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building a dedicated server

by cr0vax_ on 07/08/2006 14:53, 30 messages, last message: 01/11/2007 09:21, 8036 views, last view: 05/16/2024 02:14

(this message is in french, english and german, so everyone can respond !)

Hi everyone !
I\\\'ve troubleshooting with the building of a dedicated server.
In fact, the server just runs as it has to do, but he is not joinable by other players.
His status in server browser is \\\"waiting for response\\\".
On my firewall (Iptable) I saied to transfer incoming connection to port 28785 (UDP) and 28786 (UDP) to my server.

I don\\\'t understand why it\\\'s not working correctly. (I can join the game from LAN)

______________________________________
Bonjour à tous,
Je rencotnre quelques difficultés à mettre en place un serveur dédié.
En fait le serveur fonctionne comme il devrait, mais il n\\\'est pas possible d\\\'y jouer pour quelqu\\\'un venant d\\\'internet. Son statut dans la liste des serveurs est \\\"waiting for response\\\".
Dans le firewall de mon routeur (Iptable), j\\\'ai pourtant bien transférer les connexions entrantes sur les ports 28785 (UDP) et 28786 (UDP) vers mon serveur.

Je ne comprend pas pourquoi ca ne marche pas alors que je peux rejoindre le jeu en LAN.

_______________________________________

Hallo leute !

Ich habe einige problem mit meinen dedicated server.
Der server funktionniert aber niemand kann dahin spielen weil der server \\\"waiting for respons\\\" ist.
Ich habe meinen firewall darzustellt (?) mit die zwei spiel port, aber nix\\\'.

Also, ich verstehe nicht warum es funktionniert nicht (ich kann spielen von LAN)

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#1: searching this uniquely fine forum is trendy (or STUFFIT)

by MeatROme on 07/08/2006 17:49

you should find a lot of posts about this already on the forum, the search function is your friend - use your browsers page-search to home in on the morsels ;-)
I have repeatedly heard that http://portforward.com/ is supposed to be rather helpful in these cases.

are you registering with the masterserver?
what is it's response if you try to?

since it's working on LAN you should be able to connect as long as packets are correctly routed (keywords : DNAT, port forwarding, DMZ).

Can a remote client manually connect (via "/connect IP-4-SERVER")?

reply to this message

#2: bla

by cr0vax_ on 07/08/2006 18:40

I am correctly registering to the master server, but it appears that no one can join by typing /connect MyIp

I'll try to make better research on this forum (but I almost did and didn't find :/)

reply to this message

#3: ..

by Max of S2D [Fr] on 07/08/2006 19:40

It's the same problem for me >_<

My router isn't in your site, MeatROme !

reply to this message

#4: Re: ..

by Passa on 07/09/2006 00:46, refers to #3

Max, it might just be your router. I coulden't host with my Netgear WGT624 (its not really a router, more like a $300 paperweight) then I got my Billion one, and it went fine.

If you get a new one, get a business standard router (Billion, D-Link and Netcomm are good brands). Home standard ones will not allow a server to be hosted properly (as in, not as fast as a business router).

What speed is your connection anyway? (cr0vax and Max that is)

reply to this message

#5: re

by cr0vax_ on 07/09/2006 13:42

My speed connection is 20Mb/s down and 1Mb/s up

reply to this message

#6: How to Linux Dedicated Server ?

by WarBirD on 12/30/2006 14:22

Hi, how can I make a Linux Dedicated Server ? I mean, i run a Debian Rootserver where I have other Game servers like Q3 etc running. So I know how that works but how is it with Sauerbraten ?
Does it also work dedicated and how is it configured ? Can someone maybe give me a Serverconfig so I can adapt it to my needs, maybe some explaining what is most important in it ?

Please, I would appreciate any help. You can contact me via Email or MSN (cmwarbird@hotmail.com) or ICQ (224663632) or YAHOO (cmwarbird). I really would like to offer a Server to the Community, I just need a little help.

Thx.
WarBirD

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#7: Re: How to Linux Dedicated Server ?

by eihrul on 12/30/2006 15:58, refers to #6

Just run "linux_server". That's it. There are no config files.

See config.html for command-line flags, though.

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#8: Re: How to Linux Dedicated Server ?

by WarBirD on 12/30/2006 18:47, refers to #7

So there is just not much configuring possible for Servers at all ?

Like for Games like Q3 or others ? Thats too bad.

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#9: Re: How to Linux Dedicated Server ?

by bbbaa on 12/30/2006 19:21, refers to #8

there are some nice configurations possible look at http://hyper-frag.de.vu/ for infos (u can click on the english flag on the top of the news if u want :0)

reply to this message

#10: high ping, cant make serv

by Snowy18 on 01/02/2007 12:53

hey i cant make a server.. my ping is bad, how can i make a server then?

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#11: Re: high ping, cant make serv

by Drakas on 01/02/2007 14:12, refers to #10

> hey i cant make a server.. my ping is bad, how can i make a server then?

LOL

reply to this message

#12: wtf Drakas?

by Snowy18 on 01/02/2007 15:46

>:{ DRAKAS?

reply to this message

#13: Re: high ping, cant make serv

by Janett[Cookies] on 01/02/2007 16:02, refers to #10

> hey i cant make a server.. my ping is bad, how can i make a server then?

LOL,You're a n00b ^0^

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#14: Re: wtf Drakas?

by shadow,516 on 01/02/2007 20:19, refers to #12

That's mean guys.

Snowy, Sauer has very efficient netcode, but there's no way you can run a server with high ping.

reply to this message

#15: ..

by Greywhind on 01/03/2007 19:03

I believe the point was that you can't possibly have high ping to your own server. Your ping will be 0, since you will be connecting to localhost. Thus, he probably meant "a slow internet connection" and not "high ping."

reply to this message

#16: Re: ..

by Passa on 01/04/2007 12:39, refers to #15

Of course, assuming the server is run on the PC he uses with Sauer. Heh, I get 100 ping on my server, stupid wireless is working somewhat at the moment so I'm not going to touch it :/

Anyway, you'll find even DIALUP will host 2-3 players at playable speeds with Sauer. Standard ADSL is not much better than dialup for hosting, as its upload aint much better. The lowest end ADSL (256k/64k) with 64k upload could probably host 4 players without any problems (of course that would be sacrificing all of your upstream bandwidth), 128k upload would probably be preferable for 4 players though.

Gotta clear up the cable argument too.. 4 players max really, I've seen some cable 6 player servers and the lag can get real ugly.. and before you cablers mention how you download at 1 meg a second, remember that cable has an upload of 128k..

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#17: Re: ..

by SanHolo on 01/04/2007 20:57, refers to #16

My Cable has a 400 kbit upload-rate (4000 down). ;D

Pings stay low for at max 6 players.

reply to this message

#18: Re: ..

by Passa on 01/04/2007 23:40, refers to #17

meh, the average cable has 128k anyway.

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#19: Re: ..

by kurtis84 on 01/05/2007 00:49, refers to #16

thats not right, saying that all cable is only 128k upload, as that speed is a selectable number from most hosts. I could pay some more to my cable isp and have up to 4mbps upload speeds...I did at one point have 1mb upload here, and could run 8-10 players at around 150 ping, if all people are in the US of course...atm, I'm at their basic 256k upload.

It's all about how much you want to pay ;)

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#20: Re: ..

by Passa on 01/05/2007 13:51, refers to #19

Sorry, all I have to go by is the market here, so my advice might seem a little un-informed (Australia's internet landscape is over five years behind the US and Europe..) 256/64k 'fast' broadband rules supreme here still..

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