General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12534192 views, last view: 11/02/2024 21:17 |
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for questions, announcements etc.
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#10408: Duomo / Akroseum |
by tentus_
on 04/21/2008 18:40
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Hey, I just checked out the newest version of CVS and I have some comments on Duomo and Akroseum. In general I like what has been done to it recently, but the replacement of some of the jumppads with teleports really sucks some of the fun of the map out. I liked hurtling across the map, scared out of my mind that I was going to fly right past the approaching platform.
I'm starting to think that teledests should have an "exit velocity" setting so that mappers can adjust the speed at which players exit. It'd also be helpful to be able to change the vertical orientation on exit. That way mappers could have much more control on how players are moved around the stage.
Also, in Akroseum, I really like the new ladders and stuff, but I'm kinda surprised that the fence tips have been unclipped. It's really easy to jump onto the fence beside the crate-area flag, and then you're stuck for a couple of vulnerable seconds. Just a slight annoyance though, nothing huge.
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#10409: Can't play AC |
by Mort
on 04/21/2008 22:21
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When I launch AC the loading screen comes up and it's a long long wait, but it seems not to run or start as it should. But it did run the previous night.
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#10410: Re: Can't play AC |
by jbuk2k7s cookie has gone
on 04/21/2008 22:42, refers to #10409
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http://assault.cubers.net/forum/
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#10411: Benchmarking with Sauerbraten... |
by DKottmair
on 04/22/2008 16:40
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Hi there! I'm just putting together a Linux-benchmark-suite for our magazine (Linux User/Magazine/easyLinux), and while I have more than enough stuff to cover the CPU aspect, I'm a bit lacking on the GPU side. Right now i have SpecViewperf, Nexuiz and gtkperf (for 2D), but none of that does more than merely draw polys, mostly even untextured (Viewperf). I would like something that tests more modern aspects, like shader performance. Sauerbraten seems to be quite well suited, having a rather modern engine (unlike e.g. Nextuiz, though that's pretty impressive, too!), but from what I see it totally lacks a way to benchmark it automatically, like run demos and log the fps into a file.
So I wonder if you know a way to do it? The only thing I found on the forum is some external fps-measurement-tool for Windows, but that's obviously out of the question...
Ofcourse, I could always use Doom3, Quake4 or Quake Wars Enemy Territory, but I'd prefer to use community projects instead...
The Sauerbraten-Engine is really nice, have you guys ever thought about making a 3D benchmark along the lines of 3Dmark for Linux? ;-) That's one thing the Linux world is in quite desperate need of, Viewperf more than covers the professional aspect of 3D gfx, actually even way better than the popular Cinebench!...
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#10412: Re: Benchmarking with Sauerbraten... |
by DKottmair
on 04/22/2008 17:38, refers to #10412
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Thanks, so the demo-aspect would be solved. However, the problem of not being able to log the fps remains...
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#10413: can music be turned off but not sound effects |
by The Once-ler
on 04/23/2008 22:36
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i like the sound effects in saurbraten but the music get annoying after a while is there a way to turn it off?
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#10414: Re: can music be turned off but not sound effects |
by yoopers
on 04/23/2008 22:59, refers to #10413
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Esc > Options > Sound > slide the music volume bar down to zero
Or, you can add this to the autoexec.cfg in your Sauer directory (create it if it doesn't exist):
musicvol 0
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#10415: music file |
by exileofblood
on 04/24/2008 15:12
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anyone now how i can get a hold of the music files in this game, i realy what this music on my ipod
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#10416: Re: Lack of Ati support |
by darkwade
on 04/24/2008 17:20, refers to #10394
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My problem is not with sauerbraten but with just this newest ver of sauerbraten.
I use to get 60 to 150 fps now I get 12 to 0.
maby 30 with all shaders turned off!
I do agree Onboard graphics suck but this card runs most every thing I throw at it(at least its playable).
Doom3 gets 30+ fps avg high settings 15 on ultra @ 1500 x 800
Quake4 gets 25fps on high till the last level when it craps out at 5 lol(to many moveing parts)
ut2004 as high as it goes not sure but must be around 75 - 120 fps.
GRAW med graphics not sure but runs clean with no pinching or spikes.
Cube not sure the fps is a blur someware in the triple dige.
and as far as I know Its coreclock is 400Mhz(dxDiag + some sort of ubuntu linux system checker) not all that bad for Onboard with 800Mb ram 128 of witch not shared.
I was not meaning to critasize sauerbraten and the hard work being put in to the game to make it look cool.
but is there some way to shut off the latest inprovement beacuse its makeing my game play suck(not just bad fps but a freeze of 30ms then 12 frames and a freeze of 30ms)it looks like a slide show were each slide is its own tv screen.
also the title should be lack of radeon
support beacuse my old desktops ati radeon 9250 has problems too
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#10417: Re: music file |
by jbuk2k7s cookie has gone
on 04/24/2008 17:39, refers to #10415
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http://www2.fanaticalproductions.net:8080/
That's Fanatic (the person who writes Sauer's music)'s website. You can download all of his songs on there.
The Sauerbraten albums are 'Two Minute Warning', 'Sauer Anger', and 'Panexypnos Dimiourgia'.
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#10418: 3DS to MD2 Model conversion |
by LFCTigger
on 04/24/2008 18:28
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Hi to all of you sauerbraten fans.
Sorry to bother you with something that i think, can be of easy solution (hope so).
I'm trying to convert a .3ds model into .md2 model using blender, but I'm not being able to do it.
Can anyone help me on this?
The .3ds model in question are this ones:
http://www.turbosquid.com/FullPreview/Index.cfm/ID/239056
http://www.turbosquid.com/FullPreview/Index.cfm/ID/273235
TurboSquid need login to enter and my email is sended here in the message to for any further contact (that I would gladly accept).
Thanks to you all,
Luís Coutinho
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#10419: Message censored by administrator |
by Deviant Gamer
on 04/25/2008 14:24
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#10420: Re: .. |
by darkwade
on 04/25/2008 15:20, refers to #10419
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yea Crisis is great if you have the money for a 40$ game and a super computer.
I rather not spend my money on a half assed game(because it has just as many bugs as sauerbraten).
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#10421: Re: .. |
by noerrorsfound-on-windows
on 04/26/2008 17:58, refers to #10420
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Sauerbraten has many bugs? I don't notice any, and I've run it on Windows and Linux.
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#10422: Compiling |
by Develop
on 04/27/2008 08:20
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Is there any help compiling the source from scratch?
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#10423: Re: Compiling |
by Quin
on 04/27/2008 14:32, refers to #10422
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Sure is.
http://cube.wikispaces.com/Modding+Guide
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#10424: Running |
by DevelopII
on 04/27/2008 17:05
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Thanks :)
I tried installing the spring version(the latest version I saw) then the two updates, but when I start it it gives me the message, \\\"Could not find core textures\\\"
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#10425: Re: Running |
by tentus_
on 04/27/2008 17:49, refers to #10424
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http://sauerbraten.org/docs/config.html#running_sauerbraten
Be sure that you run the .bat file from the root directory, with the .exe in the /bin directory. Otherwise the exe won't be able to find all the other files it needs to run. To use a simle metaphor, it has got directions that say "drive up a directory, then turn left at /data street, and look for the house named 'crosshair.png'."
To answer a question before it gets asked: yes, you can rename the exe to whatever you want, so long as the batch file has the right name in it. If you're looking to make an addon mod or something, that's actually recommended.
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#10426: Re: Running |
by SheeEttin
on 04/27/2008 22:58, refers to #10424
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Assassin's the most recent. Get the main package (and the patch) here: http://sourceforge.net/project/showfiles.php?group_id=102911
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#10427: Is there any way to make a map outside the game? |
by DevelopII
on 04/28/2008 01:03
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Is there any way to make a map outside the game like Quake III?
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