Sauerbraten Enhanced - NEWS, RELEASES, DISCUSSION |
by Q009
on 08/29/2009 16:50, 76 messages, last message: 07/30/2010 00:20, 33796 views, last view: 12/09/2021 01:05, closed on 07/30/2010 00:30 |
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Here discution about Sauerbraten Enhanced.
I'll post here news and some info about the mod.
If you have any questions just post here.
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Board Index

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#10: Re: .. |
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by Q009
on 01/09/2010 16:47, refers to #8
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only rockets are doing it for now :P
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#11: .. |
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by Q009
on 01/10/2010 11:24
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rocket fly-by sound presentation
http://www.youtube.com/watch?v=ra_3GD7n1k4
its buggy there but everything is fixed in SVN already
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#12: .. |
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by geartrooper2
on 01/11/2010 00:01
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hey did you get everyone's blessing, including mine, to use the content? I think not!
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#13: .. |
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by Fischkopf
on 01/11/2010 07:07
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what content? its a sauerbraten mod
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#14: Re: .. |
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by Q009
on 01/11/2010 13:07, refers to #12
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nah
i just like to show off my job
btw. its not content but mod
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#15: .. |
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by Q009
on 01/11/2010 13:09
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geartrooper seems to be angry because i modifed envmaps of his models :/
geartrooper: if u really wish i can delete them from SBE
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#16: .. |
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by geartrooper2
on 01/11/2010 19:40
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nah, the license says its ok, I was just concerned about using the content. whats the difference between a mod and a conversion? its still you putting your name on other's work.
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#17: Re: .. |
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by Q009
on 01/12/2010 10:51, refers to #16
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"its still you putting your name on other's work." WHAT?
im not sure if u understood but whole mod os work of my.
i coded, i made graphics (pngs/jpgs),
i made soudns (especially) i only put ur CFGs and modifed masks of ur modells...
thats all.
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#18: v11.6 Released! |
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by Q009
on 01/15/2010 17:22
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http://www.quadropolis.us/node/2405
More smoke effects tweaks.
More explosion sounds.
Different frag messages for each weapon.
Rockets and grenades are making bubbles under water.
Better glows of some particles when without glare.
Meat cutting sound when using chainsaw.
Subtle sound when getting chat message.
Added rocket flying sound.
Added gib sounds.
Quick, real-like explosions.
Tweaked debris.
Added /seautosay var to enable/disable auto-says.
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#19: v12.6 |
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by Q009
on 01/22/2010 21:46
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V12.6 RELEASED!!!
v12.6 - Update:
Bases will show their names (capture).
Enhanced gore.
Fixed loading other entities than particles and sounds from .se file.
Menus on top (console text no more will cover it).
New rocket launcher and pistol soudns.
Tweaked sparks and made them more glowy.
Bullets are making bubbles when underwater.
Different sounds when underwater.
Added underwater ambient sound.
Don't play map ambient sounds when underwater.
http://www.quadropolis.us/node/2408
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#20: video |
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by Q009
on 01/22/2010 22:56
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and new video
http://www.youtube.com/watch?v=P9jXZzn4JfE
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#21: Re: v12.6 |
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by Razgriz
on 01/22/2010 23:17, refers to #19
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have you talked to eihrul about adding any of these features to sauer? he seems to be making a lot of changes lately.
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#22: Re: v12.6 |
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by Q009
on 01/22/2010 23:20, refers to #21
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no i didnt ask because i know the answer :P
i just asked if i can contribute sounds thats all - he said no
btw. did u seen any contributors in sauer? no? oh well.... :P
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#23: Re: v12.6 |
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by tentus_
on 01/23/2010 01:28, refers to #22
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http://sauerbraten.org/README.html
Whoa now, look at the list under Credits / Authors, there is a whole mess of contributors. Just because he doesn't want your sounds doesn't mean he doesn't recognize the content being used.
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#24: Re: v12.6 |
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by MeatROme
on 01/23/2010 04:15, refers to #23
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just because the core project is being kept clean doesn't mean that eihrul isn't sympathetic to any spin-off projects.
I know!
And - especially in light of the basicSauer project - I guess anybody with some time spent on this community will know that. People like Q009, who I've seen here for quite some time.
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#25: .. |
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by Speculant
on 01/24/2010 04:59
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I get an error when I try to run it..."Cannot find core textures"....
If you want more info on this error just ask.
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#26: Re: .. |
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by SheeEttin
on 01/24/2010 07:26, refers to #25
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Don't run the binary, run sauerbraten.bat (or other relevant launcher).
That's the most likely problem, anyway. Unless you don't have the files it's looking for (crosshair, etc.) in the sauerbraten/data directory (which you should, unless you've done something really weird and unsupported), there should be no problem.
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#27: Re: .. |
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by Q009
on 01/24/2010 12:22, refers to #25
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no, run "SauerEnhanced.bat" instead of "sauerbraten.bat"
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#28: .. |
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by Speculant
on 01/24/2010 15:54
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Thanks, Q009, I was trying to run the application instead of the bat file.
Everything should work fine now.
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#29: Upcoming feature |
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by Q009
on 03/02/2010 20:40
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I made glow particles.
Video is outdated a little but ill upload new soon! ;)
In latest SVN you can imitate HDR lighting, bloom, glare and creat light flares! (You wont see it on this video, sry)
http://www.youtube.com/watch?v=Dxf6zHoeN18
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