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dds textures
by Zizaco on 08/26/2009 20:17, 1 messages, last message: 08/27/2009 00:08, 970 views, last view: 04/22/2024 01:05
When using .dds textures, i the specular map of the shader "bumpspecmapparallaxworld" don't seems to work. Why? I know that in the .dds files the heightmap should be the alpha channel of the normal, but what about the specular map?
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by eihrul on 08/27/2009 00:08
Specular map goes in alpha channel of the diffuse texture.
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