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Map Editing

by Goetzenzar on 01/05/2002 19:30, 4767 messages, last message: 10/18/2021 18:52, 2846982 views, last view: 12/09/2021 05:15

Welcome to the map editing saloon:
here u can post ur screens, maps, comments, questions and answers about mapediting, and meet other ppl for coop-sessions online :)

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#4059: save

by BuRnItDoWn on 05/02/2009 03:28

When you save a game with /savemap xx how do you load the map again? I really would appreciate some help on this.

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#4060: Re: save

by Hirato Kirata on 05/02/2009 03:55, refers to #4059

/map xx

^^^^^^^ good place to start :P

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#4061: How do u add monsters?!

by tdjisbest1 on 05/09/2009 06:41

I click on what monster i want and evrything and it comes up with a little spark saying "monster" and nothing coes up when i go onto game mode! what am i doing wrong?

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#4062: Re: How do u add monsters?!

by Quin on 05/09/2009 08:04, refers to #4061

/sp map

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#4063: Re: How do u add monsters?!

by MeatROme on 05/09/2009 12:00, refers to #4062

Been an FAQ for ages:
http://cube.wikispaces.com/FAQ#toc15

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#4064: copy-and-paste

by DaemonHunter on 05/10/2009 01:12

how do you copy a selection, including the lighting and particles? how do you paste it?

btw, i'm still using the old edition. haven't had the time to download trooper yet.

thanks,
DaemonHunter

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#4065: Map Menu

by CrazyChao on 05/10/2009 03:04

How can I make a map selectable in the menu instead of having to type /map (map) every time? Thanks!

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#4066: Re: Map Menu

by DaemonHunter on 05/10/2009 04:01, refers to #4065

you have to go into the sauerbraten/data/menus.cfg

in there there is a place for maps... just write ur map name in the appropriate spot.

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#4067: Re: copy-and-paste

by SheeEttin on 05/10/2009 04:17, refers to #4064

Select around the entities, then press KP_ENTER (the enter on the numpad), or /entselect insel.

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#4068: Re: Map Menu

by SheeEttin on 05/10/2009 04:17, refers to #4066

Or http://www.quadropolis.us/node/1903 .

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#4069: Bots

by CrazyChao on 05/10/2009 05:43

I tried to play a map that I created with bots, but they all just stood there until I shot one of them, and then they all started moving. There are plenty of player starting locations on the map. Does anybody know what I might be doing wrong?

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#4070: Re: Bots

by Megagun_ on 05/10/2009 14:47, refers to #4069

You need to place waypoints.

/showwaypoints 1;/dropwaypoints 1, run around the map (make sure you visit ALL spawns and ALL other pickupables), /savewaypoints, then add bots.

See: http://sauerbraten.org/docs/editref.html#waypoints

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#4071: ..

by Taurlock on 05/10/2009 22:43

Where can I find the AICLIP in the trooper edition ?
It is not in the Materials Menu anymore.
Thanks for your help.

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#4072: Re: ..

by SheeEttin on 05/10/2009 23:39, refers to #4071

aiclip is now gameclip.

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#4073: Re: ..

by Taurlock on 05/11/2009 09:21, refers to #4072

Thank you, but, where can I find gameclip ?

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#4074: Re: ..

by Megagun_ on 05/11/2009 11:13, refers to #4073

/gameclip

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#4075: Re: ..

by Taurlock on 05/11/2009 11:26, refers to #4074

Ok ! Thank you for youy help :)

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#4076: ..

by FranciscoFrancoCaudilloDeEspaņa on 05/11/2009 15:53

Anyone knows how i can add custom textures to the sauerbraten or cube2 engine?

i can use .png format?

how i can add my new textures for a map i want to do?

sry for this, i'm newbie and i don't know how exactly works this forum.

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#4077: Mirror

by )FC($k!llz_ on 05/11/2009 23:44

um how/if can i make my map a perfect mirror if i have one side done. its a ctf map, so i want it to be even.

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#4078: o ya

by )FC($k!llz_ on 05/11/2009 23:50

and is there a way to make the clouds a dome(ish) inthead of a waffer?

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