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Cube & Cube 2 FORUM


Cube To Cube 2 or Vise Versa

by conorkirk on 06/18/2006 04:42, 9 messages, last message: 06/19/2006 10:26, 2337 views, last view: 04/21/2024 16:56

Would it be possible to take a cube map and convert it to a cube 2 map and play it in there, or do that the other way?

The reason is, whenever i try to add any entity in cube 2, the game crashes, so I would like to take a cube map and convert it to cube 2.

I would like to do it the other way, so i can play some maps that aren\'t in cube, but are in Cube 2.

~conor

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#1: ..

by Koi Kitsune2006 on 06/18/2006 06:46

Go into editing mode in Sauer. Type in the console "importcube nameofmap". Read the doc. in your sauerbraten folder for reference.

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#2: ..

by TentusResurrect on 06/18/2006 07:41

And no, you can't take Cube2 maps into Cube, seeing as Sauer's octree structure cannot be translated into Cube heightmap structure: it's simple impossible on every level imaginable.

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#3: Re: ..

by Koi Kitsune2006 on 06/18/2006 09:57, refers to #2

Sauer outbeats Cube in every perspective. So yeah, no map from Sauer can make it into Cube. From what I see from Sauer is that their are more possibilites in mapping then there were in Cube.

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#4: thnx

by conorkirk1 on 06/18/2006 21:18

Hey thanks! I will read the docs next time.

But something i tried worked!

After importing the cube map into cube 2, i can do a /savemap and it writes the new mapname.ogz file, and I can load it again without importcube!

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#5: Re: thnx

by TentusResurrect on 06/18/2006 22:31, refers to #4

yeah, that way you don't have to reimport every time, and in case you made any map edits that wouldn't be possible in the cgz format.

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#6: ..

by conorkirk on 06/19/2006 06:17

Yeah I noticed the lighting is kind of messed up with cube maps imported to cube 2.

Also Offtopic: Shouldnt we use some REAL Forums?

http://www.freeboards.net/index.php?mforum=cubeengine

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#7: Re: ..

by conorkirk on 06/19/2006 06:17, refers to #6

Wait, I know these are real, but i mean something like invision or PHPBB.

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#8: Re: ..

by Passa on 06/19/2006 07:38, refers to #6

For your own sake do not criticise these forums. Please. While it appears to be a featureless forum, its simple design is actually quite useful. Even the forum follows Cube and Sauerbraten's way of simple coding!

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#9: Re: ..

by Koi Kitsune2006 on 06/19/2006 10:26, refers to #6

I can do better in Design for Forums. That looks way to plain there buddy.

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