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General Thread

by Aardappel on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12558364 views, last view: 11/07/2024 00:35

for questions, announcements etc.

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#10514: Some useful freeware modeling links

by crich70 on 05/13/2008 15:08

http://www.bakhter.com/html/freeware/game_software.html
Found this link while looking around for freeware help to use some character creation programs. One I found very interesting was www.blenderunderground.com which has video tutorials on how to use blender.

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#10515: RE: Monsters and Weapons

by trfcrugby on 05/14/2008 06:48

So I got the compiler done, and made some changes to the weapons and monsters. Thanks for the help :)

But, now my menu does not work. It comes up, but the mouse does not work on the menu. Ideas?

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#10516: compiling Sauerbraten on Solaris

by Commodore-Freak on 05/14/2008 18:30

Good evening...
Does anyone have a clue how to compile a recent Sauerbraten on Solaris?
There are spec files available for spring edition, but not for the recent sources.
I tried to modify the solaris-patch for the Makefile as good as I could to work on the recent assassin-edition as well, but I still got some problems...
I\'m sure someone with more experience would be able to solve them.

That\'s what my Makefile looks like now:
http://yafu.wh-forum.de/1653354982/Makefile

And this is the error i get:

Undefined first referenced
symbol in file
gzopen shared/tools.o
gzread fpsgame/fps-standalone.o
gzclose fpsgame/fps-standalone.o
gzdopen fpsgame/fps-standalone.o
gzwrite fpsgame/fps-standalone.o
ld: fatal: Symbol referencing errors. No output written to sauer_server
collect2: ld gab 1 als Ende-Status zurück
gmake: *** [server] Error 1

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#10517: Re: Monsters and Weapons

by Quin on 05/15/2008 10:24, refers to #10515

You need to upgrade MingW.

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#10518: Decals

by tentus_ on 05/15/2008 19:08

For the decals in CVS, is there a variable to change how long they stick around? I have a pretty good video card, and would like to use some of those spare frames on leaving a bigger footprint on the maps while I play. It's just so badass to have long lines of chaingun holes left behind after each firefight.

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#10519: ..

by ACCESS{-}GRANTED on 05/15/2008 20:24

yes
/decalfadetime MS iirc

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#10520: ..

by ACCESS{-}GRANTED on 05/15/2008 20:27

ops its /decalfade default is 1000 max is 6000
have fun writing your name in lead

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#10521: Re: ..

by tentus_ on 05/16/2008 00:22, refers to #10520

Heh heh, thanks. Though the max is 60000, not 6000.

Fun times!

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#10522: ..

by me5399 on 05/16/2008 01:30

What is the command to show the material gui screen? (Water, magma, noclip, clip, etc.)

I need to rebind it.

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#10523: Default Keys

by aceman on 05/16/2008 12:32

hi i am just wondering if anybody knows how to change the default keys. because im on a laptop and its quite hard to use th scope with the clicks being so far apart and to the left of the arrows while im right handed.

I tried changeing them in the menu but it doesnt let you do anything only shows you the default keys.

Thanks

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#10524: Re: Default Keys

by Hirato Kirata on 05/16/2008 13:27, refers to #10523

can't you use WASD to move around like pretty much everyone else?

you can always change the button, say for example (if you're using a mouse) you can try

/bind mouse3 [zoom (if (= $zoom 1) -1 1)]

that'll make the middle mouse button toggle the zoom :)

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#10525: Re: Default Keys

by noerrorsfound-on-windows on 05/16/2008 14:07, refers to #10524

ESDF!

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#10526: Re: Default Keys

by SanHolo on 05/16/2008 14:23, refers to #10525

Nah, ESDF, too far to the command key (oh, acutally I don't use that in sauer...). I played quite a long time using A-Shift-Z-X, but WASD is a good choice.

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#10527: Adding Maps

by SomeGuy on 05/16/2008 22:41

I don't know if anyone else has has asked this so don't spaz out on me but,
I tryed to unzip the old Legoland map on to Sauerbraten but I'm not sure what I'm supposed to do cause when i try to unzip on to Sauerbratne, it says I need a password. Can someone please help me?

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#10528: Re: Adding Maps

by SomeGuy on 05/16/2008 23:52, refers to #10527

Nevermind, I got it now, but it's only the blue castle unless thats all there was in the origonal, weird

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#10529: how to create a local server (my country only)

by Linux Fan on 05/17/2008 18:53

is it possible to run the sauerbraten server so, that only bulgarians (i`m from bulgaria) can connet to it? We try to create our custom server here with some friends. Thanks in advice!

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#10530: Re: how to create a local server (my country only)

by SanHolo on 05/18/2008 00:10, refers to #10529

No, but you can protect it with a password.

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#10531: Re: how to create a local server (my country only)

by SheeEttin on 05/18/2008 05:00, refers to #10530

Or, if you just want to run a server on a LAN with a few friends, just don't register with the master server (e.g. start Sauerbraten with -mlocalhost) and use /lanconnect.

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#10532: Problem in editing mod

by SwëetMiserÿ on 05/18/2008 09:28

Hey, i've got a really big problem in editing mod.

I've got a lot of coloured lines on my screen ! And they are moving all the time.

Here's a screen :

http://img337.imageshack.us/img337/967/screenshot85889ls9.jpg

Config : Windows Vista Home Premium
Ati Radeon Xpress 1100

Need help, please :)
(Sorry for my english...)

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#10533: ..

by ACCESS{-}DENIED on 05/18/2008 09:52

"NEXT TIME ON WHEN VISTA GO's BAD" We will see the latest bsod in eye popping 3d as well as a section on how badly ATI drivers SUCK :D
stay TUNED FOR MORE INFO

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