Bug Reports |
by eihrul
on 09/03/2008 01:41, 1171 messages, last message: 08/15/2021 02:13, 713265 views, last view: 12/09/2021 04:25 |
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Please post your bug reports in here.
With your bug report, please submit the following information:
1) OS: Your operating system, i.e. Linux, Windows, or otherwise and what version you are using.
2) 3D card: The 3D card you are using. If you do not know, this is printed on the "Renderer:" line in the console when Sauerbraten starts up.
3) The edition of Sauerbraten you are using, i.e. Assassin edition, CVS as of a particular date, or otherwise.
4) Error information: If you are on Windows, a pop-up message showing filenames and line numbers should show up when Sauerbraten crashes; if possible, post a screenshot or a copy/paste of this. If on Linux, post a log of the startup info from the console, including relevant errors or any info you might have discovered. If on MacOS X, please post the crash log if applicable.
5) A description of the problem and how to reproduce it. Please give as much detail as possible on how someone can recreate the problem, in as certain terms as you can. If someone else can't reproduce the problem, it is unlikely he can fix it or tell you what is wrong.
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Board Index

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#249: multiplayer edit copy lost |
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by Zama
on 06/09/2009 08:47
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A problem occurs when other players join a map and edit at the same time I edit. I copy a project paste it to another part of the map and then pieces are missing or all the project!
specs
3 gig ram
1.60 ghz over clocked to 1.72
(cpu set normal useually)
graphics accelerator 945
network speed 1meg sec
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#250: Re: Game won\'t start |
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by unkown123
on 06/09/2009 11:14, refers to #244
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umh Ati radeon mobility 2600HD is a really good graphic card ;)
Crysis works like a charm, than all the newest games work at least at medium setting. So i\'m 101% sure its not too weak :P
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#251: Re: Game won't start |
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by unkown123
on 06/09/2009 11:17, refers to #244
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PS: I tried with the parameter you gave me. It still won't start... the dos window pops up, than i get a black screen for less than a sec and bang, back to desktop everything shuts down.
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#252: fix |
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by UnStable$ubstanc3
on 06/09/2009 19:25
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http://www.microsoft.com/downloads/details.aspx?familyid=32bc1bee-a3f9-4c13-9c99-220b62a191ee&displaylang=en
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#253: Mac OS update |
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by fispaul
on 06/10/2009 11:55
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Mac OS X 10.5.7
imac 2008
I don't know what exact chips, etc., but I am assuming it's not that important because the game always ran perfectly well and I had a lot of fun, but since I upgraded to 10.5.7. from 10.5.6, it keeps crashing just after I open it. How can I stop this?
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#254: Re: Mac OS update |
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by fispaul
on 06/10/2009 11:56, refers to #253
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oh yeah its the trooper edition
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#255: Re: Mac OS update |
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by baby~rabbit
on 06/10/2009 11:59, refers to #254
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Always press the [send report] button on the crash dialog to send the bug report to apple... at this stage we have no solution
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#256: Re: Mac OS update |
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by fispaul
on 06/11/2009 10:38, refers to #255
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Oh yeah good point I havent pressed that button in ages xD
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#257: Odd rendering in edit mode. |
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by Stotto
on 06/14/2009 05:13
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Windows XP SP3
Radeon 9500 / Current drivers off ati.amd.com (OpenGL Version 6.14.10.5819)
Trooper edition.
When I go into edit mode, on many of the standard maps, much of the map gets
textured with skybox texture, in irregular patches, which may have ragged edges and which may flicker rapidly between skybox and the intended texture.
Skybox texture is shown regardless of what is actually behind the surface.
academy, metl2, metl3, refuge & reissen all do this - complex, douze, ot, nmp8
& wdcd don't.
Screenshot: http://tinypic.com/view.php?pic=256v5nn&s=5
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#258: Re: Odd rendering in edit mode. |
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by Hirato Kirata
on 06/14/2009 05:36, refers to #257
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catalyst AI is known to cause issues...
is it turned off?
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#259: Re: Odd rendering in edit mode. |
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by Stotto
on 06/14/2009 06:05, refers to #258
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I can't find any reference to catalyst AI in the Control Centre - perhaps only later Radeons have this ?
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#260: Re: Odd rendering in edit mode. |
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by Quin
on 06/14/2009 06:16, refers to #259
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You need to use the advanced interface in ATI-CC.
You can also try 'ati_skybox_bug 1' in your autoexec.cfg
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#261: Re: Odd rendering in edit mode. |
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by Stotto
on 06/14/2009 06:44, refers to #260
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The advanced interface is on, but it isn't there.
ati_skybox_bug didn't make a difference.
(with the game restarted after changing autoexec.cfg)
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#262: Re: Odd rendering in edit mode. |
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by Quin
on 06/14/2009 09:03, refers to #261
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a. Right click anywhere on your desktop
b. Left click on the ATI Catalyst™ Control Center option
c. Click the View Menu Option
d. Select the Advanced View Option (notice the list of items under Graphics Settings)
e. Select the 3D option (to expand it) under Graphic Settings
f. Select the ATI Catalyst™ A.I. option under the 3D heading
g. Ensure that Disable ATI Catalyst™ A.I. is selected. If so, add a checkmark.
i. Click Apply
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#263: Re: Odd rendering in edit mode. |
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by Stotto
on 06/14/2009 17:10, refers to #262
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Oops, typo. Is actually a Radeon 9250. So no AI.
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#264: game crashes right when i get into map |
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by moshpit
on 06/16/2009 04:24
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i load the game load a map i see my gun and the map and then bam it crashes and i get this error.
cube 2: sauerbraten win32 exception: 0xc0000005
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#265: Re: game crashes right when i get into map |
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by )FC($k!llz_
on 06/16/2009 05:42, refers to #264
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i love ur name. i had a problem like that, but i turned off catalyst AI, then it want away.
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#266: Re: game crashes right when i get into map |
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by moshpit
on 06/16/2009 19:37, refers to #265
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how do i turn off catalyst Al ?
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#267: Re: game crashes right when i get into map |
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by Quin
on 06/17/2009 01:05, refers to #266
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Uh, go back and read post #262 -
http://www.cubeengine.com/forum.php4?action=display_thread&thread_id=1890&start=244#63830
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#268: Gamma Problem |
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by JD
on 06/17/2009 07:02
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OS: Windows XP SP3
3D Card: Nvidia 9600GT with v186.08 drivers
Build: latest in SVN right before I posted this.
Problem: The gamma is not being set in the game, and the error message of \"Could not set gamma (card/driver doesn\'t support it?)\" is returned followed by the sdl error \"Ramp Manipulation Not Supported\".
I have read online that the method you are using to set the gamma, SDL_SetGamma(), doesn\'t work with some Nvidia cards like mine. Please use an alternative method to set the gamma if SDL_SetGamma() gamma returns -1 because the game is too dark for me with the default value.
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