GP2x Software GL rendering |
by NinjaFae
on 01/24/2006 22:32, 2 messages, last message: 07/21/2006 17:18, 1116 views, last view: 05/01/2024 11:18 |
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HOw possible is it to make this software render, in order to port it, in a playstation-esque graphical format, to the dual-arm9 unit GP2x?
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#1: Not very possible... |
by eihrul
on 01/25/2006 20:30
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Cube takes advantage of OpenGL too much for that to work at any reasonable speed. Even on a top of the line PC, with OpenGL software rendering I get single digit FPS. You just couldn't push out the geometry fast enough, and the fill rate would be a big problem too. Lighting would be yet another problem.
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#2: Re: Not very possible... |
by CC_machine4
on 07/21/2006 17:18, refers to #1
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i heard the gp2x uses SDL (but not a very good implementation)
could this be made to work? (by changing the opengl rendering to SDL?)
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