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Sownd system - For the developers.

by Asgath on 02/15/2010 17:46, 3 messages, last message: 02/19/2010 12:48, 1046 views, last view: 04/25/2024 13:55

Recently I've worked on conceptualising a more advanced system for music play back in games. While many big budget games can afford to use the likes of FMOD, Wwise or develop their own high end GUI based audio engines for their audio team.
Open-source games generally don't have that luxury or incentive.

https://docs.google.com/fileview?id=0B8H0LShSNLITZWY5MDIyNWEtM2Y5MS00MjYyLWI0ZTYtZWJlMmE5NGNiZDJm&hl=en

Hopefully the contents of this document will be found interesting to the devs

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#1: ..

by Q009 on 02/15/2010 19:58

broken link

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#2: Re: ..

by Asgath on 02/15/2010 20:18, refers to #1

The link should now work. Forgot to set it to share
https://docs.google.com/fileview?id=0B8H0LShSNLITZWY5MDIyNWEtM2Y5MS00MjYyLWI0ZTYtZWJlMmE5NGNiZDJm&hl=en

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#3: ..

by Asgath on 02/19/2010 12:48

BUMP

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