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New release: Justice edition...

by eihrul on 07/20/2010 08:50, 65 messages, last message: 07/30/2010 05:33, 44340 views, last view: 04/18/2024 23:02

http://cubeengine.com/files.php4

30 new maps, Inky and Captain Cannon player models, hold and efficiency game modes, vslots for editing texture properties in-game, alpha material for making transparent geometry, multi-threaded calclight, radar mini-map, and more stuff...

See changelog for more info:

http://sauerbraten.org/docs/history.html

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#61: Re: List of suggestions/fixes/improvements/additions

by SheeEttin on 07/27/2010 07:41, refers to #56

For the last one, what you're describing is a decal texture...
http://sauerbraten.org/docs/editref.html#texture
...and remember to "setshader decalworld".

As for clearing lightmaps: just copy-paste a large section of the map to invalidate the lightmaps. (Or just turn on fullbright.)
Also, creating a "clearlms" command (in the source) would be trivial, I think. Why not give it a try? ;)

And TomCat39: that error dialog is unusually descriptive, and it apparently indicates exactly where the game crashed and where it came from.
You can probably safely turn soft shadows back on, as it seems something in water reflections is the culprit.

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#62: @Eihrule

by TomCat39 on 07/27/2010 16:50

Actually it's Windows 7 home premium 64 bit and NVidia GT 230M GPU with the latest NVidia notebook drivers 197.16.

I purposely avoided ATI because of past issues with games and Radeon gpu's.

So that may explain the FireGL having issues (ATI based card). However it's also not playing nicely with a middle class NVidia GPU also.

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#63: @SheeEttin

by TomCat39 on 07/27/2010 16:57

I actually went the other way. I turned Water Reflections back on but left soft shadows off.

The Win32 exception is quite rare to pop up. The random no event logged reboots were not.

So far, I've not had reboots with Soft Shadows off, and reflections on.

A Sauer Crash once in a great while is not very bothersome for me being I can just reopen Sauer. Reboots however take quite a significant amount of time to get back in game. I've only seen an Win32 exception happen maybe three times in over a year of play. I thought I'd share it with you all as an FYI.

Random eventless reboots,on the other hand, drive me nuts being this Win 7 laptop with a 5400 rpm harddrive takes a solid 5 minutes or more to fully boot up and load everything into memory. Linux does have it's advantages.... But alas, I'm not Unix savvy.

I'm still running the test of time, but I'm confident the Soft Shadows is what had been causing my undecipherable reboots.

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#64: Re: List of suggestions/fixes/improvements/additions

by SheeEttin on 07/27/2010 22:03, refers to #56

Your wish for a /clearlightmaps has been granted: it is now in SVN. http://sauerbraten.svn.sourceforge.net/viewvc/sauerbraten?view=revision&revision=3217

Here's the patch in case you want to add it to your local copy: http://sauerbraten.svn.sourceforge.net/viewvc/sauerbraten/src/engine/lightmap.cpp?r1=2920&r2=3218&view=patch

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#65: ..

by TomCat39 on 07/30/2010 05:33

FYI for the devs:

I installed the July 28th version today and started playing a touch. Soft Shadows off (Blob Shadows enabled). Playing Insta Hold, I minimized to look at the command window of Sauer (I did use the scroll bar in the window to scroll back some for a moment), when I went back into the full screen game window (not windowed mode) I was totally lagged from server. It wouldn't disconnect or resync. I had to red ex (windows 7) and close Sauer. I then restarted the Sauer exe and went back to the server. About 20-30 seconds in, it rebooted my computer.

After windows fully loaded up, I went back to the July 23, 2010 package and played for an hour with no issues (with blob shadows enabled/soft shadows disabled). I also didn't minimize. I could test this to see if I can repeat it with the 23rd package if you wish.

Seems like the July 28, 2010 package did not like being minimized for very long on windows, or doesn't like you scrolling back in the command window to read text. At least not in Windows 7 64 bit.

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