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Fatal signal: Floating Point Exception (SDL Parachute Deploy

by bath66 on 01/12/2004 00:32, 20 messages, last message: 10/12/2004 23:43, 1751 views, last view: 04/03/2024 19:50

When I want to start the game I have that message: Fatal signal: Floating Point Exception (SDL Parachute Deployed)

why ?
I'm running Debian SID, kernel 2.4.23 and Geforce 2Ti with Nvidia driver ... the game works good in Windows ...

bath66.

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#1: Managed to repro this thing

by D.plomat on 01/20/2004 02:55

In fact it appears when there is a program already using the sound card.

Probably you've got some kind of sound daemon running, to test it you can try:
killall esd ; killall artsd

Also, if you're using xmms or other player, you've got to use 'stop' and not 'pause' only.

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#2: Re: Managed to repro this thing

by sinaen on 06/22/2004 22:34, refers to #1

Did'nt work for me nope.

this is the last output from this program, and i dont have any program running the sound-devicein any way

sound init failed (SDL_mixer): No available audio device
init: cfg
could not read "servers.cfg"
init: localconnect
init: mainloop
read map packages/base/metl3.cgz (216 milliseconds)
Cyclops by metlslime
game mode is ffa/default
Fatal signal: Floating Point Exception (SDL Parachute Deployed)

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#3: ..

by e:n:i:g:m:a on 06/22/2004 23:21

Are you running on a 64-bit processor? what processor/motherboard are you using?

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#4: Re: ..

by sinaen on 06/23/2004 16:33, refers to #3

nope im not running on 64 bit cpu,

Motherboard is asus A7V600
the cpu is AMD Athlon(TM) XP 2400+

lspci says
Technologies, Inc. VT8377 [KT400/KT600 AGP] Host Bridge (rev 80)
0000:00:01.0 PCI bridge: VIA Technologies, Inc. VT8237 PCI Bridge

0000:00:11.5 Multimedia audio controller: VIA Technologies, Inc. VT8233/A/8235/8237 AC97 Audio Controller (rev 60)

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#5: Re: ..

by sinaen on 06/23/2004 16:34, refers to #4

Kernel is 2.6.7

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#6: ..

by e:n:i:g:m:a on 06/23/2004 17:02

Well, I dunno, maybe Aard can help?

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#7: Re: ..

by sinaen on 06/24/2004 19:31, refers to #6

Aard?

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#8: yes?

by Aardappel on 06/24/2004 23:33

I don't see how I can help with your broken linux sound drivers... its not something I can fix from the cube side, nor something I can even look at (I don't run linux).

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#9: this is real problem

by damppa on 06/26/2004 17:47

crashing here too:
init: sdl
init: net
init: world
game mode is ffa/default
init: video: sdl
init: video: mode
init: video: misc
init: gl
init: basetex
init: sound
/dev/dsp: No such file or directory
sound init failed (SDL_mixer): No available audio device
init: cfg
could not read \"servers.cfg\"
init: localconnect
init: mainloop
read map packages/base/metl3.cgz (259 milliseconds)
Cyclops by metlslime
game mode is ffa/default
Fatal signal: Floating Point Exception (SDL Parachute Deployed)

running mandrakelinux 10 ... on athlon

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#10: ..

by e:n:i:g:m:a on 06/27/2004 00:44

could it be because neither of you have audio devices?

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#11: Re: ..

by sinaen on 06/28/2004 23:30, refers to #10

uh if youve seen my lspci output you know i have an audio output ive also checked if there are some SDL-libraries/packets that i miss but i dont seem to miss anyone is there a list somewhere what you need exactly for Cube?

i run Debian Unstable

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#12: Re: ..

by hungerburg on 06/29/2004 12:47, refers to #11

sinaen: having an audio card listed in lspci does not mean, that the kernel has a driver loaded. you have to get alsamixer and aplay working first.

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#13: Re: ..

by sinaen on 06/29/2004 16:59, refers to #12

but i can play music/audio without any messages about it getting wrong,

so it says that i must have that installed, it's an really good idea to compose a list, with programs/packages you need to play cube on linux.. it would be really helpful..

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#14: ..

by krach on 06/29/2004 17:05

read map packages/base/metl3.cgz (224 milliseconds)
Cyclops by metlslime
game mode is ffa/default
attempting to connect to qb.servegame.com
connected to server
Fatal signal: Segmentation Fault (SDL Parachute Deployed)


I get it sometimes, too

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#15: ..

by krach on 06/29/2004 17:06

Oh, it's not the same

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#16: Re: ..

by hungerburg on 06/30/2004 13:02, refers to #13

as you're on kernel 2.6 try running "SDL_AUDIODRIVER=alsa ./cube_unix" from command prompt.

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#17: As i remember

by D.plomat on 07/02/2004 15:07

i've already tried to launch Cube on a system without a sound card and it worked, i think it's only if the device is blocked.

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#18: and probably

by D.plomat on 07/02/2004 15:08

SDL folks will fix this one day or another.

eventually is there a way to tatally disable sound in Cube only to test if this problem is always/often/sometimes because of sound?

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#19: me tooo!

by d1223m on 10/01/2004 17:43

just for the record i also have this problem. real annoying!

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#20: worked this way:

by Mr.700 on 10/12/2004 23:43

In case someone uses KDE on FC2/3, here\'s the solution:

killall artsd; SDL_AUDIODRIVER=alsa ./cube_unix

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