Sauerbraten - Bug reports |
by Gilt
on 11/28/2004 19:49, 574 messages, last message: 06/30/2007 22:00, 527847 views, last view: 11/05/2024 19:43 |
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So yeah, since I don't feel like doing a whole lot of testing anymore, I may as well leverage my resources, and shove that responsibility to all of you. Hopefully, this will allow for more updates, and a less buggy engine.
The Format:
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What: A *short* description of the bug / problem.
How: point form of relevant steps to reproduce the bug.
When: revision of exe. OS, video card... yeah I don't know, anything that might be relevant. keep it short.
Detail: any other stuff that might be relevant. like pics. http://www.imageshack.us/ if needed.
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new releases here:
http://cvs.sourceforge.net/viewcvs.py/sauerbraten/sauerbraten/sauerbraten/bin/sauerbraten.exe?view=log
for each new version, I will list fixed bugs. you are then responsible to make sure that it really is fixed, and then confirming it in this thread.
!!! NOTE !!!: this thread is not for feature requests, design discussion, bitching, moaning, yadda yadda, etc. there are other threads for that. plus, a forum thread already does not afford great organization. please no garbage.
Keep reports short. I have a habit of skimming large blocks of text.
Focus on the WHAT, not the WHY. There is a tendancy in people to want to be too helpful. They try to diagnose the problem instead of very clearly describing what is wrong. at the very least, keep theories in the detail section.
some examples are below:
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Board Index
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#2: copying cubes and then editing will subdivide the prior cube |
by Gilt
on 11/28/2004 19:51
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what: copying cubes and then editing will subdivide the prior cubes
How:
- select some cubes using a grid size smaller then that of the cubes
- press copy
- deselect and edit a totally seperate cube
-- the cubes that were copied are now subdivided.
when: 1.6
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#3: undo does not remip cubes |
by Gilt
on 11/28/2004 19:52
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what: undo does not remip cubes
how:
- subdivide a cube
- press undo
when: 2004_11_02
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#4: cubes dissapearing |
by Gilt
on 11/28/2004 19:53
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what: cubes dissapear in one corner and some pop up in the other when turning
when: 1.6. Windows. Video card ?. Mem size ?. Cpu speed ?.
detail: it happens at any distance from the cubes. the cubes or "shapes" are not getting deleted by are not showing on the edges of the screen. http://www.users.bigpond.com/nathanlyle/12.zip
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#5: New version: 1.7 |
by Gilt
on 11/28/2004 19:56
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New version: 1.7
http://cvs.sourceforge.net/viewcvs.py/*checkout*/sauerbraten/sauerbraten/sauerbraten/bin/sauerbraten.exe?view=log
Note: it may take a while for sourceforge to update and show it.
Fixed and need confirmation: None.
Outstanding: # 1, 2, 3, 4.
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#6: can't walk or jump on ramps |
by Gilt
on 11/28/2004 19:57
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what: can't walk up or jump on ramps
when: 1.7
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#7: Ignore this bug untill someone else confirms it. |
by staffy2000
on 11/29/2004 10:00
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what: All shapes in sauer are totally black and lighting doesn't work.
when: 1.7(and 1.6). Windows xp sp2. Video card radeon 9500 np 128mb with 4.10 drivers. Mem size 512mb. Cpu speed 3.04ghz.
detail: http://img129.exs.cx/img129/1015/screenshot_6190.jpg
maybe this: no vertex ray extension error has something to do with it. :)
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#8: .. |
by TOGoS
on 11/29/2004 21:48
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what: creating a new cube seems to fill the entire octree node, instead of subdividing it to make a cube the current grid size
how: make a big hole, smallify the grid, point at one side, and pull! (f + scrollweheel down by default)
when: 1.7
detail: is this a bug or a feature? it forces people to manually subdivide cubes, which might lead to more efficient maps...
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#9: Re: Ignore this bug untill someone else confirms it. |
by staffy2000
on 11/30/2004 03:33, refers to #7
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gilt: the new ATI drivers totally screw up cube and sauer on my machine. the 4.9 drivers fix the problem.
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#10: Re: Ignore this bug untill someone else confirms it. |
by Cod666
on 11/30/2004 17:12, refers to #7
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I have the same problem with my Ati9800pro card. Can only see the sky. All textures are black. Will a patch be available to fix this problem? as I don't like the thought of reverting back to older 4.9 drivers.
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#11: New version: 1.8 |
by Gilt
on 12/01/2004 05:52
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New version: 1.8
http://cvs.sourceforge.net/viewcvs.py/*checkout*/sauerbraten/sauerbraten/sauerbraten/bin/sauerbraten.exe?view=log
Note: it may take a while for sourceforge to update and show it.
Fixed and need confirmation: #8
Outstanding: # 1, 2, 3, 6. 4, 7.
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The ATI driver bugs or whatever are good to know, but personally, I'm not going to do anything about them anytime soon. I'm sure their next version will come out before sauerbraten does.
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#12: .. |
by staffy2000
on 12/01/2004 10:58
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you can cross #8 off. and #4 is just like #7, it is just because of bad drivers, there is nothing for you to fix. I will send ATI a e-mail, not that they will do much.
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#13: ATI driver problem |
by NewCube
on 12/02/2004 16:11
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Maybe you could make a fallback for us poor ATI users? Like you have a fallback for VAR for us. I wish I had bought Nvidia :/
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#14: newversion 1.9 |
by Gilt
on 12/05/2004 05:27
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newversion 1.9
- fixed edgeinv creating invalid cubes
- fixed grid being changable while dragging
- fixed #2, #3
Fixed and need confirmation: #2, 3,
Outstanding: # 1, 6. 4, 7.
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made changes to undo, so I've added a display counter that's updated when undo steps are created. this is so people can get a feel for how undos work, and think of ways to break it, etc. note: variable 'undomegs' controls how much megs are devoted to undo.
i'll remove the counter later on.
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#15: Hang on map enter |
by TOGoS
on 12/05/2004 19:00
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If I enter a map that doesn't have a playerstart entity, and I'm not in edit mode, Sauerbraten totally hangs and I have to ctrl+alt+delete it.
When: 1.9
How: make sure edit mode is off, /map bl
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#16: i got 1.9 but.... |
by staffy2000
on 12/05/2004 23:44
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what do you mean by subdivide?
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#17: Hang on exit |
by jorss
on 12/08/2004 20:14, refers to #1
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what: Sauerbraten locks up
how:press exit
when:1.9,windows98 SE, savage 4, celeron 300, 198 MB ram
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#18: Re: Hang on exit |
by Gilt
on 12/10/2004 03:38, refers to #17
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What do you mean by press exit? The ESC key, or 'quit' in the menu or console, or the 'X' button to close the DOS window? If it's ESC, does the menu pop up, or did you change the binding?
How are you starting the program? with 'sauerbraten.bat', or 'bin\sauerbraten.exe'?
Is anybody else getting this?
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#19: Re: i got 1.9 but.... |
by Gilt
on 12/10/2004 03:43, refers to #16
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subdivision is when a larger cube breaks down into 8 smaller cubes or more. this will happen when you edit a cube with a gridsize smaller then the cube itself.
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#20: Re: Hang on exit |
by staffy2000
on 12/10/2004 07:53, refers to #18
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no. (my puter takes a fair while to exit. maybe he gets 10x that with his machine)
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#21: Re: newversion 1.9 |
by staffy2000
on 12/10/2004 08:01, refers to #14
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To fix #7 you need to get the 4.12 beta drivers for your ATI card.
To fix #4 you need to buy a decent video card. (That has actually gotten driver updates in the last 2 years)
Gilt what do you make of this:
http://img66.exs.cx/my.php?loc=img66&image=nasty8mb.jpg
I get it when copying things in the 1.9 release.
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