by Ken_D
on 05/12/2006 16:23, 0 messages, last message: 05/12/2006 16:23, 1350 views, last view: 05/02/2024 22:47 |
We are all accustomed to \\\\\\\'moving\\\\\\\' platforms, the ability to tag a \\\\\\\'special\\\\\\\' brush in a world editor that in the game is a mover brush for a door, or elevator.
CUBE can ahve this too.
Look at the way the Build engine, and the way it used to do it. The Build engine (Used fro games like Duke Nukem 3D, Blood, and redneck rampage), as you know use a simular style for world creation. That is select a face and extrude it by raising and lowering it.
This is how elevators are done in Duke, just raises and lowers the face, like in the world Editor.
This can be done with Cube/Srbraten
How hard would this be to do? I am not a programmer qualified for such a task but maybe one of you??
Please reply
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