home home

downloads files

forum forum

docs docs

wiki wiki

faq faq

Cube & Cube 2 FORUM


very starnge (and annoying) issue

by willy111111111 on 08/07/2009 16:22, 5 messages, last message: 08/16/2009 07:56, 1753 views, last view: 05/04/2024 14:47

Lately Ive been working on a map in Sauer, and i keep come across this everytime I make a cube this shape, then either I texture the back or sides an this happens.

http://profile.imageshack.us/user/cheezeman12/images/detail/#6/screenshot2286780.png

(That link should take you to a gallery, there are more.)

It really screws up my texture and shape, and it very annoying!
If there is anyway i can fix/avoid this problem please tell me, Ive been working on this map for a while now, and I know I could just reslope it but that takes time and I would really rather not do it.

P.S: Tell me what you think of my lvl. =3 (its not done)

   Board Index   

#1: ..

by SheeEttin on 08/07/2009 18:04

I can't really tell because of the fullbright lighting and the texture working against my brain's edge detection, but it looks like it's just regular old subdivision.

When working with cubes of one size, just keep the gridpower at that size. If you map at one power and texture at a lower power, then the engine will subdivide the cube, possibly resulting in junk.

Or, just copy a correct one and paste it somewhere convenient.

reply to this message

#2: ..

by willy111111111 on 08/07/2009 19:08

Oh thx! Also Ive heard but ive never know how...How to do u make the moving textures, like the ones that look like there rolling, iI think it really enhance my map.

reply to this message

#3: Re: ..

by SheeEttin on 08/08/2009 04:50, refers to #2

http://sauerbraten.org/docs/editref.html#texscroll

reply to this message

#4: Re: ..

by Aspartame on 08/12/2009 03:45, refers to #2

moving textures are textures scripted into frames. If you can't code than i don't suggest you should worry about this yet, but you could ask around on IRC or post that question in the general thread.

reply to this message

#5: Re: ..

by |ice|sub-zero|L on 08/16/2009 07:56, refers to #4

i didn't know how to code or script, and yet i just read what someone said about it long ago, and made it work perfectly for me... don't underestimate people...

reply to this message

   Board Index   


Unvalidated accounts can only reply to the 'Permanent Threads' section!


content by Aardappel & eihrul © 2001-2024
website by SleepwalkR © 2001-2024
53867910 visitors requested 71643070 pages
page created in 0.022 seconds using 10 queries
hosted by Boost Digital