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Cube & Cube 2 FORUM


Strife mod

by ende on 12/31/2005 19:37, 31 messages, last message: 01/29/2006 10:56, 4673 views, last view: 05/08/2024 12:49

Anyone remember an old Doom variant called "Strife"?

http://www.csoon.com/issue15/strife.htm
http://www.caiman.us/scripts/fw/f1506.html

I've been wanting to do a remake of this game for years, and Cube would be a great engine to do this with. If there are any others out there who remember this great 3PS/RPG and get feelings of nostalgia looking back at the screenshots (haha), I want to hear from you.

If there seems to be some general interest in this, I might take it up as a project.

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#1: ..

by >_< Sauceofallevils >_< on 12/31/2005 20:23

As it seems the erruption of mods has once again begun. Lets hope this time around we will actually see some finnished products and not just ideas.

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#2: ..

by CC_machine2 on 12/31/2005 23:27

maybe it's my fault.. (i told him to look at the forum when he mentioned it in a game) :P

tho really i'd love to help, but im no good at mapping or programming in cube, and ive never played this DooM mod, sorry

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#3: ..

by ende on 01/05/2006 05:46

Hence why I am in no hurry to begin any work on this mod whatsoever unless there is some real interest in it. Most likely not a thing will happen. There arn't many folks out there who remember Strife.

Great game, though. I recommend anyone who likes old Doom-like games to go download the demo (can still be found some places). It was a 3D shooter with an actual storyline.

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#4: Re: ..

by pushplay on 01/05/2006 08:35, refers to #3

If Aard had pitched the Cube concept like that no one would get behind it either.

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#5: HA!

by BR_Cloud on 01/05/2006 11:06, refers to #3

none of you rember that game god i love it and i play doom still today! id be more than glade to help you im a doom mapper\modder and a programmer so i can help ya out e mail me at DemonSin_Cloud@yahoo.com later

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#6: Re: HA!

by dcp on 01/05/2006 22:19, refers to #5

i remember this game too, but it wasn't that good... imho...

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#7: ..

by >_< Sauceofallevils >_< on 01/06/2006 00:06

Heres the best technique in my opinion if your going to actually release a mod and whave people to help. Don't even mention the mod until it has an alpha. Get web hosting and have a link to the alpha and also numerous screen shots. Make sure you have the ability to programe. Show all future ideas and make sure everyone knows you have the intention of coding most of them yourself(or atleast you better have that intention. This way people wont have as many negative future scenarios for you and more people will help you create your mod your dying to create. If you stick with this simple principle, my friend no one will ever doubt you again.

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#8: Re: ..

by tentus on 01/06/2006 13:45, refers to #7

pretty much right. you need hosting, some screenies, a coder, and a sense of determination if you want your mod to succeed. If you come asking for any of those (with the exception of hosting maybe) then you're probably going to be categorized as one of the many, many mods that have gone nowhere.

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#9: Re: ..

by Passa on 01/08/2006 13:32, refers to #8

i downloaded the original strife game to see what it was like. man what a waste of time. why make a mod to replicate such a terrible game? but i must say, give ende a break. he came here not to promote some crazy far-fetched idea but to ask if anyone else has an intrest in strife and if so if they wanted to help him. not like the other threads with people wanting to do mmorpgs and stuff. i rekon this could succeed as a singleplayer mod. the hardest part(s) would be new models and (only if you want to) modifing the source. i rekon u should do this in cube only because both engines would most likely have the same limitations unlike sauerbraten, thus forcing you to follow a similar level design, if what you want is to do an accurate representation of strife. but if i were you i would be doing an extention of strife. hence i would use sauerbraten. if you decide to use sauerbraten, id be happy to help you with mapping.

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#10: ..

by makkE on 01/08/2006 18:31

Heh I downloaded it too, and I must say the art was fantastic. Some of the best hud sprites of that era imho.
Passa, maybe you´re too young to find this beautiful and get nostalgic feelings ? ;)

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#11: Re: ..

by pushplay on 01/08/2006 21:40, refers to #10

Which would mean he's more impartial. That's better, not worse.

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#12: ..

by makkE on 01/08/2006 22:39

Didn´t say it was bad :)

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#13: Re: ..

by Passa on 01/09/2006 00:58, refers to #12

well yes. all these dos first person shooters were before my time and i cant stand to play them. the first fps game i got was unreal tournament 2003. then i worked backwards to things like quake II and half-life. but anyway, thats more of a reason to move this erm, fps game to the new era. i rekon, use sauerbraten, drop in some new models or just modify the existing ones skins. like i said before ende, id be happy to help with maps in sauerbraten. maybe put up a small site with info on it on a free host, a link to download it at www.quadropolis.us etc. like i said, forget multiplayer. just focus on replicating singleplayer. also, does anyone noe how to get the damn game working properly? i have no sound and the graphics go SLOW. is there a winstrife addon or something like winquake?

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#14: Re: ..

by Passa on 01/09/2006 03:55, refers to #13

i worket it out. for those of you who are having problems trying strife on your newish computers with windows xp, get virtual pc 2004 and emulate dos 6.22. now i can play it normal speed with sound. although i am unchanged. it is still lame. i would play DooM anyday over this. and i see no evidence of a storyline ende. it starts off and your being attacked and all you have are fists. man if thats the era of gaming i missed out on then thank god. the only dos game i have ever enjoyed was descent. you can download that here: http://www.dosgamesarchive.com/download/game/4 altough it has no relevance to anything really. :)

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#15: ..

by makkE on 01/09/2006 05:02

He thanks for that tip I will check it out, always had a problem with old dos stuff after changing to extra pain.

I wasn´t saing it was a gem, I´m a graphics guy so I just mentioned some beautiful pixels there, nothing more.
And like you, descent was my favourite game of that "era" I still fly a round now and then :)

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#16: Strife..

by BioSAtan on 01/09/2006 05:35

Strife was and is still an exellent game... i jsut love it, a bit better story than doom/wolfenstein and all of the fps:es of its time... man, i would like a linux remake on strife :)

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#17: Re: ..

by dcp on 01/09/2006 05:42, refers to #14

better use a program called dosBox (actually a DOS emulator), i'd say it's better than waste processor power to run virtualPC

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#18: Re: ..

by Passa on 01/09/2006 13:24, refers to #17

it works ok for strife (dosbox) but is slow (10fps) with other dos games (descent). vpc only uses 32megs of ram for dos and very little cpu power. i only notice performance issues with it using redhat 9. but anyway, rather than turning this discussion into a talk about old dos games that came out before my era, back to the point. ende, after looking at the indoor graphics in strife, i made tiny map in 20 mins just to understand exactly want it is you want to achieve. http://members.iinet.net.au/~passarello/strifetest.ogz
download it there. i made it with the old version of sauer (the one before the 'independence edition' version). should work with the new version. two main reasons why you should use sauerbraten instead of cube are: you can have levels on top of each other and the lighting in sauer is awesome. anyway, if you can get some new textures, the mod would look awesome. the map is exremerly basic and only to show you what you can achieve graphically if you decide to do this mod. i rekon u should. but you might not be able to implement the rpg elements (like talking to people) as that would involve serious source editing. also, it is very possible you will be able to put in a fully working frontend system. email me at apassarello - AT- gmail.com if you want any help with the mod etc.

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#19: Re: ..

by Passa on 01/09/2006 13:46, refers to #18

ooh wait... you cant legally make a mod of strife. isnt it copyright?

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#20: Re: ..

by pofinger on 01/09/2006 19:15, refers to #19

Orginal content is protected by
Copyright Laws but immitate the Content
is not ilegal.
you just make all new Sounds,Music,Textues,

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