home home

downloads files

forum forum

docs docs

wiki wiki

faq faq

Cube & Cube 2 FORUM


Bug Reports

by eihrul on 09/03/2008 01:41, 1171 messages, last message: 08/15/2021 02:13, 713254 views, last view: 12/09/2021 04:10

Please post your bug reports in here.

With your bug report, please submit the following information:

1) OS: Your operating system, i.e. Linux, Windows, or otherwise and what version you are using.

2) 3D card: The 3D card you are using. If you do not know, this is printed on the "Renderer:" line in the console when Sauerbraten starts up.

3) The edition of Sauerbraten you are using, i.e. Assassin edition, CVS as of a particular date, or otherwise.

4) Error information: If you are on Windows, a pop-up message showing filenames and line numbers should show up when Sauerbraten crashes; if possible, post a screenshot or a copy/paste of this. If on Linux, post a log of the startup info from the console, including relevant errors or any info you might have discovered. If on MacOS X, please post the crash log if applicable.

5) A description of the problem and how to reproduce it. Please give as much detail as possible on how someone can recreate the problem, in as certain terms as you can. If someone else can't reproduce the problem, it is unlikely he can fix it or tell you what is wrong.

Go to first 20 messagesGo to previous 20 messages    Board Index    Go to next 20 messagesGo to last 20 messages

#254: Re: Mac OS update

by fispaul on 06/10/2009 11:56, refers to #253

oh yeah its the trooper edition

reply to this message

#255: Re: Mac OS update

by baby~rabbit on 06/10/2009 11:59, refers to #254

Always press the [send report] button on the crash dialog to send the bug report to apple... at this stage we have no solution

reply to this message

#256: Re: Mac OS update

by fispaul on 06/11/2009 10:38, refers to #255

Oh yeah good point I havent pressed that button in ages xD

reply to this message

#257: Odd rendering in edit mode.

by Stotto on 06/14/2009 05:13

Windows XP SP3
Radeon 9500 / Current drivers off ati.amd.com (OpenGL Version 6.14.10.5819)
Trooper edition.

When I go into edit mode, on many of the standard maps, much of the map gets
textured with skybox texture, in irregular patches, which may have ragged edges and which may flicker rapidly between skybox and the intended texture.
Skybox texture is shown regardless of what is actually behind the surface.

academy, metl2, metl3, refuge & reissen all do this - complex, douze, ot, nmp8
& wdcd don't.

Screenshot: http://tinypic.com/view.php?pic=256v5nn&s=5

reply to this message

#258: Re: Odd rendering in edit mode.

by Hirato Kirata on 06/14/2009 05:36, refers to #257

catalyst AI is known to cause issues...
is it turned off?

reply to this message

#259: Re: Odd rendering in edit mode.

by Stotto on 06/14/2009 06:05, refers to #258

I can't find any reference to catalyst AI in the Control Centre - perhaps only later Radeons have this ?

reply to this message

#260: Re: Odd rendering in edit mode.

by Quin on 06/14/2009 06:16, refers to #259

You need to use the advanced interface in ATI-CC.

You can also try 'ati_skybox_bug 1' in your autoexec.cfg

reply to this message

#261: Re: Odd rendering in edit mode.

by Stotto on 06/14/2009 06:44, refers to #260

The advanced interface is on, but it isn't there.

ati_skybox_bug didn't make a difference.
(with the game restarted after changing autoexec.cfg)

reply to this message

#262: Re: Odd rendering in edit mode.

by Quin on 06/14/2009 09:03, refers to #261

a. Right click anywhere on your desktop
b. Left click on the ATI Catalyst™ Control Center option
c. Click the View Menu Option
d. Select the Advanced View Option (notice the list of items under Graphics Settings)
e. Select the 3D option (to expand it) under Graphic Settings
f. Select the ATI Catalyst™ A.I. option under the 3D heading
g. Ensure that Disable ATI Catalyst™ A.I. is selected. If so, add a checkmark.
i. Click Apply

reply to this message

#263: Re: Odd rendering in edit mode.

by Stotto on 06/14/2009 17:10, refers to #262

Oops, typo. Is actually a Radeon 9250. So no AI.

reply to this message

#264: game crashes right when i get into map

by moshpit on 06/16/2009 04:24

i load the game load a map i see my gun and the map and then bam it crashes and i get this error.

cube 2: sauerbraten win32 exception: 0xc0000005

reply to this message

#265: Re: game crashes right when i get into map

by )FC($k!llz_ on 06/16/2009 05:42, refers to #264

i love ur name. i had a problem like that, but i turned off catalyst AI, then it want away.

reply to this message

#266: Re: game crashes right when i get into map

by moshpit on 06/16/2009 19:37, refers to #265

how do i turn off catalyst Al ?

reply to this message

#267: Re: game crashes right when i get into map

by Quin on 06/17/2009 01:05, refers to #266

Uh, go back and read post #262 -

http://www.cubeengine.com/forum.php4?action=display_thread&thread_id=1890&start=244#63830

reply to this message

#268: Gamma Problem

by JD on 06/17/2009 07:02

OS: Windows XP SP3
3D Card: Nvidia 9600GT with v186.08 drivers
Build: latest in SVN right before I posted this.

Problem: The gamma is not being set in the game, and the error message of \"Could not set gamma (card/driver doesn\'t support it?)\" is returned followed by the sdl error \"Ramp Manipulation Not Supported\".

I have read online that the method you are using to set the gamma, SDL_SetGamma(), doesn\'t work with some Nvidia cards like mine. Please use an alternative method to set the gamma if SDL_SetGamma() gamma returns -1 because the game is too dark for me with the default value.

reply to this message

#269: Re: Gamma Problem

by Hirato Kirata on 06/17/2009 08:01, refers to #268

sounds like either a windows problem or a driver problem

I have the exact same GPU, and no such problems exist here (mind you, I don't use windows either)

you should probably check if the nvidia forums have any mention of similar problems on windows systems

reply to this message

#270: Re: Gamma Problem

by JD on 06/17/2009 08:37, refers to #269

\"sounds like either a windows problem or a driver problem\"

That could very well be, but it is also irrelevant because Cube could be written with an alternative or fallback method to set the gamma as other games have done. From what I have read online by other game developers, SDL_SetGamma() is simply a poor way to do it when it comes to compatibility because some video cards don\'t support hardware gamma setting. That is why fallback methods are implemented too if SDL_SetGamma() is still used.

reply to this message

#271: Re: Gamma Problem

by baby~rabbit on 06/17/2009 11:19, refers to #270

One short term solution: there should be some button on your monitor to adjust gamma/contrast/brightness...

reply to this message

#272: Re: Gamma Problem

by JD on 06/17/2009 15:12, refers to #271

"there should be some button on your monitor to adjust gamma/contrast/brightness..."

The brightness of my monitor is set fine. Only Cube is too dark. My other games (which have working gamma controls), applications, and Windows desktop are fine. Having to adjust my monitor for one game and then to readjust it when exiting would be a pain even if it did work to brighten the game which it doesn't as my monitor's brightness is already near its 100% setting.

The only real viable solution is to have a working gamma control in Cube. I doubt I am the only one afflicted with this problem even if it goes unreported in this forum.

reply to this message

#273: stuck at playerspawn

by tryhard on 06/17/2009 21:52

i just downloaded Sauerbraten today and many times i am just stuck in singleplayer and also in multiplayer online when i spawn.
i dont think this is intended.

reply to this message

Go to first 20 messagesGo to previous 20 messages    Board Index    Go to next 20 messagesGo to last 20 messages


Post a Message

Username

Email

Subject

Body

6 added to 3 =


content by Aardappel & eihrul © 2001-2021
website by SleepwalkR © 2001-2021
42367143 visitors requested 58073686 pages
page created in 0.042 seconds using 9 queries
hosted by Boost Digital