Map Editing |
by Goetzenzar
on 01/05/2002 19:30, 4767 messages, last message: 10/18/2021 18:52, 2846982 views, last view: 12/09/2021 05:15 |
 |
|
Welcome to the map editing saloon:
here u can post ur screens, maps, comments, questions and answers about mapediting, and meet other ppl for coop-sessions online :)
|
 |
|

Board Index

|
 |
#4059: save |
|
by BuRnItDoWn
on 05/02/2009 03:28
|
 |
|
When you save a game with /savemap xx how do you load the map again? I really would appreciate some help on this.
reply to this message
|
 |
#4060: Re: save |
|
by Hirato Kirata
on 05/02/2009 03:55, refers to #4059
|
 |
|
/map xx
^^^^^^^ good place to start :P
reply to this message
|
 |
#4061: How do u add monsters?! |
|
by tdjisbest1
on 05/09/2009 06:41
|
 |
|
I click on what monster i want and evrything and it comes up with a little spark saying "monster" and nothing coes up when i go onto game mode! what am i doing wrong?
reply to this message
|
 |
#4062: Re: How do u add monsters?! |
|
by Quin
on 05/09/2009 08:04, refers to #4061
|
 |
|
/sp map
reply to this message
|
 |
#4063: Re: How do u add monsters?! |
|
by MeatROme
on 05/09/2009 12:00, refers to #4062
|
 |
|
Been an FAQ for ages:
http://cube.wikispaces.com/FAQ#toc15
reply to this message
|
 |
#4064: copy-and-paste |
|
by DaemonHunter
on 05/10/2009 01:12
|
 |
|
how do you copy a selection, including the lighting and particles? how do you paste it?
btw, i'm still using the old edition. haven't had the time to download trooper yet.
thanks,
DaemonHunter
reply to this message
|
 |
#4065: Map Menu |
|
by CrazyChao
on 05/10/2009 03:04
|
 |
|
How can I make a map selectable in the menu instead of having to type /map (map) every time? Thanks!
reply to this message
|
 |
#4066: Re: Map Menu |
|
by DaemonHunter
on 05/10/2009 04:01, refers to #4065
|
 |
|
you have to go into the sauerbraten/data/menus.cfg
in there there is a place for maps... just write ur map name in the appropriate spot.
reply to this message
|
 |
#4067: Re: copy-and-paste |
|
by SheeEttin
on 05/10/2009 04:17, refers to #4064
|
 |
|
Select around the entities, then press KP_ENTER (the enter on the numpad), or /entselect insel.
reply to this message
|
 |
#4068: Re: Map Menu |
|
by SheeEttin
on 05/10/2009 04:17, refers to #4066
|
 |
|
Or http://www.quadropolis.us/node/1903 .
reply to this message
|
 |
#4069: Bots |
|
by CrazyChao
on 05/10/2009 05:43
|
 |
|
I tried to play a map that I created with bots, but they all just stood there until I shot one of them, and then they all started moving. There are plenty of player starting locations on the map. Does anybody know what I might be doing wrong?
reply to this message
|
 |
#4070: Re: Bots |
|
by Megagun_
on 05/10/2009 14:47, refers to #4069
|
 |
|
You need to place waypoints.
/showwaypoints 1;/dropwaypoints 1, run around the map (make sure you visit ALL spawns and ALL other pickupables), /savewaypoints, then add bots.
See: http://sauerbraten.org/docs/editref.html#waypoints
reply to this message
|
 |
#4071: .. |
|
by Taurlock
on 05/10/2009 22:43
|
 |
|
Where can I find the AICLIP in the trooper edition ?
It is not in the Materials Menu anymore.
Thanks for your help.
reply to this message
|
 |
#4072: Re: .. |
|
by SheeEttin
on 05/10/2009 23:39, refers to #4071
|
 |
|
aiclip is now gameclip.
reply to this message
|
 |
#4073: Re: .. |
|
by Taurlock
on 05/11/2009 09:21, refers to #4072
|
 |
|
Thank you, but, where can I find gameclip ?
reply to this message
|
 |
#4074: Re: .. |
|
by Megagun_
on 05/11/2009 11:13, refers to #4073
|
 |
|
/gameclip
reply to this message
|
 |
#4075: Re: .. |
|
by Taurlock
on 05/11/2009 11:26, refers to #4074
|
 |
|
Ok ! Thank you for youy help :)
reply to this message
|
 |
#4076: .. |
|
by FranciscoFrancoCaudilloDeEspaņa
on 05/11/2009 15:53
|
 |
|
Anyone knows how i can add custom textures to the sauerbraten or cube2 engine?
i can use .png format?
how i can add my new textures for a map i want to do?
sry for this, i'm newbie and i don't know how exactly works this forum.
reply to this message
|
 |
#4077: Mirror |
|
by )FC($k!llz_
on 05/11/2009 23:44
|
 |
|
um how/if can i make my map a perfect mirror if i have one side done. its a ctf map, so i want it to be even.
reply to this message
|
 |
#4078: o ya |
|
by )FC($k!llz_
on 05/11/2009 23:50
|
 |
|
and is there a way to make the clouds a dome(ish) inthead of a waffer?
reply to this message
|
 |
 |
|

Board Index

|
 |