a new model for pickups |
by suicizer01
on 05/24/2011 15:29, 8 messages, last message: 05/27/2011 23:58, 1151 views, last view: 04/28/2024 11:43 |
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I've been trying to create a new pickup and would like to know what kind of program is fast but above all, easy to use for creating the skin of a model.
Please do not recommend blender, because I really can't navigate in it.
Any other program is fine.
Here is a screenshot of the model I've been making (has been with with solidworks and used the dsi-textureset to texture it.)
Here are some screenshots of it.
http://i54.tinypic.com/1582yjl.png
http://i56.tinypic.com/m969gk.png
Go ahead and put a (constructive) comment on here.
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#1: .. |
by Razgriz
on 05/24/2011 15:39
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It's.. a pyramid! And a pretty plain one. I don't see what exactly i have to say here, apart than.. work on it more?
It's like an early-stage model. Needs some better textures, primarily. And perhaps some explanation as to why the model is a pyramid, i still don't get that one.
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#2: Re: .. |
by wolfric
on 05/24/2011 22:51, refers to #1
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Razgriz, have you seen the model the game uses recently... it's ...a square..
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#3: Re: .. |
by Razgriz
on 05/24/2011 23:40, refers to #2
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wolfric, have you seen the model the game uses? It's a nice looking box, with actual textures! Simple, yet effective!
Now try to appear less of a smartass, i'm not yet another newbie who has no idea what he's talking about. The model is just in a primitive state for me to give any actual feedback yet.
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#4: Re: .. |
by Q009
on 05/25/2011 21:38, refers to #3
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If you've had fully read whole thread you would see that he was actually asking for some skin-making help.
And I like the pyramid look!
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#5: Re: .. |
by Razgriz
on 05/25/2011 22:12, refers to #4
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Oh snap, i totally missed that part about the skin. My bad, sorry.
Truth is, i believe the pyramid is a good start. Unconventional. Should he find/make a good texture to use, i think it will look good enough to be up to standards.
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#6: .. |
by suicizer01
on 05/27/2011 21:25
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So does anyone has any program were you can create skins with (besides blender)?
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#7: .. |
by Razgriz
on 05/27/2011 22:14
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Here's a pro tip! Use MS Paint! The tool of professional, free of charge =P
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#8: Re: .. |
by Bosurgi725
on 05/27/2011 23:58, refers to #6
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Are you referring to the actual "painting" of the skins(in which case I use GIMP), or the UV Mapping(in which case I use either Wings 3D or 3DS Max, depending on complexity of model.)??
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