I am trying to compile Cube engine on debian buster
by DebianDeveloper
on 04/23/2020 22:24, 1 messages, last message: 04/25/2020 09:29, 725 views, last view: 04/27/2024 03:26
Hi hello, I am trying to compile cube1 engine on debian buster for knowledge purporses and also may be to make a new game based on it but I get the following error message : g++ -Wall -g -fsigned-char -fomit-frame-pointer -I../enet/include `sdl-config --cflags` -o cube_client client.o clientextras.o clientgame.o clients2c.o command.o console.o editing.o entities.o main.o menus.o monster.o physics.o rendercubes.o renderextras.o rendergl.o rendermd2.o renderparticles.o rendertext.o rndmap.o savegamedemo.o server.o serverbrowser.o serverms.o serverutil.o sound.o tools.o weapon.o world.o worldio.o worldlight.o worldocull.o worldrender.o -L../enet -lenet `sdl-config --libs` -lSDL_image -lSDL_mixer -lz -lGL -lX11 -lGLU
/usr/bin/ld: cannot find -lenet
collect2: error: ld returned 1 exit status
make: *** [Makefile:62: client] Error 1
what can be the problem ?, i just want to get a deep knowledge of cube 1 and make a logic, survival or horror game but I would like to use cube 1 and the may be later cube 2.