Future ideas, the design. |
by marvin2k
on 05/10/2009 17:15, 70 messages, last message: 07/21/2009 01:15, 45144 views, last view: 05/18/2024 23:23 |
|
I surprised with all of new changes in cube2, they are really really good, congratulations to all. Anyway, i have always the same impresion with a lot of free games. They need a DESIGNER.
For me, sauer need a design team to all, there are a lot of things unconected, ilogical, rare. It need a design director that ordenate maps, UI, etc.. and made (with help) all of they similar or with a few temetic (or world) to be unity.
I really dont understand sometimes this kind of free games, beucause, they choose made without union, not like a circle.
This is that game needs really needs, and there are a lot of good designers on quadropolis. this is that i think, it is only a idea, you can dismiss, but cosiderer it.
bye!
|
|
Board Index
|
|
#46: .. |
by James2568
on 06/05/2009 20:44
|
|
All i think it really needs is for you to be able to program the AI for the monsters so you can also have things like team mates and monsters that have something and run away so the player cant get it without giving chase. Dont get me wrong theirs nothing bad about a pre-programmed AI but sometimes i want the AI to be able to do more then just run at you and shoot like a mad in need of serious help( reference to when there's something in there way and they try and run through it and shoot at it).
reply to this message
|
|
#47: Re: Art |
by (noerrorsfound)
on 06/05/2009 23:52, refers to #41
|
|
dust2 is originally from Counter-Strike, not AssaultCube. YOU'RE NO GAMER!
reply to this message
|
|
#48: .. |
by geartrooper2
on 06/06/2009 12:31
|
|
Aard appointed a designer a while ago but it never panned out.
reply to this message
|
|
#49: um |
by )FC($k!llz_
on 06/06/2009 20:57
|
|
the designers are called the FANS
reply to this message
|
|
#50: .. |
by WakeField
on 06/06/2009 21:51
|
|
this topic is out of the question. let the community do what it wants, and what gets in is up to the developer. This is the worst topic i have ever seen, as it defeats the purpose of sauerbraten. Just don't listen to this guy, and let the topic die guys, because he obviously plays too much nexuiz.
reply to this message
|
|
#51: .. |
by geartrooper2
on 06/07/2009 11:31
|
|
See, thats where you're wrong. Marvin2k happens to be a talented artist. He's simply suggesting his idea. If I had a nickel for every ridiculous judgement on these forums I'd be a rich man.
reply to this message
|
|
#52: Re: Art |
by |ice|sub-zero|L
on 06/15/2009 05:19, refers to #47
|
|
yeah well, unlike you, i don't have money, and i am home-schooled. "i know nothing---nothing!"
reply to this message
|
|
#53: Re: Art |
by tentus_
on 06/15/2009 05:43, refers to #52
|
|
what.
reply to this message
|
|
#54: Re: Art |
by (noerrorsfound)
on 06/15/2009 18:38, refers to #53
|
|
Seriously.
reply to this message
|
|
#55: Re: Art |
by |ice|sub-zero|L
on 06/16/2009 05:02, refers to #54
|
|
its from "hogans heros" how can you not get that?
reply to this message
|
|
#56: Re: Art |
by tentus_
on 06/16/2009 06:19, refers to #55
|
|
I dunno, maybe because sitcoms from the late 60s don't appeal to my specific tastes?
reply to this message
|
|
#57: Re: Art |
by |ice|sub-zero|L
on 06/17/2009 01:52, refers to #56
|
|
so, i only watched this show once, and thats the time i heard it. besides, what about M*A*S*H?
reply to this message
|
|
#58: Message censored by administrator |
by frankiben123
on 06/25/2009 13:39, refers to #49
|
|
|
#59: Re: .. |
by mathwizi2005
on 06/25/2009 15:33, refers to #46
|
|
im hearing that the latest build finally has some intelligent AI
what i want to see is an encouraged use of third-person, like adding cover animations and so on
i still remember the CTF build, u still couldn't crouch
reply to this message
|
|
#60: Re: .. |
by tentus_
on 06/25/2009 19:43, refers to #59
|
|
Hate to burst your bubble, but don't hold your breathe- it's not going to happen in Sauer.
reply to this message
|
|
#61: Re: .. |
by Quin
on 06/26/2009 00:00, refers to #59
|
|
Try Blood Frontier for that kind of thing.
http://www.bloodfrontier.com/
reply to this message
|
|
#62: .. |
by Younes
on 06/26/2009 01:43
|
|
If it is not included yet could it be possible later to add an option or a commande that allows you to have only the models glowing when the glare is on, some maps like nmp8 may be difficult to play when the glare is enabled
reply to this message
|
|
#63: Re: .. |
by eihrul
on 06/26/2009 02:03, refers to #62
|
|
/skyboxglare 0
reply to this message
|
|
#64: .. |
by Younes
on 06/27/2009 12:46
|
|
Thanks but is it possible to disable textures' glare too?
reply to this message
|
|
#65: .. |
by marvin2k
on 07/02/2009 14:00
|
|
the designers are called the FANS
haha, nice idea hi! i have a variation of your idea, FANS are bad designers of good designers ideas.
yas i,m a fan.
thanks gear for your words. I supose you dont like this idea, there was no problem with it, only was a suggestion.
reply to this message
|
|
|
Board Index
|
|