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Wall trap

by mokudo on 07/29/2008 18:28, 14 messages, last message: 07/31/2008 00:03, 1322 views, last view: 04/22/2024 04:33

I dont know if there is one but I think when i 1st left this game you could go into a room look behide you and then you are traped with a randome wall there caan you still do that or could you ever do that?

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#1: re

by mokudo on 07/29/2008 18:29

and how

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#2: Re: re

by m0kudo on 07/29/2008 18:36, refers to #1

and you can see it when you walk in but when you look around there is a wall that you cant pass

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#3: Re: re

by Q009 on 07/29/2008 18:53, refers to #2

do you mean one-way-walls? sry ut i dont understand so much...

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#4: re

by m0kudo on 07/29/2008 18:59

i dont know eather to be honest I just think i remember that last time i was playing

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#5: ..

by Quin on 07/29/2008 19:44

Perhaps you mean how cubes could be filled in by triggers in Cube 1? That kind of behaviour is not available in Sauerbraten due to the change in architecture.

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#6: ..

by Hero on 07/29/2008 20:22

I think I know what he means... Saw it on a map, I'm checking my archives for it.

Here it is, an earlier version of FSOD I grabbed on some coop server during summer release:
http://fdbdownloads.fd.ohost.de/Sauerbraten/race.ogz

Run into the building left of the start point.

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#7: Re: ..

by Mokud0 on 07/29/2008 21:29, refers to #6

YES! THATS IT! How do you make that? BTW dose the w00t clan still exist and you isnt my activation link in my mail yet i have to make new accounts.

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#8: Message censored by administrator

by {Qs}Homicidal on 07/29/2008 21:58

#9: Message censored by administrator

by {Qs}Homicidal on 07/29/2008 21:58

#10: Message censored by administrator

by mokudo on 07/29/2008 22:06, refers to #9

#11: Re: ..

by Q009 on 07/30/2008 17:45, refers to #7

dude its very easy. go to -=EDIT=-=SRV=- server right soon and ill show you

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#12: ..

by Q009 on 07/30/2008 17:59

no ... cant make server... :(

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#13: Re: ..

by SheeEttin on 07/30/2008 22:09, refers to #7

There's also a little how-to on Quadropolis explaining how to make them.
http://www.quadropolis.us/node/1484

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#14: Re: ..

by Mokud0 on 07/31/2008 00:03, refers to #13

hey thank you soo much now i can trap all the unnames that dont know how to go to edit mode. lol jk but once again thanks.

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