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Cube & Cube 2 FORUM


I cant start Cube

by niklas on 06/08/2003 11:15, 61 messages, last message: 11/18/2005 01:34, 28091 views, last view: 12/09/2021 06:28

when I run Cube with the cube_unix script my screen become black for a second and then nothing happen.. can someone help me?

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#57: Some problem

by small_fighter on 11/03/2005 23:53

init: sdl
init: net
init: world
game mode is ffa/default
init: video: sdl
init: video: mode
init: video: misc
init: gl
init: basetex
init: sound
Fatal signal: Segmentation Fault (SDL Parachute Deployed)

FC4, all SDL libs correctly installed, but video-card ATI Radeon9600XT

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#58: Re: Some problem

by kernowyon on 11/04/2005 12:45, refers to #57

Sound issue.
Try setting the auto suspend on KDE to 1 second.
Menu> Control Centre> Sound and Multimedia> Sound System

Thats assuming you use KDE.
Set it to 1 second, apply etc. Then try Cube.
KDE has an annoying habit of taking control of the sound for stupid system sounds - which means it is unavailable for games. Setting it to 1 second will have no effect on the general system or the sounds - but will release the system for your game :)

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#59: Re: Some problem

by loz-linuxizer on 11/10/2005 09:40, refers to #59

I realise you're joking, so don't think I'm flaming you here...but the reason there are sound daemons such as aRTs (for KDE) and esd (for Gnome, Enlightenment) is that many sound card manufacturers haven't opened their drivers or technical specifications enough for Linux driver developers to allow for full hardware mixing, thus a need for software mixing exists (sound daemons are distinct from ALSA and OSS, which are kernel-level driver interfaces for devices). The problems people get with these sound daemons are a result of applications not using the sound daemon, and the driver being incapable of allowing the sound daemon and the application to share access to the sound card. Hence, these are driver problems caused by the hardware vendors, not a fault of the operating system kernel or applications themselves.

You guys might have better luck just typing "killall artsd" or "killall esd" in favor of attempting to control sound daemons through KDE, although KDE may have the ability to restart a "crashed" sound daemon. Those of you using Gentoo or other highly-configurable distribution may consider building KDE without aRTs altogether (that's what I did by setting a USE flag -arts, and my poor nForce2 chipset works better without it).

...or you could go buy a sound card that's /fully/ supported by Linux ;)

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#60: Re: Some problem

by ddufour on 11/18/2005 01:26, refers to #57

I had this problem too:

init: sdl
init: net
init: world
game mode is ffa/default
init: video: sdl
init: video: mode
init: video: misc
init: gl
init: basetex
init: sound
Fatal signal: Segmentation Fault (SDL Parachute Deployed)

Enter this command in a terminal before running cube :
export SDL_AUDIODRIVER=alsa
everything work fine after this :)

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#61: ..

by >_< Sauceofallevils >_< on 11/18/2005 01:34

They made a new thread for new people(General Thread works just as good. Its called Question center for new people. Its fine that you made a new thread because your new but you could be getting rid of an intresting thread for your on single question. To pervent this in the future go to the General Thread or Question center for new people. Thankyou:)

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