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Crypt:Revelance

by Flynn Taggart on 02/02/2006 17:10, 24 messages, last message: 02/11/2006 21:53, 5641 views, last view: 05/17/2024 02:46

Crypt:Revelance is name of that Sauer mod that Keeen started.Believe it or not he don't have time for this and so,i continue on the work.I am looking for some jungle texture,you know texture with lots of trees.My life would be easier if i had one.

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#1: ..

by TheFrank__i on 02/02/2006 19:01

any coders in this mod ?

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#2: ..

by makkE on 02/02/2006 19:04

"Texture with lots of trees"? sounds weird, unless you mean a jungle skybox.

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#3: ..

by Flynn Taggart on 02/03/2006 08:19

about those coders,Keeen was one,but since he didn't wanted to continue,i think it's going to be without code changes.But i plan to make 28 map campaing with very good storyline.But coders are always welcome.Jungle skybox sounds good too.65% of the game is in jungle,that's why i want it.

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#4: Re: ..

by Passa on 02/04/2006 02:21, refers to #3

uuh... so you want a skybox of a jungle and jungle textures? if you want trees then you should be looking for 3D models.

just search google or something for textures and skyboxes.

i have absolutely NO IDEA where to find MD2 models for sauerbraten. you could try using PakExplorer or whatever it is called to extract the pak files from mods and ask for permission to use them.

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#5: ..

by makkE on 02/04/2006 04:39

www.polycount.com has md2´s.

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#6: ..

by Flynn Taggart on 02/04/2006 12:34

i know that Polycount has heaps of Md2s but i need texture not models.Trees in Sauer package are good,i can use them but that texture...Google it is

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#7: ..

by Flynn Taggart on 02/04/2006 12:38

i found some textures,look
http://astronomy.swin.edu.au/~pbourke/texture/tree/

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#8: ..

by makkE on 02/04/2006 20:04

sigh..
those textures won´t get you far.I wonder what do you want them for anyways? don´t think you want to make big blocks or walls of "jungle"..
And the sauer tree models aren´t tropical at all.
If you want a convincing jungle environment, you´ll need suitable models.
And since there aren´t many free low poly plants out there, you´ll probably have to do them yourself...

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#9: ..

by Flynn Taggart on 02/04/2006 20:35

good idea,i will try to make some.and i wanted those textures to make my own skybox and i wanted to use some as computer displays in some levels.

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#10: ..

by Flynn Taggart on 02/09/2006 18:08

oh i almost for got to tell you.I am looking for a coder.Nothing big,i just want to rename monsters and upgrade baul's hp to 4000 HP

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#11: Rename Monsters

by MeatROme on 02/09/2006 20:01

Look at fpsgame/monster.h
line 233+ to rename them
for the HP enhancement : the second number (the third entry in each line) is for health.

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#12: ..

by Flynn Taggart on 02/09/2006 20:09

thanks fo the tip,and what is the best program to compile the code?

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#13: Re: ..

by MeatROme on 02/09/2006 21:46, refers to #12

gcc

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#14: Re: ..

by tentus on 02/10/2006 00:29, refers to #12

Visual Studios if you have it. I had no success until I found a way to access visual studios, but then again, I'm coding-incompetent.

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#15: Re: ..

by Passa on 02/10/2006 08:34, refers to #14

visual studio... is it possible to use visual c++ express edition? is there a particular program that will compile without any configuration needed because all of the compilers i have tried dont work

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#16: Re: ..

by Passa on 02/10/2006 08:34, refers to #15

and, excuse the stupid question but what is gcc and is it on windows?

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#17: ..

by Flynn Taggart on 02/10/2006 16:25

well,i wanted some free program.I found website of visual studio and that's not free.

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#18: ..

by asdff on 02/10/2006 17:17

visual c++ 2005 Express Edition is free.

i just now compiled Sauer following all the direction microsoft.com to set it up and the Platform SDK, and changing their settings so they work with each other. its easy if you follow all the directions. 8)

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#19: ..

by Flynn Taggart on 02/10/2006 19:09

damit!i wanted to instal VC++.but error showed up that i don't have updated Windows.So i updated it and now it's not working totaly!Damit!

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#20: Re: ..

by Passa on 02/11/2006 06:12, refers to #18

where is this tutorial from MS? i have been trying to compile for ages.

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