radar |
by ripdisk
on 06/27/2004 22:14, 13 messages, last message: 08/16/2004 10:38, 2525 views, last view: 05/05/2024 00:16 |
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Know what'd be cool? Radar for multiplayer games, that doesn't make it to where you can't play with the normal cube users. It would be a pain in the ass to have to send the mod to everyone you want to play with..
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#1: .. |
by SnipaMaster
on 06/27/2004 23:53
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does not sound like a good idea, deathmatch (or at least most) games dont have it for a reason, it takes the fun out of it. Whats the fun in waiting for someone to come round a corner to introduce shotgun rounds to their face if they know youre there and give you a mouth full of rockets instead?
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#2: .. |
by Arcai
on 06/28/2004 04:58
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Yeah I agree with SnipaMaster.
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#3: .. |
by e:n:i:g:m:a
on 06/28/2004 05:36
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So do I.
Radar works better on more "Tactical" games...
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#4: .. |
by makkE
on 06/28/2004 13:46
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lol imagine 8 ppl on gzdm1... take a look on the radar and you´re dead...
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#5: .. |
by krach
on 06/28/2004 16:30
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Radar? That's stupid :P
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#6: .. |
by Saffo[ITA]
on 07/01/2004 09:18
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radar..for the cheater -_-
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#7: .. |
by whiz_kid123
on 07/02/2004 06:03
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I'm going to have to agree with enigma. I don't think a radar would probably be a good idea.
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#8: Re: .. |
by D.plomat
on 07/02/2004 15:30, refers to #6
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lol, we could also make a mod where everyone has god-mode, infinite ammo and an aimbot ;)
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#9: .. |
by SnipaMaster
on 07/02/2004 17:16
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Or a mod where there's no deathmatch, and you run round and shoot your weapons causing no harm to other players.
think how much fun that would be!
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#10: Well... |
by Pxtl
on 07/02/2004 20:12
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Such a feature could be useful in Sauer. After all, sauer is going to be a general purpose engine for making games, so who's to say that someone wont want to make an AvsP scanner as a pickup, or a vehicle game where a radar would be appropriate?
Still, I'm not gonna bother, and I don't think a lot of other people will.
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#11: Re: Well... |
by D.plomat
on 07/03/2004 18:57, refers to #10
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eventually a way to look at a map (2D-map like doom for Cube, or 3D-map like descent for Sauer)... but a radar is too powerful and badly affects balance.
or eventually as a pickup, but that's still a too much powerful item.
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#12: Re: Well... |
by e:n:i:g:m:a
on 07/03/2004 19:15, refers to #11
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Yeah, it would destroy cube's fast, twitchy playstyle already in place... however, That said, I also agree with Pxtl that if someone were to create a "tactical" or racing game with sauer, then a radar would be appropriate. Perhaps in the new sauer code, a radar function can be added, and the enabled/disabled at the modder's discression...
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#13: Boring.... |
by Lavaball
on 08/16/2004 10:38
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Why you want a radar the most boringest thing ever is there something better then radar like CTF or Matrix Deathmatch(Slow Motion Deathmatch)
Which would be better then a fucking radar to me
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