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Another Game Mode Idea

by Afro on 11/04/2012 00:53, 5 messages, last message: 11/04/2012 19:03, 818 views, last view: 05/05/2024 02:35

I understand that the new release is coming very quickly so I know this won't be included, but I still think it could be used for future releases (if there are any!). Someone may have come up with the idea or mentioned it before me but I think a good game mode would be King of The Hill. The idea would be to spend as much time in the hill (both individually or with your team) for as long as you possibly can. The hill could possibly be in the shape of a circle, or maybe a box-like shape and have a decent sized radius where two enemy combatants can both fit inside the hill but still attack. I think a good size would be about twice or three times the range of a base in capture mode. The hill could be spawned at any random location, preferably the center where the action is, or create maybe three to about seven different hills that spawn at random, only one open at a time. Then an option would be to either keep the hill in the same spot the entire game or to spread out and conquer by changing the hill location every minute or every two minutes or however long seems fitting. The spawn areas for the players can be anywhere or possibly using hold spawns by spawning close to the hill, but I would prefer spawning in random locations that aren't affected by the hill location. Now the scoring could be tallied in many different ways. First you can take an individual game and score points per seconds in the hill with numerous people in the hill at once, or you can only score points when you have supreme power in the hill by being the only one. Second you can have teamplay where a team can accumulate as many points as possible as a team. I think having everybody in hill at once is too difficult for large games so I wouldn't make a rule to require all team members in the hill at once to score points. The only way I think it would be acceptable is with maybe a 3v3 or 2v2. But on most occasions I would just take everyone's individual time in the hill and add it up as a team. Also i think with teams it would be neat to have possibly multiple teams battling for ultimate supremacy in the hill instead of always good vs evil. I'm not sure of what the maximum score, or time limit should be, but if this idea ever panned out then it can always be tested. But if I were to estimate I would say maybe 600 points in 15 minutes or 400 points in ten minutes for team and maybe cut the maximum points in half. Actions speak louder than words and I'm not a coder genius and I understand that the developer probably works full-time and has other priorities, but I really believe that this idea could actually be used for a game. Although engine improvements are great for making maps more efficient and making it easier to produce better maps, but I think a few new gameplay improvements could be used too! Tell me what you think!

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#1: ..

by Zamwa on 11/04/2012 01:39

That sounds ridiculous I would just make a "House On Haunted Hill" movie themed map... much easier!

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#2: Re: ..

by Afro on 11/04/2012 07:06, refers to #1

Wouldn't it be fun eh?

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#3: ...

by suicizer01 on 11/04/2012 13:57

This is just regencapture and hold combined.

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#4: Re: ...

by Afro on 11/04/2012 17:43, refers to #3

not necessarily....

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#5: ..

by Papriko on 11/04/2012 19:03

Sounds pretty much like capture, just with a map where all capture bases are in that house or fortress or whatever which is at the hill. Only the team which stays up there most of the time scores.

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