Can you do map for me? |
by NDK
on 12/21/2008 12:10, 8 messages, last message: 12/29/2008 15:54, 1215 views, last view: 05/01/2024 20:51, closed on 12/29/2008 19:09 |
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Please, do map for me. Description: The player begins on the roof of the building. The building has 2 floors. On the roof can see city. With corrupted buldings (after war) . The city in 3D. does not need anything else. Thanks! maybe you do it better then me =)
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#1: ... |
by (GDF)Brian(M)
on 12/21/2008 14:49
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I'd be glad to make a map, but could you be a little more descriptive about "corrupted" buildings and what you want inside the start building?
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#2: .. |
by NDK
on 12/21/2008 15:01
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i from russia and im not speak english very well! Look at this screenshot this my map http://inworld.pnz.ru/my.jpg
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#3: .. |
by Fischkopf
on 12/22/2008 16:09
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http://inworld.pnz.ru/my.jpg
it looks almost like gta 4 very cool map.
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#4: Re: .. |
by SephoD
on 12/23/2008 13:40, refers to #3
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Yeah, I would love to see some more screenshots or the map itself ;)
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#5: Re: Can you do map for me? |
by crich70
on 12/24/2008 05:16
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Hi NDK,
I think the actual word you were looking for is "ruins". I wouldn't worry too much about your english it doesn't seem to be that bad. At least in my own opinion. I have heard that English is among the hardest if not the hardest to learn since we borrow words from a wide variety of other languages. Probably coding for Cube is easier by comparison. lol. Happy Holidays.
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#6: Re: Can you do map for me? |
by tentus_
on 12/24/2008 05:49, refers to #5
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Yeah, English is a real pain, even for native speakers. "The rule is that there is an exception for everything", as an old prof of mine used to say. It's very interesting to look at different interpretations of the language across the world, especially deliberate ones such as Basic ( http://en.wikipedia.org/wiki/Basic_English ).
NDK:
If you put up some concept sketches (no need for art, just general scribblings), you are much more likely to get a result, or a set of results that you can then patch together. Try to be as descriptive as possible, without being overly restrictive. I find that that is the most effective way to motive technical artists.
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#7: Message censored by administrator |
by NDK
on 12/26/2008 18:20
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#8: .. |
by NDK
on 12/29/2008 15:54
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!?
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