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Eisenstern : The RPG project

by Aardappel_ on 05/10/2006 01:20, 317 messages, last message: 12/12/2010 14:57, 205252 views, last view: 12/09/2021 06:27, closed on 12/12/2010 15:10

As you all know, we have been silently prototyping the RPG project for a while now, mainly in the form of Levels and design.

Today marks the day of the more official start of the project, with a name, a domain, and something hinting at a game design.

Check out the website: http://eisenstern.com/

Particularly note the design notes linked from that page. If you want to have your say about the direction this RPG is going, or feel that certain features "won't work well", then now is a good time to discuss that, in this thread :)

Just because we have a website doesn't mean that we should start announcing this project everywhere, unlike most people, I don't like advertising thing that I am going to do, I prefer showing what I have done :) But it is good to have a home for the project, because we'll shift a lot of our focus towards it as the FPS is getting more mature.

I will be doing some of the core gamecode for this project soon, so people can start to play around with it.

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#185: Working with spells.

by demosthenes_ on 08/24/2007 09:08

It may be useful to add support for particle rendering for spellcasting in Eisenstern. It may work visually to have a pair of hands for all the spells and simply change which particles get drawn where and how for each spell.

That\'s probably not very clear and I wish I knew enough about modeling to deal with making the necessary stuff myself. :(

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#186: Re: Saving maps

by dz0004455 on 08/24/2007 19:47, refers to #184

i type /savemap myrpg_01, and i look in /packages/base, and it isnt there

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#187: Re: Saving maps

by randomcivilian [just found linux] on 08/24/2007 19:49, refers to #186

are you using eisenstern.bat it make your map? use sauerbraten.bat instead

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#188: Re: Saving maps

by dz0004455 on 08/26/2007 00:00, refers to #187

in running linux, and i think the maps are saving somewhere, because i can reload them, but i don't know where it is putting them, there not under packages/base..

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#189: Re: Saving maps

by eihrul on 08/26/2007 00:08, refers to #188

~/.sauerbraten/packages/base

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#190: Re: Saving maps

by dz0004455 on 08/26/2007 00:26, refers to #189

Thanks so much, that works!

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#191: the big map

by dz0004455 on 08/26/2007 00:29

i can't load the full rpg map,

512 mb of ram
Pentium 4 with ht technology
GeForce FX 5200

is it becuse of my low ram??

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#192: Does movespeed work

by rknigh21 on 08/30/2007 08:41

Hi
Does movespeed work. If I set it for the wolf it does not seem to make any difference. Currently if you can run away from any monster then you can do anything just by running in doing it and running out again!

Thanks Robin

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#193: It's too BLOODY...

by Q009 on 09/12/2007 16:15

Lol - now Eisenstern is bloody!!!

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#194: Re: It's too BLOODY...

by tentus_ on 09/13/2007 05:50, refers to #193

It is kinda funny getting a small pond of blood out of a single rat. I guess at some point we'll have to make a "blood output" system to keep rats from bleeding as much as dragons.

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#195: Re: It's too BLOODY...

by demosthenes on 09/13/2007 05:52, refers to #194

IIRC, rats bleed MORE than dragons because they have more HP.

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#196: Re: It's too BLOODY...

by Drakas on 09/13/2007 17:20, refers to #194

it's under development...

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#197: Testing

by tman_elite on 09/14/2007 01:05

When are non-developers going to be able to check it out? I'm really looking forward to it, and I hope I'll be able to try it out soon.

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#198: Re: Testing

by shadow,516 on 09/14/2007 01:38, refers to #197

you can do it now. Run eisenstern.bat

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#199: Re: Testing

by tman_elite on 09/14/2007 02:19, refers to #198

I don't use windows. I'm on linux. Where do I run that?

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#200: eisenstern ideas

by comeonhaloplayers34569 on 09/14/2007 02:33

ok,

right now eisenstern is pretty bad because of the fact(s) that all you can buy are apples and what ever you sell the guy,the only weapon you have is fists, and whenever you edit a map the lighting gets messed up, the grass turns black, and all the buildings are impossible to see when your in them. Now for a start you guys should at least finish up the first map, then make at lest 2 more weapons (i.e Iron sword, wooden bow) Then make more quests beside \\\"go kill a wolf and you get an apple\\\". Then when those things are finished everyone will be happy for a while

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#201: How to Run

by tman_elite on 09/14/2007 02:36

I still need to know how to run it... I'm running Ubuntu linux. Anyone know how?

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#202: Re: How to Run

by noerrorsfound!!! on 09/14/2007 03:51, refers to #201

Did you read the readme? Use -grpg when starting the game (such as sh sauerbraten_unix -grpg or insert in the startup script).

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#203: Re: eisenstern ideas

by shadow,516 on 09/14/2007 07:58, refers to #200

dude... I'm not even going to bother correcting everything that's wrong with what you just said. Do us all a favor and shut up.

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#204: Re: eisenstern ideas

by Drakas on 09/14/2007 08:35, refers to #203

Yeah... improper use of English, little punctuation, 4 attempts to complete the math puzzle, not knowing how editing works ;)

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