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Bug Reports

by eihrul on 09/03/2008 01:41, 1171 messages, last message: 08/15/2021 02:13, 713256 views, last view: 12/09/2021 04:25

Please post your bug reports in here.

With your bug report, please submit the following information:

1) OS: Your operating system, i.e. Linux, Windows, or otherwise and what version you are using.

2) 3D card: The 3D card you are using. If you do not know, this is printed on the "Renderer:" line in the console when Sauerbraten starts up.

3) The edition of Sauerbraten you are using, i.e. Assassin edition, CVS as of a particular date, or otherwise.

4) Error information: If you are on Windows, a pop-up message showing filenames and line numbers should show up when Sauerbraten crashes; if possible, post a screenshot or a copy/paste of this. If on Linux, post a log of the startup info from the console, including relevant errors or any info you might have discovered. If on MacOS X, please post the crash log if applicable.

5) A description of the problem and how to reproduce it. Please give as much detail as possible on how someone can recreate the problem, in as certain terms as you can. If someone else can't reproduce the problem, it is unlikely he can fix it or tell you what is wrong.

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#230: Re: strange geometry artifacts

by Hirato Kirata on 05/27/2009 12:53, refers to #228

also for future reference, please use a host like imageshack, tinypic or photobucket for pictures

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#231: Message censored by administrator

by Q009 on 05/27/2009 13:28, refers to #228

#232: sauerbraten crashes

by Q009 on 05/27/2009 15:27

hey

my sauerbraten is everytime crashing without any message
my OS just says something like "driver stopped working but it works now" and game frezzes then screen is getting white and i need to use process menager to close sauerbraten.exe. I tried downgrading driver from 182 to 181 but it didn't worked

my PC:

OS: Windows Vista 32-bit SP1
GPU: GeForce 9800 GT 1GB (Driver 181)
CPU: AMD Phenom x4 9550 2.20GHz

Please for help!

Thanks.

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#233: Re: strange geometry artifacts

by byte on 05/27/2009 17:06, refers to #229

Thanks for your tip for using a greater gridsize.

That could be a solution, but what if theres geometry with very small details and big geometry, that can't be textured one by one?
And in fact the engine is not supposed to have this bug, so it should be fixed.

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#234: freeze on windows

by amirman on 05/27/2009 21:36

trooper edition
win xp sp3
ati radeon mobility x1400

everything works great in multiplayer, no lags or freezing or anything
but when i edit a map by myself or play a bot match it freezes about 5-10 minutes in.

i'm not sure if this is a bug but it seems weird that it works fine with high fps up to a certain point and that the freeze hits me more often when i'm not on multiplayer.

the game doesn't exactly freeze, it slows down to about 4 fps and i pretty much have to ctrl+alt+del to close the game.

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#235: Dual monitor mouse error

by Fokinel on 05/27/2009 23:37

Windows XP Pro GE Force 8400 video. Dual display setup. Sauerbraten starts in the left monitor and it has been working fine for many months with the older version of Cube. I upgraded a couple of weeks back and now, during play, instead of the character turning to the right when I move the mouse to the right the mouse tracks onto the right hand display. Left works fine, so if I keep turning only left there isn't a problem, but if I turn to the right focus changes and I invariably die (I die a lot anyways, but thats because I'm sucktastic :)

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#236: ..

by jv13613 on 05/28/2009 21:25

Renderer: ATI Radeon X1200

trooper edition
Windows Xp pro

Cube 2: Sauerbraten Win32 Exception: 0xc0000005 [0x0]

commandline:
C:\Program Files\Sauerbraten>bin\sauerbraten.exe -r
init: sdl
init: net
init: game
init: video: mode
init: video: misc
init: gl
Renderer: ATI Radeon X1200 Series (ATI Technologies Inc.)
Driver: 2.1.8543 Release
Rendering using the OpenGL fixed-function path.
init: console
init: gl: effects
init: world
init: sound
init: cfg
init: mainloop
Cube 2: Sauerbraten Win32 Exception: 0xc0000005 [0x0]

To Reproduce:

Start Sauerbraten up and select multiplayer, then sever browse. It downloads the server list for a second or two then crashes. Same thing happens with search lan & start in server mode.

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#237: Re: ..

by jv13613 on 05/28/2009 21:29, refers to #236

Edit

trooper and ctf edition.

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#238: Re: ..

by )FC($k!llz_ on 05/29/2009 02:32, refers to #236

try turning off catalyst AI in catylist conrol centre

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#239: ..

by jv13613 on 05/29/2009 22:38

ATI AI disabled. still get the same error.

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#240: Game won't start

by Easy on 06/04/2009 21:05

1)I use Windows XP pro

2) Ati Mobility HD 2600

3) Latest found on sauerbraten.org

4) The problem i have is, the game won't start, the DOS windows pops up, the screen turns black for half a second, than almost as if it crashes, everything shuts down without an error.
I tried reinstalling and running in -t won't work, still crashes.

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#241: Re: Game won't start

by Hirato Kirata on 06/05/2009 00:17, refers to #240

first response:
install OpenGL drivers :P (aka, the ones from ATI)

and if using non-microsoft ones doesn't make a difference, I dunno

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#242: Re: Game won't start

by )FC($k!llz_ on 06/05/2009 05:57, refers to #240

try turning off catalyst AI in CCC

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#243: Re: Game won\\\\\\\'t start

by unkown123 on 06/07/2009 17:01, refers to #240

Open GL drive is installed and i tried disablind Catalyst AI, noone of it worked.

Any other ideas? :/

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#244: Re: Game won't start

by MeatROme on 06/07/2009 18:47, refers to #241

Read http://cube.wikispaces.com/Performance+Guide

You might have (some) luck if you run the game with:
-a0 -f0 -w640 -h800 -b16 -z24 (-t)
the (-t) is to indicate this as an optional parameter .. don't use the parentheses for real ;-)

You mentioned in #240 that your running this on an ATI Mobility HD 2600 .. maybe that card is just too weak!?! Do other OpenGL games work (not (!!) DirectX) !?!

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#245: ..

by mrpiddly on 06/07/2009 18:48

Editing instantly crashes every time on a OSX 10.5.7 iMac with trooper edition.

Crash Log: http://pastebin.com/m785972

System specs: http://pastebin.com/d53597ec8


I have tried a clean install of sauerbraten, but that did not fix the problem.

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#246: Re: Game won't start

by MeatROme on 06/07/2009 18:48, refers to #244

Oups - typo .. make it:
-w640 -h480
or
-w800 -h600
Wrong parameters here can be funny, weird or fail completely!

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#247: Re: ..

by MeatROme on 06/07/2009 18:50, refers to #245

ATI drivers seem to have undergone another backstep on Mac OS X .. at least I heard something about this on the AssaultCube IRC-channel.
You might want to either upgrade or downgrade your drivers .. see if that helps.

But hopefully a fellow Mac'er can give you a more knowlegeable reply.

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#248: Re: ..

by baby~rabbit on 06/08/2009 00:20, refers to #245

I'm unable to replicate these recent osx crashing issues on any of the machines here...

Thank you for the crash logs, sadly I can see no sensible reason why it crashes at these locations other than "driver bug", and I'm unable to offer workarounds at this stage.

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#249: multiplayer edit copy lost

by Zama on 06/09/2009 08:47

A problem occurs when other players join a map and edit at the same time I edit. I copy a project paste it to another part of the map and then pieces are missing or all the project!

specs
3 gig ram
1.60 ghz over clocked to 1.72
(cpu set normal useually)
graphics accelerator 945
network speed 1meg sec

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