home home

downloads files

forum forum

docs docs

wiki wiki

faq faq

Cube & Cube 2 FORUM


Dynamic shadows, 3ds models?

by NDK on 05/07/2009 08:48, 3 messages, last message: 05/07/2009 12:56, 939 views, last view: 04/06/2024 22:38, closed on 05/07/2009 14:21

How make dynamic shadows? And how include into engine 3ds or other cool models?

   Board Index   

#1: ..

by Q009 on 05/07/2009 09:13

Dynamic shadows are supported only for dynamic entities like ammo, armor, players etc. Sauerbraten supports only these model formats: md2, md3, md5 and obj. U can't put 3ds model in.

reply to this message

#2: ..

by NDK on 05/07/2009 10:48

Why you do only md2, md3, md5 and obj models? And how to do radgol physics on for example box!?

reply to this message

#3: Re: ..

by Q009 on 05/07/2009 12:56, refers to #2

Sorry but i'm not a modeller. I don't known how to do ragdoll physics but i known only that ragdoll is supported only with md5 files (skeletal) and you need configurated it in ragdoll.cfg file. Maybe ask Geartrooper, he's making models in Sauerbraten. xD

reply to this message

   Board Index   


Thread closed!

This thread has been closed, which is why you can't post any more messages in it.


content by Aardappel & eihrul © 2001-2024
website by SleepwalkR © 2001-2024
53864720 visitors requested 71639864 pages
page created in 0.018 seconds using 10 queries
hosted by Boost Digital