|
Cube & Cube 2 FORUM
|
Dynamic shadows, 3ds models? |
by NDK
on 05/07/2009 08:48, 3 messages, last message: 05/07/2009 12:56, 939 views, last view: 04/06/2024 22:38, closed on 05/07/2009 14:21 |
|
How make dynamic shadows? And how include into engine 3ds or other cool models?
|
|
Board Index
|
|
#1: .. |
by Q009
on 05/07/2009 09:13
|
|
Dynamic shadows are supported only for dynamic entities like ammo, armor, players etc. Sauerbraten supports only these model formats: md2, md3, md5 and obj. U can't put 3ds model in.
reply to this message
|
|
#2: .. |
by NDK
on 05/07/2009 10:48
|
|
Why you do only md2, md3, md5 and obj models? And how to do radgol physics on for example box!?
reply to this message
|
|
#3: Re: .. |
by Q009
on 05/07/2009 12:56, refers to #2
|
|
Sorry but i'm not a modeller. I don't known how to do ragdoll physics but i known only that ragdoll is supported only with md5 files (skeletal) and you need configurated it in ragdoll.cfg file. Maybe ask Geartrooper, he's making models in Sauerbraten. xD
reply to this message
|
|
|
Board Index
|
|
Thread closed! |
This thread has been closed, which is why you can't post any more messages in it.
|
|
|
|
|