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Sauerbraten dies

by MisanthropX- on 05/07/2009 20:20, 19 messages, last message: 05/07/2009 22:35, 3278 views, last view: 05/04/2024 21:13, closed on 05/07/2009 22:31

Today i took again a look on the server list, in meanwhile there is only one server remaining that is open.
After 1 Year Development for the new release Sauerbraten became more and more Noob-Unfriendly.


http://img15.imageshack.us/img15/3227/skandals.jpg

Mainly there are a few Mass-server with tons of noobs.
The rest are Auth servers where you arent able to take master so if you want to fight or edit in a small group you cant stop the income of Players who unfortunatly dont know the game and destroy the game. and the rest is locked, password saved or full.
Its not the lack of enough servers,, there are 7 empty but locked or auth server... editing of fighting there is senseless cause right in the same moment lots of other people join, whats making coop edit almost impossible.
Someone told me he can maybe help me to get an authkey with proving that i wont abuse auth master.
But that helps noone, Then only i can take Master on a Server like Redon already is able to.
All Others: new players, small editing or fighting clans and the rest of mX ARENT able to take master their cause they are "just not trusted people".
So everyone has to go and learn to know eihrul to get an authkey... what actually only helps YOU and no one else.

Unfortunatly Eihrul supports that.
in the new Release its mainly about how better the Animation of dead Ironsnouts and Fixits is.
But Gameplay is still not better.
The ways to have fun also shrinked to a minimum..
Eihrul added 1 new game mode, and deleted 10 old ones, cause there is just "no one" who plays them.
He also wanted to delete Single Player mode.. so there are even less possibilities to create creative Stuff cause there are less modes you can build maps for.
Fact is that Eihrul wants to increase the "Quality" of the game by controling more who becomes master, so Sauerbraten is totally closed for New players who want to learn how to make a map with others.

I also want to quote the meaning of someone else:

"There are two main reasons for that Sauer becomes monotonous.
really The first one is, that playing sauer this times is not as
funny and relaxing like half a year ago. Sauer starts to become a
'fire' only game where most people think the only thing to do is to
shot others. Ignoring the idea behind the different game modes.
Furthermore the developers of sauer support this new way by trying to
make sauer more attractive to new players which will make things more
worse in my oppinion."


I dont know what we can do but Sauer is.. or better.. Sauer was too good to just give it up.


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#1: ..

by MacMax on 05/07/2009 20:25

Nice, i agree :)

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#2: Message censored by administrator

by unstablemind on 05/07/2009 20:36

#3: Message censored by administrator

by unstablemind on 05/07/2009 20:38

#4: ..

by Hero on 05/07/2009 20:46

ok, here comes what I also posted on the TC forums:
In fact, eihrul aims at making the game more popular and to keep more players in it. PLAYERS. I don't think that he thinks about coopediting in particular.
Cheating or other malicious behaviour on the servers happened too often, especially master-abusing. Whats better: Have all servers the /approve command, so you can do coopedit, but get kicked very often by idiots who have nothing better to do?
Regarding what eihrul wants to become the main part of the game, the playing, the auth-system is goldy, since no one can abuse master and the entire community can keep the servers clean, which leads to less idiots destroying others fun which again keeps more people playing.

What you could do (instead of dramatically announcing sauerbratens death) is to write to the server admins that they unlock their servers for coopedit.

One quick word to eihrul removing stuff: He has reasons and is not just doing things without thinking about why he does that. But if you got enough arguments against his decision, and bring them to him appropriatly, you might succeed in changing his mind.

And btw, do modes you never played really bring you fun? ;)

---
and, unstablemind, you should better not be roaming around here insulting people :P

reply to this message

#5: ..

by MisanthropX- on 05/07/2009 20:51

mX are no map wrecker..

there is a noob clan called Mx what wants to make us bad.. (cause a few noobs think our rules are too hard to let them join so they boycott us)

if you find one who isnt in our member roster:
http://mxdream.bplaced.net/index.php?forum-showtopics-14


then its not a member.

mX is actually a clan with only people you dont abuse master we also have some maps in the release...

reply to this message

#6: Re: ..

by Redon on 05/07/2009 20:54, refers to #2

Let me please tell you, that you are in fact the moron here.

First of all, you seem to have no idea what you are talking about and yet you start insulting people.

Basically I agree with Misan, but i think his point of view is a bit too extreme. But indeed, the coopedit is a very important side of sauer, I'd say there are just as much people that use sauer only because of editing than people who play on public servers. And those people can't just know everything right away. It's a long progress of learning, I had to learn a lot of things when I started to play, too. I think there are just to few open servers where people actually can edit in mastermode 2. the auth servers are the thing that cause this problem, because there's usually noone there who's able to lock the server stop the map from getting destroyed. Instead, there are really a shitload of auth server that noone ever uses, apparently all of them are trying to make their own insta ctf server or whatever. It's just a waste, and people who have no authkey don't have as much possibilities as before.

I don't blame the developers, I think there are just to many people who set their server as auth instead of open, although it makes no sense at all. I think it should be described a little better what both modes are good for, and in which case you should choose auth. Or maybe even strictlier, you should have to get some kind of key as well if you want to make an auth server, because I believe there are only a few serious ones who actually need it.

Back to you, unstablemind:
"and for the record less n00bs = better for the game"
As I said, with auth, there's just noone who can stop the noobs in the most cases.
By the way, Macmax is no mX Member. And the "Mx|" you are talking about is a fake clan full of idiots which is giving us a bad name. And Misan is certainly not one who would abuse Master to do whatever he wants. Just stop talking nonsense if you have wrong informations, please.

reply to this message

#7: ..

by eihrul on 05/07/2009 21:22

See, what I don't understand here is, I actually tried to make it easier to get master, by getting rid of approve on open servers, so that anyone who wants can get master. What I did not intend was there everyone makes there server auth. I only intended auth for high traffic servers like TC and QS, where some griefer would come on and take master where there was a server full of 20 players.

So I would rather say the problem is server admins being too paranoid and making their servers auth only when they really should be open. Hopefully this will get better in the coming days as more people set up servers, since most of the auth problem seems to be coming from established servers.

reply to this message

#8: ..

by MisanthropX- on 05/07/2009 21:23

Fact is that all have to go to eihrul and beg for this auth key..
i mean actually to prove that he would be a good master and wont abuse it
and i dont think everyone is willing to download irc and suck up to eihrul and tell him that he would be a good master ~.~

reply to this message

#9: Re: ..

by Redon on 05/07/2009 21:28, refers to #7

I'm glad you see this, this is exactly what i meant :) There's just no point in putting every server as auth, and that's indeed the fault of the admins. So i think we can hope that it will get better, or as I said before, maybe this would be an idea: If people want to have an auth server, they should ask you for some kind of authserver key. That way, most likely only the one's will have auth servers who really need it, like the TC servers, QS servers, etc.

reply to this message

#10: Re: ..

by eihrul on 05/07/2009 21:29, refers to #8

It's either that, or you have the old situation we had, where every game was ruined about once an hour by a cheater who would come on and take master, and no one could stop anything until a server admin came by.

The idea of auth is that you have more admins, because any person with auth can get master on any server, and that they can get master immediately without having to have someone vote for them via "approve", which never ever happened and so no one could get master when they needed to deal with cheaters. That is the idea, spread the power, not centralize it!

Really, people just need to come and ask me for an auth key. That's all. I'm pretty lax about it, I mean, if I've seen you posting in the forum with sane and logical behavior, or if you are a contributor to Quadropolis or what not, I pretty much hand you an authkey with no strings attached. I think that's fair. And if these things don't apply to the person asking for an authkey, I just ask for a referral from someone who does have an authkey. I think this is also fair.



reply to this message

#11: Re: ..

by Redon on 05/07/2009 22:00, refers to #10

I wasn't critisizing the idea of auth, I think it's great :P

"where every game was ruined about once an hour by a cheater who would come on and take master, and no one could stop anything until a server admin came by."
But since there's the authkey now, why would everyone need to put his server on auth? I think people should have to show you a good reason for getting an auth server as well, because otherwise, it just blocks most of the coopedit community.

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#12: Message censored by administrator

by unstablemind on 05/07/2009 22:01

#13: Re: ..

by Redon on 05/07/2009 22:03, refers to #11

Note: Not because the auth system would be wrong or not good enough, but because the people don't seem to be smart enough to set a fitting mode for their server, they probably just think: "Oh auth, now that's cool let's do that on my server too!"

But well it's not that much of a problem so far, since there are still enough servers too coop on (I'd like to say here that misan is making a BIT a drama out of it imo), just consider it as a possible solution if it really gets worse :P

reply to this message

#14: Re: ..

by Redon on 05/07/2009 22:05, refers to #12

Dude, seriously, if you don't know anything about online coopedit, then just don't make stupid posts. Editing online almost REQUIRES you to set mastermode 2, because otherwise, noobs will come in as you say and wreck the map. It's just that most of the people probably won't ever have an authkey, and if all servers are set to auth, they're not able to set mastermode 2.

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#15: Message censored by administrator

by unstablemind on 05/07/2009 22:06

#16: ..

by unstablemind on 05/07/2009 22:13

what this boils down if you have 2 members that are mad because they can't turn every damm server into a coop n00b fest thats all this is it really this whole retarded thread should be nuked from orbit

there are plenty ways to still play coop they seem to have the idea that there are more coop players then dm players ( got that backwards much)

all I can say and all that needs to be said is o well sucks to be you get ur own servers

reply to this message

#17: ..

by ceyt on 05/07/2009 22:17

Cool down, people. There are 50 open servers running previous edition and 9 of 10 are empty. Given that only 3 of them upgraded since yesterday, we can roughly estimate that in a month there should be enough options for everyone.

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#18: Message censored by administrator

by unstablemind on 05/07/2009 22:28, refers to #17

#19: ..

by LedIris on 05/07/2009 22:35

Would it be a good idea to contact (if it's possible) the server admin's about the problem then?

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