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Buggy "stereo sound" [Win+Linux]

by kracho! on 08/26/2005 17:31, 46 messages, last message: 09/09/2005 15:17, 11413 views, last view: 05/19/2024 00:20

Yeh, I'm having some serious trouble with the new stereo sound in cube_2005.
The problem is that once a sound (enemy gunfire for example) is starts, it doesn't change it's "angle" (where it comes from), even if you turn around or die/respawn.

This is a really serious matter since the ingame-sound is now totally confusing and useless.

We need a bugfix as soon as possible.

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#1: ..

by kracho! on 08/26/2005 17:37

BTW our Cube 2k5 ReleaseCup is planned for sunday, but atm it's just a pain in the ass to play the new version :/

http://www.esl-europe.net/de/cube/news/15201/

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#2: ..

by kracho! on 08/26/2005 18:08

Volume also doesn't change :(((
It's unplayable on maps like aard3, where you have to listen for every sound. You can't even detect which of the two teleporters makes a sound.

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#3: ..

by kracho! on 08/26/2005 20:16

Sorry that I've called your work a bug, but it's simply not possible to spot enemies with it.

Then maybe add a var to switch between mono and stereo, I don't know, but the actual situation is unacceptable for 1on1 online competition.

:/

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#4: Re: ..

by Aardappel_ on 08/26/2005 20:20, refers to #2

why don't you participate in betatesting next time, kracho? do you realize how much less of chance you have of getting your "fixes" in if you test stuff after major releases?

And yes, I am a dumbass for blindly accepting patches. I assume that people make those patches think things through.

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#5: Re: ..

by kracho! on 08/26/2005 20:40, refers to #4

Unfortunately there was no official Linux beta client, so I couldn't test it with other players.

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#6: SOUND

by simp on 08/26/2005 20:55

THIS NEW SOUND SUCKS!

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#7: Re: SOUND

by kracho! on 08/26/2005 20:57, refers to #6

Yah it does, but could have been said in another way :X

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#8: Re: ..

by kracho! on 08/26/2005 21:01, refers to #4

Another little bug:

If someone uses an empty name and then changes it, it won't show up as " is now known as newname", but instead as "connected: newname".

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#9: Sound

by Jesus on 08/26/2005 21:19

The new steroe sound is very bad :(
plz patch IT, THX

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#10: Re: ..

by kracho! on 08/26/2005 21:42, refers to #10

Most players use headphones.

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#11: ..

by makkE on 08/26/2005 22:02

With the new sound it´s impossible to play. Please, Aard, this one really needs a patch.. I didn´t notice in the beta, didn´t have time to play.. :(

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#12: ..

by v0_otalty on 08/26/2005 22:05

yeah it extremely sucks..and we have a big cup on sunday (which is a good way to promote cube) so a patch would help a lot...

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#13: ..

by lokirulez on 08/26/2005 23:56

Hi,

I had to experience the same problems. Please patch it Aard or switch back to mono if stereo comes with too many problems.

thanks,
lokirulez

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#14: well

by Aardappel_ on 08/27/2005 01:30

I'll see what is the best solution, but it will have to wait because I am off to san antonio for the weekend. if you have a tourney, use the old cube.

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#15: ..

by lokirulez on 08/27/2005 01:40

k thanks for the reply.

The feature " client & server console now properly flushed for piping purposes" doesn't seem to work for Windows Users.

I'm on Windows XP Prof with a NTFS Drive and the log is only updated when quitting cube.

Commandline: bin\cube.exe -w640 -480 >>log.txt.

Windows' cmd says (when starting cube): bin\cube.exe -w640 -480 1>>log.txt.

Dunno where this "1" comes from. :\

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#16: Eh?

by NiElZ on 08/27/2005 12:08

------------------------------------------
Wasda said:

- True stereo sound. Position of sounds relative to the player is updated in real time, which makes you hear the sounds with correct panning and volume, ***even when you move or turn*** while sounds are playing. Also makes stuff like "realistic" ambient sounds possible.
------------------------------------------

I don't know wether this has to do with the suaer stereo thing in the post above this one, but if it is not, or if this is not an update of the stereo thing, it sounds like a lie in this quote.

-My apologies if I'm wrong-

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#17: ..

by kurtis84 on 08/27/2005 15:05

I don't understand why this "bug" is so widely noticed now, and not during the beta testing. I know there was no linux beta, but there were plenty of players using win as well. Also, I've played a few times now with the new cube...and I simply ignore the sound. I know it's not quite right, so I don't pay attention to left/right sounds, and I do fine.

One last thing...seeing people talk so negatively about cube really bothers me. I think you people could do a little better about reporting these things, and not word it to sound like you're attacking Aard. The only reason there is stereo sound now, is because people wanted it, and Aard wanted you to get what you asked for. As for the bugs it involves, I'm sure it'll get fixed, or just removed...be patient, and keep in mind that Aard didn't have to give us cube at all...he's a nice guy!

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#18: ..

by makkE on 08/27/2005 15:33

You´re right, kurtis, I agree.
It´s just that some people take their gaming very serious, and these people are used to reacting to sounds a lot.. in previous cube versions you would only react to the distance of a sound, but since it´s directional now, people react to it..
And when they lose a map they used to pwn before, well.. hardcore gamers can get a little harsh..
Plus, many of the players don´t even know cube´s a one man show..

I´m not worried much, guess there´ll be a fix. And I am to blame aswell, I didn´t test it properly too..

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#19: ..

by kracho! on 08/27/2005 17:16

Does anyone know a way to force mono sound under Linux? :/

Alsa, no Daemon, SND_AU8830, Kernel 2.6.12.

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#20: ..

by NiElZ on 08/27/2005 20:16

Hey, just reïnstall Cube, make a backup of your maps and settings and whatever other custom things you people might have implemented in Cube, but why would you make it yourself so hard to get Cube to have mono audio again?

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