General Thread |
by Aardappel
on 01/05/2002 01:55, 15527 messages, last message: 03/01/2024 13:02, 12358047 views, last view: 10/07/2024 17:22 |
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for questions, announcements etc.
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Board Index
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#10143: Re: particles |
by yetanotherdemosthenescomputer
on 02/25/2008 05:45, refers to #10141
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The list above is incomplete. For an aid to creating particles, you might try this: http://www.quadropolis.us/node/1005
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#10144: .. |
by --
on 02/25/2008 16:48
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Sauerbraten grabs X-server hotkey combinations or what? I cannot switch between windows/desktops using default ALT+TAB/CTRL+FN combinations. How to fix it???
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#10145: Re: .. |
by --
on 02/25/2008 17:44, refers to #10145
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Thx a lot!!
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#10146: Re: Glibc? |
by Drakker__
on 02/25/2008 17:52, refers to #10130
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I doubt there will be another release of Cube 1.
Check the packages list for your distro and check if you can find glibc5. You can have both glibc 5 and 6 installed at the same time. You might have to add other sources for older packages, though I have never used Arch, so I wouldn't know which ones.
Another option is to compile Cube 1 yourself, Last time I tried, it compiled just fine with glibc6.
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#10147: Re: Fonts are blurry |
by Drakker__
on 02/25/2008 17:56, refers to #10134
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What's your video card? Do you have similar problems in other games?
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#10148: Assault Cube: turn off Antialiasing & Anisotropic Filtering? |
by Mac987
on 02/25/2008 22:43
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I updated my drivers & Assault Cube usually runs fine. Sometimes it does get a little laggy, so I read the ReadMe and it said to turn off Antialiasing and Anisotropic Filtering. How do I do this in Windows XP Professional Edition?
Thanks.
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#10149: Re: Assault Cube: turn off Antialiasing & Anisotropic Filter |
by Hirato Kirata
on 02/25/2008 23:31, refers to #10148
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they should be off or at minimal levels in the first place. in sauer one would use /fsaa and /aniso to set them, while for assaault cube I would imagine they are the same.
In some cases people use driver based overrides to override AA and anisotropic filtering settings. so check that it's set to application default or 1.
~Hirato Kirata
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#10150: I hate to ask this, but... |
by tentus_
on 02/26/2008 01:49
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Is there any way that the community can mass-request that someone get Jean Pierre'd, given that said someone is a detraction to the patience of the veterans and seriously misguiding/misinforming newcomers to the community?
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#10151: Re: I hate to ask this, but... |
by yetanotherdemosthenescomputer
on 02/26/2008 04:05, refers to #10150
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I know to whom you are referring, and I agree. But what is this "Jean Pierre"-ing you are referring to?
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#10152: Re: I hate to ask this, but... |
by tentus_
on 02/26/2008 04:36, refers to #10151
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Jean Pierre was our infamous little troll a little while ago, who has returned a few times under the alias "Lavaball" and "Lex Luthor" if I remember correctly. He was a serious problem and eventually had to be removed: if I remember correcty, Aard's method was to create the illusion of the forums being down, specifically for Jean Pierre. Aard's post mentioning this is still my favorite forum post ever.
Does that make me mean/bitter? I don't want to come off that way, I'm just completely out of patience, and don't want to end up in a stupid argument.
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#10153: Re: I hate to ask this, but... |
by yetanotherdemosthenescomputer
on 02/26/2008 04:57, refers to #10152
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No, that sounds like quite the excellent solution. I'm tired of the person in question's misinformation and demonstrations of stupidity as well.
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#10154: Re: I hate to ask this, but... |
by ezombie
on 02/26/2008 07:43, refers to #10153
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Oh pooo...
Now you guys let the cat out of the bag, and he will know what happened *if* it does in fact happen.
(or something like that)
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#10155: Quadropolis |
by --
on 02/26/2008 20:45
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What happened with quadropolis? I cannou upload map!
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#10156: Message censored by administrator |
by SatanChild
on 02/27/2008 16:36
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#10157: Re: Quadropolis |
by MeatROme
on 02/27/2008 20:42, refers to #10155
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Yes, the problem has come to our attention ... especially when two files (e.g. map-file and screenshot) are in the pipeline.
Temporarily the node-creation form now allows for these files to be uploaded in seperate editing-of-the-node sessions ...
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#10158: LOL |
by Langford
on 02/27/2008 21:55
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I just accidentally typed /newmap 113 instead of 13 into the console, and actually waited for it ... I recommend not doing that.
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#10159: Re: LOL |
by MovingTarget
on 02/27/2008 22:12, refers to #10158
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I did something like that once, but didn't want to wait. Who could use such a big map anyway??? 20 is really pushing the limit.
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#10160: HL2? |
by Tempest IV
on 02/28/2008 05:21
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Are there any half life 2 skins? I;m trying to make an HEV suit skin :P.
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#10161: Re: LOL |
by Q009
on 02/28/2008 14:19, refers to #10158
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xD I don't remember what size of map i type in console but i waited 20 min before map starts! xD
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#10162: Re: HL2? |
by SheeEttin
on 02/28/2008 15:39, refers to #10160
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Tried Google?
You couldn't use the actual texture/model, though, due to legal issues...
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