Wall trap |
by mokudo
on 07/29/2008 18:28, 14 messages, last message: 07/31/2008 00:03, 1322 views, last view: 04/22/2024 04:33 |
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I dont know if there is one but I think when i 1st left this game you could go into a room look behide you and then you are traped with a randome wall there caan you still do that or could you ever do that?
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#1: re |
by mokudo
on 07/29/2008 18:29
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and how
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#2: Re: re |
by m0kudo
on 07/29/2008 18:36, refers to #1
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and you can see it when you walk in but when you look around there is a wall that you cant pass
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#3: Re: re |
by Q009
on 07/29/2008 18:53, refers to #2
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do you mean one-way-walls? sry ut i dont understand so much...
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#4: re |
by m0kudo
on 07/29/2008 18:59
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i dont know eather to be honest I just think i remember that last time i was playing
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#5: .. |
by Quin
on 07/29/2008 19:44
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Perhaps you mean how cubes could be filled in by triggers in Cube 1? That kind of behaviour is not available in Sauerbraten due to the change in architecture.
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#6: .. |
by Hero
on 07/29/2008 20:22
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I think I know what he means... Saw it on a map, I'm checking my archives for it.
Here it is, an earlier version of FSOD I grabbed on some coop server during summer release:
http://fdbdownloads.fd.ohost.de/Sauerbraten/race.ogz
Run into the building left of the start point.
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#7: Re: .. |
by Mokud0
on 07/29/2008 21:29, refers to #6
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YES! THATS IT! How do you make that? BTW dose the w00t clan still exist and you isnt my activation link in my mail yet i have to make new accounts.
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#8: Message censored by administrator |
by {Qs}Homicidal
on 07/29/2008 21:58
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#9: Message censored by administrator |
by {Qs}Homicidal
on 07/29/2008 21:58
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#10: Message censored by administrator |
by mokudo
on 07/29/2008 22:06, refers to #9
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#11: Re: .. |
by Q009
on 07/30/2008 17:45, refers to #7
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dude its very easy. go to -=EDIT=-=SRV=- server right soon and ill show you
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#12: .. |
by Q009
on 07/30/2008 17:59
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no ... cant make server... :(
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#13: Re: .. |
by SheeEttin
on 07/30/2008 22:09, refers to #7
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There's also a little how-to on Quadropolis explaining how to make them.
http://www.quadropolis.us/node/1484
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#14: Re: .. |
by Mokud0
on 07/31/2008 00:03, refers to #13
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hey thank you soo much now i can trap all the unnames that dont know how to go to edit mode. lol jk but once again thanks.
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