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Solid guide on how to create textures

by K1P57A on 08/25/2009 23:53, 3 messages, last message: 08/26/2009 10:19, 1086 views, last view: 04/26/2024 08:32

Hi guys!

I'm currently working on my own urban texture set. (No promise on a soon release as I've just started working on it!)

While doing my how-to-create-good-textures-homework, googling for some tutorials, guides and examples on what makes a good texture, I stumbled over the following site (disclaimer: You should have advanced knowledge of photoshop and its funktions/filters):

http://method.gamedesign.net/texture_tutorial.htm

I believe this to be a pretty solid guidance on how to create good, to awesome, grungy / urban textures.

Have a look at it, just thought I'd share.

Hope it helps a little;)

have a nice one,

K1P57A

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#1: ..

by K1P57A on 08/26/2009 00:05

Oh yeah,

and just in case you dont feel like searching the plugins for bumpmaps I've put together a list of links where you can get them...

"NVIDIA Normal Map Filter" for Windows:

http://developer.nvidia.com/object/photoshop_dds_plugins.html

...and...

"NMG" (an awesome little 83 kb Program) for Mac:

http://homepage.mac.com/nilomarabese/FileSharing14.html


Hope that helps ;)

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#2: Re: ..

by SephoD on 08/26/2009 09:47, refers to #1

Dont forget CrasyBump, a beautiful bumpmap maker :)

http://www.crazybump.com/

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#3: ..

by K1P57A on 08/26/2009 10:19

I know CrazyBump, but here's the problem with it:

CrazyBump for Students $49 USD

CrazyBump Personal $99 USD

CrazyBump Professional $299 USD


Not meaning to discredibilitise you, but Im not gonna start paying licenses so that I can work with it on open source projects ;)

However anone wanting to pay for this, it's definately worth it's investment!

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