CubeCTF - release! |
by Thalion
on 05/06/2003 22:06, 84 messages, last message: 02/01/2004 08:56, 16154 views, last view: 12/09/2021 05:26 |
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http://ctf.ubercuber.com is online. You can either get Win32 binaries, or the source code. I can't check, but it should compile on Linux as well.
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#41: Re: Domination... |
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by Skaus
on 05/10/2003 13:27, refers to #40
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agreed. Just airing the possibilities. Having lots of different game-modes mixed together and only depending on what map you're playing would be kinda cool. Though we couldn't call it cube-ctf any more ;)
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#42: Default maps |
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by Thalion
on 05/10/2003 16:50
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I've made it so that the default gamemode is now CTF. Now the question is, which map should be loaded on start? Choices are:
ctf-disco - by pushplay, see forum
ctf-nova - a very large, open map by sonic-x
ctf-scarab - by frank, see forum
ctf-shrine - an updated version of ctf-lap1 by Skaus
Vote.
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#43: .. |
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by >driAn<
on 05/10/2003 20:33
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random(4);
// :D
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#44: ... |
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by remouk
on 05/10/2003 21:48
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Shrine.
(I do only know the 2 last...)
Why files page (on ctf website) isnt updated ?
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#45: Not A Vote |
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by pushplay
on 05/10/2003 22:42
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disco, nova, scarab, shrine. For some reason those four words seem to go well together.
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#46: Re: ... |
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by Thalion
on 05/10/2003 22:54, refers to #44
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Because there's nothing new yet. =) All the new maps will go into the next release, which I hope to do really soon (instagib ctf... mmmm).
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#47: Re: Not A Vote |
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by Skaus
on 05/10/2003 23:22, refers to #45
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have you never been to a scarab-shrine disco-nova before? :P
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#48: Re: ... |
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by VerbalC
on 05/11/2003 02:06, refers to #46
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How about low gravity-instagib-CTF?
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#49: ... |
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by remouk
on 05/11/2003 02:37
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About the website [ http://ctf.ubercuber.com ] :
What about updating the screenshots with the flags, the players skins, maps, etc.
Deleting "About" page, but including this small text in the top of the "News"... because I prefer seeing News than About :D
Something to let us see the Server IP, or, better, something like the SERVER page of Cube site [ http://wouter.fov120.com/cube/masterserver/ ] would be really GREAT :)
Finally, CTF is cool and fun, I played it yesterday with some people here, and, if I am not really good at this game, it was a pleasure :)
CAN'T WAIT THE NEXT RELEASE !!!
[Last thing] do you need different sounds for red and blue flags event ??? Because if the sound are long to come I'll maybe do my own soundpack...
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#50: um |
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by pushplay
on 05/11/2003 05:18
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I wouldn't delete the about page if I were you. The first thing I do when I come across a webpage for a project I don't know about is scan for an 'about' link.
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#51: Re: ... |
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by Shockie
on 05/11/2003 10:37, refers to #49
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the master server is almost done...
you can view some server stats on my server at:
http://ctf.ubercuber.com/masterserver/
thalion: whats up with that page, they are not reporting right, any ideas?
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#52: sounds |
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by Skaus
on 05/11/2003 13:38
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A friend of mine started working on some sounds last night.. should be ready for v.03 or 04 i guess :)
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#53: .. |
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by Frank__i (Flameshot leader)
on 05/11/2003 16:36
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ok , the final version of my map Scarab is done , go get it now at http://flameshot.ubercuber.com . Hey , i found an error in the map lap1 , theres no title for the map , when i load it , it says : untiteld by unknow . Also , how many maps are they so far ? 3 ???
Bye (tell me if theres anything with the map)
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#54: Re: .. |
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by Skaus
on 05/11/2003 16:58, refers to #53
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Thanks for pointing that out.. i haven't titled the new version either.
We've got 4 maps lined up for the next release now unless i've missed something.
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#55: .. |
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by Frank__i (Flameshot leader)
on 05/11/2003 18:15
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thats great , your included or 4 new ones ?
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#56: Re: .. |
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by VerbalC
on 05/11/2003 19:06, refers to #54
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5, I've got one too.
I'm just going to test it later today, tweak what needs tweaking, then I'll be done.
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#57: Frank, dude |
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by pushplay
on 05/11/2003 22:22
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Remember when I said using all lowercase was a good idea?
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#58: .. |
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by Frank__i (Flameshot leader)
on 05/11/2003 22:29
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no , dont know what that meens
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#59: Re: .. |
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by Skaus
on 05/11/2003 23:37, refers to #58
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all lowercase
ALL UPPERCASE
LiTtLe BiT oF bOtH
get it? :)
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#60: Map release |
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by VerbalC
on 05/12/2003 05:53
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My CTF-Dragon map is complete. It's a 1v1 to 2v2 map. I played 1v1 and it was great, just the exact size and exact paths...all from Goetz's deathmatch map.
I extended the two bases though, so it's about 50% larger.
cubestuff is down, so you must get it from Brinkster: http://www10.brinkster.com/theverbal/ctf-dragon.zip
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