General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12529375 views, last view: 11/02/2024 09:40 |
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for questions, announcements etc.
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#10515: RE: Monsters and Weapons |
by trfcrugby
on 05/14/2008 06:48
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So I got the compiler done, and made some changes to the weapons and monsters. Thanks for the help :)
But, now my menu does not work. It comes up, but the mouse does not work on the menu. Ideas?
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#10516: compiling Sauerbraten on Solaris |
by Commodore-Freak
on 05/14/2008 18:30
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Good evening...
Does anyone have a clue how to compile a recent Sauerbraten on Solaris?
There are spec files available for spring edition, but not for the recent sources.
I tried to modify the solaris-patch for the Makefile as good as I could to work on the recent assassin-edition as well, but I still got some problems...
I\'m sure someone with more experience would be able to solve them.
That\'s what my Makefile looks like now:
http://yafu.wh-forum.de/1653354982/Makefile
And this is the error i get:
Undefined first referenced
symbol in file
gzopen shared/tools.o
gzread fpsgame/fps-standalone.o
gzclose fpsgame/fps-standalone.o
gzdopen fpsgame/fps-standalone.o
gzwrite fpsgame/fps-standalone.o
ld: fatal: Symbol referencing errors. No output written to sauer_server
collect2: ld gab 1 als Ende-Status zurück
gmake: *** [server] Error 1
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#10517: Re: Monsters and Weapons |
by Quin
on 05/15/2008 10:24, refers to #10515
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You need to upgrade MingW.
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#10518: Decals |
by tentus_
on 05/15/2008 19:08
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For the decals in CVS, is there a variable to change how long they stick around? I have a pretty good video card, and would like to use some of those spare frames on leaving a bigger footprint on the maps while I play. It's just so badass to have long lines of chaingun holes left behind after each firefight.
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#10519: .. |
by ACCESS{-}GRANTED
on 05/15/2008 20:24
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yes
/decalfadetime MS iirc
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#10520: .. |
by ACCESS{-}GRANTED
on 05/15/2008 20:27
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ops its /decalfade default is 1000 max is 6000
have fun writing your name in lead
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#10521: Re: .. |
by tentus_
on 05/16/2008 00:22, refers to #10520
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Heh heh, thanks. Though the max is 60000, not 6000.
Fun times!
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#10522: .. |
by me5399
on 05/16/2008 01:30
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What is the command to show the material gui screen? (Water, magma, noclip, clip, etc.)
I need to rebind it.
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#10523: Default Keys |
by aceman
on 05/16/2008 12:32
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hi i am just wondering if anybody knows how to change the default keys. because im on a laptop and its quite hard to use th scope with the clicks being so far apart and to the left of the arrows while im right handed.
I tried changeing them in the menu but it doesnt let you do anything only shows you the default keys.
Thanks
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#10524: Re: Default Keys |
by Hirato Kirata
on 05/16/2008 13:27, refers to #10523
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can't you use WASD to move around like pretty much everyone else?
you can always change the button, say for example (if you're using a mouse) you can try
/bind mouse3 [zoom (if (= $zoom 1) -1 1)]
that'll make the middle mouse button toggle the zoom :)
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#10525: Re: Default Keys |
by noerrorsfound-on-windows
on 05/16/2008 14:07, refers to #10524
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ESDF!
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#10526: Re: Default Keys |
by SanHolo
on 05/16/2008 14:23, refers to #10525
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Nah, ESDF, too far to the command key (oh, acutally I don't use that in sauer...). I played quite a long time using A-Shift-Z-X, but WASD is a good choice.
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#10527: Adding Maps |
by SomeGuy
on 05/16/2008 22:41
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I don't know if anyone else has has asked this so don't spaz out on me but,
I tryed to unzip the old Legoland map on to Sauerbraten but I'm not sure what I'm supposed to do cause when i try to unzip on to Sauerbratne, it says I need a password. Can someone please help me?
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#10528: Re: Adding Maps |
by SomeGuy
on 05/16/2008 23:52, refers to #10527
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Nevermind, I got it now, but it's only the blue castle unless thats all there was in the origonal, weird
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#10529: how to create a local server (my country only) |
by Linux Fan
on 05/17/2008 18:53
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is it possible to run the sauerbraten server so, that only bulgarians (i`m from bulgaria) can connet to it? We try to create our custom server here with some friends. Thanks in advice!
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#10530: Re: how to create a local server (my country only) |
by SanHolo
on 05/18/2008 00:10, refers to #10529
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No, but you can protect it with a password.
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#10531: Re: how to create a local server (my country only) |
by SheeEttin
on 05/18/2008 05:00, refers to #10530
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Or, if you just want to run a server on a LAN with a few friends, just don't register with the master server (e.g. start Sauerbraten with -mlocalhost) and use /lanconnect.
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#10532: Problem in editing mod |
by SwëetMiserÿ
on 05/18/2008 09:28
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Hey, i've got a really big problem in editing mod.
I've got a lot of coloured lines on my screen ! And they are moving all the time.
Here's a screen :
http://img337.imageshack.us/img337/967/screenshot85889ls9.jpg
Config : Windows Vista Home Premium
Ati Radeon Xpress 1100
Need help, please :)
(Sorry for my english...)
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#10533: .. |
by ACCESS{-}DENIED
on 05/18/2008 09:52
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"NEXT TIME ON WHEN VISTA GO's BAD" We will see the latest bsod in eye popping 3d as well as a section on how badly ATI drivers SUCK :D
stay TUNED FOR MORE INFO
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#10534: Re: Problem in editing mod |
by crich70
on 05/18/2008 10:37, refers to #10532
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I've had something similar happen in edit mode. Usually it's just a matter of being in the wrong spot while trying to edit something (change texture etc.). I've found moving a little bit and making a fresh attempt at whatever I'm trying to edit helps. Or go out of edit mode and then re-enter it again. Sometimes it seems to get stuck when I try to exit edit mode so I press "esc" and when the menu pops up I find that I've become unstuck again. Course I use WinXP rather than Vista but that's what works for me.
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