks for the reply.
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#10678: Re: Compiling Question |
by Titanic12ship
on 06/16/2008 03:58, refers to #10676
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Thanks for the reply.
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#10679: New version delayed? |
by Titanic12ship
on 06/16/2008 04:21
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It seems that the new version of Sauer. was delayed. When will it be released? I know I just got CVS, but I still want the new release to come out soon so I can read reviews and see what people think about it.
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#10680: Re: New version delayed? |
by noerrorsfound!?(*#$
on 06/16/2008 04:32, refers to #10679
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The announcement states that it may also be released later than June 15th.
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