home home

downloads files

forum forum

docs docs

wiki wiki

faq faq

Cube & Cube 2 FORUM


Release map nominations

by eihrul on 06/12/2020 15:20, 87 messages, last message: 11/30/2020 01:39, 8436 views, last view: 05/18/2024 23:08

Please link to any maps from Quadropolis, Sauerworld, or other forums such as Reddit that you would like to see included in the release. This is to help me keep track of things...

Go to first 20 messagesGo to previous 20 messages    Board Index    Go to next 20 messagesGo to last 20 messages

#48: ..

by LURKing on 11/11/2020 19:21

Destiny is already in the new release, but I fixed a lot of things and improved visuals, it made a small jump from 199k to 2003k wtr, which pretty much isn't even noticeable! http://quadropolis.us/node/4381

reply to this message

#49: ..

by LURKing on 11/11/2020 19:22

A correction to my last message, it jumped from 199k to 203k!

reply to this message

#50: mood: deathmatch map

by micai on 11/11/2020 20:44

Small deathmatch map for up to 5 players.

http://quadropolis.us/node/4396

reply to this message

#51: ..

by LURKing on 11/11/2020 21:04

I posted this map before but I fixed a few things so here it is again, just in case :P http://quadropolis.us/node/4394

reply to this message

#52: haze update

by crapimdead on 11/11/2020 22:18

Hi, this is an update for the map haze https://drive.google.com/file/d/1gd95FZWpz6ZMFbksHzzD_tCMSzw5GHJT/view?usp=sharing

reply to this message

#53: ..

by $auce on 11/16/2020 16:36

https://drive.google.com/file/d/1Rp1YL3fC5z4C33eJMEsP759qe_hIwIQU/view?usp=sharing


Coop map was intended for release before 7year got new job and is away for an extended period. I am pretty sure he intended this for release, said so more than once, made screenshot, wpt, ogz and cfg and firefly also agrees and he is an MIT license guy. Can evaluate the map some and maybe some updates are needed, but might be fine as is it seems. Thank you.

reply to this message

#54: rust V2

by shuzo on 11/16/2020 21:00

Hello, posting an update on rust.
I fixed clipping, texture and geometry errors:

https://drive.google.com/drive/folders/1pG07I_GCgXhrcrqz7kzY6fCihjjbrvEV?usp=sharing

reply to this message

#55: ..

by LURKing on 11/16/2020 21:09

Kastro is already in the new release, but I updated it to make it look nicer and take up slightly less space! http://quadropolis.us/node/4377

reply to this message

#56: disc updates

by swatllama on 11/16/2020 21:56

On behalf of firefly: https://drive.google.com/file/d/1LVFP9KztepwlnbHbWp7XL14wZGA8pFwJ/view?usp=sharing

reply to this message

#57: hotep map

by Nxy on 11/18/2020 07:51

https://drive.google.com/file/d/1vt0iQzcvgzXTGH9-xTSBUIVOlG5qSU_1/view?usp=sharing

reply to this message

#58: Triforts [v1.3]

by raz on 11/18/2020 21:34

http://www.mediafire.com/file/2as3xm3r60nzvpt/UPDT_triforts_1.30.zip/file

14 new models of rocks scattered around the map. (~1,000 tris, 504 verts COLLECTIVELY)
1 new model of a fallen log. (912 tris, 458 verts)
3 new models of mushrooms. (~1,000 tris, ~500 verts EACH - might be possible to reduce those, i'll ask around)
Minor fixes in geometry and some entity placements.

reply to this message

#59: ..

by LURKing on 11/18/2020 22:24

I'm back at it again with another map!
I've put all of my Sauerbraten Cube 2 knowledge and skill into making it, so I really hope that it gets added! http://quadropolis.us/node/4399

reply to this message

#60: Update to Destiny

by LURKing on 11/18/2020 22:46

This is the last time I'm updating Destiny, I swear! I saw a few texture errors and just had to fix them since the map has already been accepted https://drive.google.com/file/d/1VRTC3O1a6CfgUsrs6qFHCKM-_ChBoz7Q/view?usp=sharing

reply to this message

#61: rust

by shuzo on 11/18/2020 23:41

Updated clipping and geometry errors

https://drive.google.com/file/d/1YiXADIXXA6znWYJ3uYPRYE4JvtY8Zcti/view?usp=sharing

reply to this message

#62: Triforts [1.3b]

by raz on 11/19/2020 14:10

http://www.mediafire.com/file/40pk9g54dibf9js/UPDT_triforts_1.30b.zip/file

14 new models of rocks scattered around the map. (~1,000 tris combined)
1 new model of a fallen log. (700 tris)
3 new models of mushrooms. (360 tris for 1 and 3, 560 tris for 2)

Minor fixes in geometry, blendmap and some entity placements.

[basically a repost to address concerns over model tris]

reply to this message

#63: model update for triforts :)

by raz on 11/19/2020 20:43

http://www.mediafire.com/file/cqqzdntrpvxnv8o/UPDT_model.gem_cap.zip/file

reply to this message

#64: aastha

by swatllama on 11/19/2020 22:16

aastha, by Firefly and Nieb.

https://drive.google.com/file/d/1u3S9ItTlNLSOiB4H6UG20lQRV2HTKFSb/view?usp=sharing

reply to this message

#65: church51

by swatllama on 11/19/2020 22:16

church51, by t00l

https://drive.google.com/file/d/1GYTCWa4oFQ_rL0hDxY8lpm4NBlIFmW_Y/view?usp=sharing

reply to this message

#66: imhotep and mood update

by micai on 11/20/2020 18:58

"imhotep" update:
Fixed some errors. Major changes to pickup placement and visuals.
Thanks to swatllama, firefly, Frosty and LURKing.
https://drive.google.com/file/d/1OqKHT8RYTl1fN5Ogzcx7Y6FWA7TOdfe7/view


"mood" update:
Changed jumppad models. Minor texturing fixes.
https://drive.google.com/file/d/1T0lH23n3MVnBAr9nrQkcsE__LCpWoigh/view

reply to this message

#67: final updates for mood and imhotep

by micai on 11/22/2020 16:08

I'm sorry for such a late update, but some very glaring visual errors and misplaced ents were just found on both maps and I had to fix them.

Here are the links (ogz files only):

imhotep:
https://drive.google.com/file/d/1emZJRHotY890Ah3jrVZVbnJrR3kJQSLF/view

mood:
https://drive.google.com/file/d/1RjS_O-hu_pyUkFj1A5jz1Z6fHQvLm0Lu/view

Alternative upload with both maps in one ZIP file, in case that's more convenient for you:
https://drive.google.com/file/d/1xystbIea1uHfWB-8L_nJwqDVQkEMOolF/view

Once again, sorry for being late. I hope it's not a big problem for you to add these updates.

reply to this message

Go to first 20 messagesGo to previous 20 messages    Board Index    Go to next 20 messagesGo to last 20 messages


Unvalidated accounts can only reply to the 'Permanent Threads' section!


content by Aardappel & eihrul © 2001-2024
website by SleepwalkR © 2001-2024
54039829 visitors requested 71820729 pages
page created in 0.093 seconds using 9 queries
hosted by Boost Digital