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Cube & Cube 2 FORUM
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More Sauerbraten suggestions |
by Mad Merv
on 03/29/2006 04:05, 122 messages, last message: 04/27/2006 23:08, 32318 views, last view: 12/09/2021 04:24 |
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I posted a bunch of sauerbraten suggestions for the editor UI, AI and weapon scripts under "Most Wanted Features".
another idea came to mind: the ability to manipulate the location of mapmodels by selecting them and holding "M" and using the mouse wheel for height; mouse movements could move it on a 2d plane -- holding "R" while a mapmodel is selected could use a 3d trackball effect to rotate the model, with the mouse wheel resetting its rotation to 45 degree angles. if the middle mouse is pressed, it could do the other axis
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#122: .. |
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by makkE
on 04/27/2006 21:42
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What you could do for now, is have the hand be a seperate model. Then you can specify a low or no specularity for it via md2.cfg files
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#123: .. |
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by makkE
on 04/27/2006 23:08
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Well I only know spec maps are planned, not when they will be implemented. Just saying if you want to use em, keep your proper uvīs, just use less pixels if you have only plain colours.
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