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Ragdollphysics

by Sniper on 04/18/2005 13:09, 36 messages, last message: 05/10/2005 11:19, 5793 views, last view: 05/19/2024 01:21

Should it be possible to implement ragdollphysics?? Look at www.dismountlevels.com, Jethro programmed this stuff. (I made some mods to that game -> www.snipergen.tk)
I just discovered cube and it looks great.

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#16: Enough!

by dugout on 05/04/2005 12:48

Back to monsters---
I would like to fight orgo's with minds.
All that i see when i look at them is a potato running around waiting to be shot!

I would like some monsters to be stronger too. So i can shoot them for at least 30 sec then they die. Baul is the best because its strongest.

While im at it... ANY ONE HAVE SOME NEW AI's!!! i want a new scraching post.

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#17: Re: Enough!

by >driAn<. on 05/04/2005 12:51, refers to #16

Get the source code and make your own mod...

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#18: I'm not a programer!

by dugout on 05/04/2005 13:15

..

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#19: I'm not a programer!

by dugout on 05/04/2005 13:17

I'm not a programer

and whats the source code,
Where's the sorce code
and why is it a sorce code

I am also using linux

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#20: Re: Enough!

by jean pierre on 05/04/2005 14:40

He doesnt mean that to you he ment it for me that arsehole!

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#21: Re: I'm not a programer!

by jean pierre on 05/04/2005 14:58

Well i guess most of the features are locked for you and all non programmers then(includes me damnit)

I guess the only things you can MOD are sounds,models,textures,pictures and projectiles.

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#22: Re: I'm not a programer!

by Jcdpc Mozilla_is_teh_cookie_monster on 05/04/2005 21:26, refers to #21

they are hardly "locked". Its not really that difficult to get to. Instead of complaining about it, you could go learn how to program.

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#23: Re: I'm not a programer!

by jean pierre on 05/05/2005 07:20

Either way you could use other game making programs to make your games like multimedia fusion or so

ON-TOPIC:
Tried www.cursesandephitets.com compiling help?

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#24: Im okay

by dugout on 05/05/2005 10:24

Yes. Thanks

I'm learning more on cube each day. I am learning to program. Dont worry Ild soon know more.

Thanks

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#25: Re: Im Okay

by jean pierre on 05/05/2005 14:36

If you find a way for compiling it post it ok(or if you want to PM me then use jeanpd@onvol.net and subject compiling ;) good luck!)

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#26: Re: Im okay

by tentus on 05/06/2005 01:59, refers to #24

welcome to the club. currently there are a dozen odd enthusiasts like me trying to learn to program through Cube. So far most of us have had the most basic of success, but there you have it. It feel pretty awesome when you successfully compile cube for the first time, I hope you keep with it.

but the question remains- if the ogro is so easy for you, why not go to a higher skill level?

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#27: I have

by dugout on 05/06/2005 10:57

..

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#28: I have

by dugout on 05/06/2005 11:00

I have gone to a higher level but all they do then is run around shooting more. No fun!
I want one that thinks like a human. Runs, hides, snipers and more.
I guess skill 10 is good.
Is there a higher one Already there?

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#29: Re: I have

by D.plomat on 05/06/2005 19:20, refers to #28

OK, if you want human-like-thinking enemies, i suggest you try Rick's bots, they can get really challenging.

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#30: ..

by makkE on 05/06/2005 21:55

Jup, surely a much harder task than the monsters.

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#31: Great

by dugout on 05/07/2005 01:31

Where can i get them?

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#32: ..

by makkE on 05/07/2005 01:50

http://cube.snieb.com/?q=

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#33: Thanks

by dugout on 05/08/2005 01:37

Thanks.

Im going to have a great time!
One slight problem but It works!

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#34: ..

by pushplay on 05/08/2005 10:44

"a potato running around waiting to be shot" Ahahaha. That will always be Aard's legacy. ;)

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#35: ..

by Rick| on 05/09/2005 16:35

"One slight problem but It works!"
Which is? Maybe I can help :)

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