Most Wanted Feature |
by Aardappel
on 01/05/2002 03:14, 4192 messages, last message: 04/30/2008 20:02, 2708796 views, last view: 12/09/2021 04:22, closed on 04/30/2008 20:09 |
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Hello all... this thread is for discussing features you would like to see in cube, and in particular those that you find most urgent. If lots of people have the same urgent requests, I may give it priority to be implemented.
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#2902: Re: wow |
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by shadow,516
on 02/12/2007 06:32, refers to #2898
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actually.... an invasion mode would be kind of cool. Starts at level one and keeps going up to ten as you beat it.
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#2903: "Mute The Jerk"-Button |
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by MeatROme
on 02/13/2007 07:17
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Maybe we could use something like this?
http://games.slashdot.org/article.pl?sid=07/02/12/1755248
Actually I'm not too sure if I'm just kidding or dead serious about this ... anyway, thought you'd enjoy the thread :)
<Quote>
Sounds like a philosophical question to me... "If a 12-year-old n00b plays halo and everyone has him muted, does he still complain about lag?"
</Quote>
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#2904: Re: "Mute The Jerk"-Button |
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by xgmx
on 02/13/2007 14:42, refers to #2903
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lol, he does but you just don't know...
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#2905: Re: "Mute The Jerk"-Button |
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by MeatROme
on 02/13/2007 19:53, refers to #2904
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Ahemm - __philosophical__ ... it's referring to the famous question of:
If a tree drops in a forest ... but there's no-one there to hear it ... does it make a sound?
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#2906: Re: "Mute The Jerk"-Button |
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by Drakas
on 02/13/2007 20:21, refers to #2905
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I heard that in Simpsons ;)
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"Sound is a disturbance of mechanical energy that propagates through matter as a longitudinal wave." -- Wikipedia.
The answer is yes.
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#2907: Re: "Mute The Jerk"-Button |
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by hampus_
on 02/13/2007 21:04, refers to #2906
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I would say no, since sound is something we humans have come up with. We interpret this "disturbance" as sound with our ears. I don't think it should be considered to be "sound" until we hear it. Then it's just disturbance :)
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#2908: Re: "Mute The Jerk"-Button |
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by Drakas
on 02/13/2007 21:26, refers to #2907
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disturbance of materials ..
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#2909: Re: "Mute The Jerk"-Button |
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by hampus_
on 02/13/2007 22:04, refers to #2908
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I didn't get your point there...
BTW, I think we are getting a little off topic :P
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#2910: nope |
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by cónorkirk (cookie)
on 02/14/2007 02:17
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This isn't off topic, we want to include teamspeak thingy inside cube with a mute button ;)
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#2911: Scenery |
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by cónorkirk (cookie)
on 02/14/2007 02:25
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I would like animated scenery.
so you could add a wind sound in the background of a song u want for your map, then made the trees move...
Also, is it possible to export a bsp from another game to an md2 and make a blank sauer map and add that model in?
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#2912: Re: Scenery |
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by ethan592
on 02/14/2007 03:22, refers to #2911
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no and no
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#2913: 2 Suggestions |
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by Lex Luthor
on 02/14/2007 18:38
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AfterImages and motion blur would look cool,So what do you think?
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#2914: Message censored by administrator |
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by e546576576578678678
on 02/15/2007 03:19
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#2915: Message censored by administrator |
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by bhfuqyfwew
on 02/15/2007 03:22
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#2916: Re: physics enable objects |
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by MeatROme
on 02/15/2007 03:24, refers to #2914
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oh dear, ... and to think I actually answered your model Q ...
Get to know this project before you start complaining and/or modding it. Please.
And if you don't like the game the way it is ... go back to playing CS (or whatever) ...
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#2917: Message censored by administrator |
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by 322314
on 02/15/2007 03:24
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#2918: Message censored by administrator |
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by gmod11
on 02/15/2007 03:26
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#2919: Message censored by administrator |
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by 22454rqwr
on 02/15/2007 03:28
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#2920: Message censored by administrator |
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by 22454rqwr
on 02/15/2007 03:30
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#2921: Message censored by administrator |
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by 34535
on 02/15/2007 03:38
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