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Remove the player tilt when looking up/down.

by mukkan on 09/04/2005 12:57, 29 messages, last message: 09/09/2005 18:32, 4144 views, last view: 05/18/2024 03:10

I was wondering how I could remove this, where abouts in the source and I find this function. I would prefer if the models didnt tilt.

Thanks in Advance,
Mukkan

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#1: ..

by mukkan on 09/04/2005 13:47

I think I mean remove the Yaw, forget which is which some times.

I want the crosshair to still be able to move in these directions but not the player.

I just want the player to rotate from left to right and move around forward, backward etc.

I dont want the model to bend around when you look down so I assume what I need removed is the Yaw?

Anyway if anyone could assist me with this I would be very greatfull.

p.s this is for online play.

Thanks,
Mukkan

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#2: ..

by makkE on 09/04/2005 14:11

Would you please READ THE README.HTML
located in your cube folder?

And PLEASE use the general thread next time

:S

reply to this message

#3: ..

by makkE on 09/04/2005 14:17

lol, I assumed you meant maxroll, but well.. you didn´t make yourself very clear...

Up/down is usually referred to as pitch.

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#4: ..

by makkE on 09/04/2005 15:55

jajajaja sorry..
You should be thankful for the opportunity to whine again ,morgaine.

Anyways, I guess I shouldn´t post here anymore anyways.. all this forum did lately was annoying me...
And since you can see I am losing my temper and judgement.. I will take a holiday.
bye
bbl

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#5: Re: ..

by dcp on 09/04/2005 22:20, refers to #4

word!

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#6: Re: ..

by Gilt on 09/04/2005 23:41, refers to #5

> full stop.

no, not full stop. part of what rubs people the wrong way is your self-righteousness. it's your attitude that your ideals and goals are best and universal, and so the only thing left to discuss is the technical implementation of those goals. this is doubly irritating since those values are not shared here, and your technical ideas are out of context.

add that with the fact that you like to bring up those ideals at seemingly every oppurtunity, and it gives the impression that you are like the polite Jehovah's Witness that everyone wishes would just leave their house.

look, you seem like a decent guy, but you really have to be aware that we are not interested in the same things that you are, and that's most likely not going to change, no matter how nicely you act.

reply to this message

#7: Re: ..

by pushplay on 09/05/2005 00:41, refers to #7

Gilt just called out a serious character flaw with enough tact to indicate he's not being malicious, and you're so used to it you just brush it off? This is getting sad.

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#8: ..

by makkE on 09/05/2005 00:47

You see, morgaine, I have no problem in answering the same questions over and over again and even over again.
It´s just the policy in this forum to keep special threads reserved for threads related to subjects that probably lead to major discussions. Just to keep things clean and overlookable.
There´s rather few people frequenting this forum, so it takes a while till everyone has responded to the "imporant" threads. If this all gets clustered up with the 1000th "how do I change name" thread, the "hot" discussion topics can get out of sight.. and since most newbies seem to ignore the search function anyways, it has always worked better to at least ask them to use the general thread.

I didn´t get this thread at the first time, sorry, mukkan. And it wasn´t my day :P Sorry folks. funny though to see morgaine hopping in to do some blahblahblah, there you go, dude...

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#9: Re: ..

by pushplay on 09/05/2005 00:54, refers to #9

This whole you vs the cube forum thing is just going to escelate and needs to be dealt with now.

reply to this message

#10: ..

by makkE on 09/05/2005 01:06

jajaja blah blah ...

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#11: Re: ..

by Gilt on 09/05/2005 02:49, refers to #10

I do not see the forum primarily as a database of facts. I find Manuals, FAQs, and Wiki's are much better suited for that sort of thing. If you have problems with the way the manuals et al are handled, then the solution should be directed towards fixing them, rather then subverting the forum towards those ends.

The forum is about living, transient and topical discussion. Not singular isolated facts. Using full threads for things that need less then a few replies, results in a forum with a huge amount of threads that people need to shuffle and sift through. which, is not a whole lot different from the general thread now. However, what would get lost in that shuffling are the true living discussions... the primary purpose of the forum.

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#12: Re: .. jajaja blah blah ...

by MitaMAN in the cave on 09/05/2005 02:50, refers to #10

to morgaine2,

The whole "air" of this forum lately has been a real turn off to me. I usually only post on this forum with "useful stuff" (and sometimes the dumb question), but I can't resist any longer.

I think if you want to gain the respect of most of us CUBERS you'll have to show us what you can do. Give us a bit of improved code, make a mod, make a model, make some textures, a map, something besides talking about how this or that can be done better. Show us what you can do better, don't tell us. If your not willing to contribute why are you here?

Perhaps some of the "older" Americans (like myself) remember an old Deputy Dawg cartoon from years ago. His most famous line was: "don't go away mad boy, just go away".

MitaMAN




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#13: Re: .. jajaja blah blah ...

by pushplay on 09/05/2005 06:50, refers to #13

If everything you do earns you abuse then there are two possibilities:
1) somehow a fps game attracted a community of jerks who don't like you for no reason
it's not worth being a part of that community
2) somehow you managed to piss off an entire community of reasonable people
you could figure out what you did to offend these people and try to salvage the relationship, or just abandon them entirely

You decide for yourself.

reply to this message

#14: Re: .. jajaja blah blah ...

by Aardappel_ on 09/05/2005 07:14, refers to #13

couldn't have said it better myself pushplay. Though watch, he'll have an option 3 where the earth is flat.

A lot of people bend reality, but this guy makes it surreal.

reply to this message

#15: Re: .. jajaja blah blah ...

by dcp on 09/05/2005 17:40, refers to #15

the problem may not even be WHAT you say, it's the way HOW you say it... and the annoying style, how you insist on knowing the one and only solution for whatever is the topic... you seem to be unable to accept anyone else's point of view.

reply to this message

#16: Re: .. jajaja blah blah ...

by MitaMAN in the cave on 09/05/2005 19:57, refers to #16

please stop talking about what you can do and just show us some working examples.

perhaps make a mod (or fork, or whatever it's called) and show what you know, please. if what you make is good, people will use it.

enough talk, contribute, make something. no more words please. if you can't provide or are unwilling to show some sort of working examples you have no right telling anyone how to do something better. actions speak louder than words.

reply to this message

#17: ..

by tentus on 09/05/2005 20:02

make something of your own (moving mapmodels seems like prime fodder for this) and then make a thread about it. talk about that code technically with whoever is interested, and above all else listen to what aard says is fitting. choir boys don't argue with the pope. get yourself at least to priest or missionary status by making something new and interesting, and then talk specifics about it, in a polite and humble way. you don't see me arguing with makke about how he models, or me arguing with Nashaii because of how he maps (actually, i do argue with Nashaii, just not on this forum).

reply to this message

#18: Re: ..

by MitaMAN in the cave on 09/05/2005 21:08, refers to #18

to morgaine2

why are you unwilling to SHOW US what you can do? i'm beginning to believe your all talk and no substance.

when you first joined this forum i thought to myself: "here's a guy with some cool ideas, can't wait to see what he can do". now i feel your just full of hot air.

i had even tried to email you a while back to welcome you here (fake email address is posted) because of your ideas. i'm thankful the "welcome" email never got thru.

the majority of "old timers" on this forum have contributed maps, models, music, configs, pieces of code, etc.. some were good, some were not so good, but they CONTRIBUTED some form of media to try and improve / enhance the game.

I'm willing to give anything you MAKE a try, until then your not going to gain my respect on this forum with clever techno-bable words and references to what a good engineer you are.

PLEASE, prove me wrong and make SOMETHING. even if it's not accepted, you will have tried to contribute.

MitaMAN

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#19: Re: .. jajaja blah blah ...

by pushplay on 09/05/2005 23:44, refers to #15

DCP and Gilt already told you how you offended everyone, you're just not listening.

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#20: Re: ..

by tentus on 09/06/2005 00:17, refers to #18

psh. my religious pursuits are completely and utterly seperate from computers. perhaps a better analogy would have been the beggars at the doors arguing with company management- at least be employed by the company first.

if you specialize in engine code to the exclusion of everything else, why not make some test code and come up with your own specs as to what's best. it'd be very informative if someone actually did jerryrig and test a portal system, for example. from there technical discussion would be the most natural thing in the world.


just as a parting shot, comparing Aard to the Devil is hardly mature behaviour- it's even worse than calling cube "newb code".

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