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General Thread

by Aardappel on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12557835 views, last view: 11/06/2024 20:29

for questions, announcements etc.

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#10554: google ads experiment

by Aardappel_ on 05/21/2008 21:52

so I ran google ads on this site for nearly 3 weeks... just to see what a high traffic site like this would bring in.

As it turns out, it averaged only $1.50 a day (maybe also because the ads weren't very relevant), but certainly not nearly enough to bother visitors with ads for :)

So seems like you need really insane traffic before google ads are worth it... I guess 6 million visitors requesting 13 million pages is peanuts :)

So they have been turned off... enjoy :)

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#10555: Re: CVS on Mac

by SanHolo on 05/21/2008 21:56, refers to #10553

You have to download and install libSDL: http://www.libsdl.org/download-1.2.php

@Aard: I wonder how many in here did never see those ads due to Adblock, like myself. :)

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#10556: Re: CVS on Mac

by Aardappel_ on 05/21/2008 22:00, refers to #10555

the ads weren't targeted at people like you, but at the gazillion visitors from all the "free games" sites out there.

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#10557: ..

by ACCESS{-}DENIED on 05/21/2008 22:10

I don't mind them most of use use ad block anyway so thats 1.50 dollars more :D better then nothing

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#10558: Re: CVS on Mac

by Redon on 05/21/2008 22:31, refers to #10555

What exactly do i have to do with it? :O

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#10559: Re: CVS on Mac

by Quin on 05/22/2008 07:18, refers to #10555

There were ads? Heh, didn't notice.

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#10560: Re: ..

by Quin on 05/22/2008 07:20, refers to #10552

Heh, actually I didn't notice. Had this mixed up with another thread because I never bothered to go back in the post history.

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#10561: ..

by Osbios on 05/22/2008 19:46

45$ in one month. And how much do the site cost in one month?
I never understand people who actually click on ads. 0_o

Well I didn't notice it anyway...

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#10562: Re: CVS on Mac

by SanHolo on 05/22/2008 21:05, refers to #10556

Yeah, that's why statistics about AdBlock-Users and -Non-Users would be interesting. :)

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#10563: More Questions

by Titanic12ship on 05/23/2008 01:35

Hello, I wanted to know if there is a way to change the default map. (The map the game loads on startup.)

Also, can you change the default music? (not just for one map but for all maps.)

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#10564: Re: Read the Docs, please

by tentus_ on 05/23/2008 03:40, refers to #10563

http://sauerbraten.org/docs/config.html#_minus_ls

Ctrl-F is your friend.

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#10565: Re: google ads experiment

by MaxOfS2D@Work on 05/23/2008 10:07, refers to #10554

I saw those ads.

Also, I'd like to say that $1,5/day is very decent.

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#10566: Re: Read the Docs, please

by Titanic12ship on 05/23/2008 13:49, refers to #10564

OK I read what it said to do to load a map on startup but that didn't work. It said to type "-1S" in the advanced options box the "S" being the name of the level, so I did, but when I started the game up, it didn't load the map.

And I still need to know how to change the default music.

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#10567: Re: Read the Docs, please

by Hirato Kirata on 05/23/2008 14:09, refers to #10566

dude, it's a lower case L, not a 1 (one)

anyways the music... you'll find the playasong alias in default_map_settings.cfg

feel free to modify it, the following is the one I made for sandbox, it's just an example of how you can change it.

setsong = [
if (= $arg1 0) [
music Artificial-World nextsong
] [
if (= $arg1 1) [
music Home nextsong
] [
if (= $arg1 2) [
music Sense-of-Happiness nextsong
] [
if (= $arg1 3) [
music Last-Flight nextsong
] [
if ( = $arg1 4) [
music Transition nextsong
] [
music traveling_minstrels nextsong
]
]
]
]
]
]

playasong = [setsong (rnd 6)]

~Hirato Kirata

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#10568: ..

by Redon on 05/23/2008 21:24

where do i have to put the SDL_image folder for cvs to?

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#10569: Re: ..

by SheeEttin on 05/23/2008 21:45, refers to #10568

Your distro probably has packages for the SDL dev libraries. Just search "lib", "sdl", and "dev" (or a combination thereof).

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#10570: Re: Read the Docs, please

by Titanic12ship on 05/23/2008 23:06, refers to #10567

Thanks for your help.

I have a couple more questions:

1. I made a song in Apple's Garageband and would like to know if there was a way to convert the song file (.band) to a format that Sauerbraten would understand. (.ogg)

2. What is the best program to make hudguns with?

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#10571: Re: Read the Docs, please

by MovingTarget on 05/23/2008 23:30, refers to #10570

1) I have no experience whatever with Mac, but found through quick Google searching (which you should do from now on) that GB can export to AIFF, which you should be able to convert to ogg with some tool or other.
2) There is no "best program" to model hudguns with. Those of us with a large budget go for 3DS Max, Maya, and the like. Those of us who have a very limited budget go with Blender. Pretty much all of the major 3D suites can export to the required formats, so it's really your choice. However, Blender's UI has quite a learning curve, so if you choose it, be prepared to learn a good bit before you can begin modeling.

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#10572: ..

by scasd on 05/26/2008 00:46

I wonder is it possible to have map-related aliases to not bloat up config.cfg ?

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#10573: cannot override persistent variable

by Garth on 05/26/2008 15:28

Hi again!
I would like to put some variables in my map.cfg because i want to charge my map with this different setting but not otherwise.
Like for example :
hidehud 1 added to mymap.cfg.
But when I launch it I have
"cannot override persistent variable hidehud" message.
Is there someone who have a clue for me to make it work?
or it is not possible at all..?
thanks!

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