|
Cube & Cube 2 FORUM
|
Adding trims? |
by vinny
on 04/06/2018 21:23, 2 messages, last message: 04/13/2018 02:11, 1085 views, last view: 04/29/2024 15:47 |
|
When editing maps in Cube, I always miss some features from Hammer. One of them is being able to easily add trims to blocks, so I can do stuff like this:
http://www.worldofleveldesign.com/categories/csgo-tutorials/images/030-csgo-abandoned-house-detail-09.jpg
Is it possible to do this with Cube?
|
|
Board Index
|
|
#1: .. |
by suicizer03
on 04/09/2018 09:32
|
|
You certainly can add such thing, but with 2 consequences;
- It contains geometry (so it's not integrated as an overlay). Look for examples on official maps (ot, complex, etc).
- It's a so called "blendbrush", which is blended on top of the original texture. This technique is being used way less often than the other (as it's more static and more complex). A map which does use it is "evilness" (the exploded pattern under the quaddamage). The map "river_c" uses it for a path troughout the map.
reply to this message
|
|
#2: .. |
by asmanel
on 04/13/2018 02:11
|
|
What about custom textures ?
reply to this message
|
|
|
Board Index
|
|
Unvalidated accounts can only reply to the 'Permanent Threads' section!
|
|
|
|
|