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A GPL-licensed boarman with complete animations can be found

by freegamer on 06/29/2008 03:24, 11 messages, last message: 07/04/2008 18:18, 1187 views, last view: 04/28/2024 11:44

A GPL-licensed boarman with complete animations can be found in the JCRPG project.

Info with screenshot here:
http://jcrpg.blogspot.com/2008/06/first-particle-effect-entitymemberstate.html

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#1: ..

by freegamer on 06/29/2008 03:25

Bah, messing around recreating my cookie and I forgot the title. Sorry.

This would be really cool for Eisenstern especially.

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#2: Not GPL

by Paul.Illes on 06/29/2008 20:19

I must correct this a bit: it is licensed under CC-by-SA (attribution and share-alike).

cheers,
lead dev of jcrpg

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#3: Re: Not GPL

by killhour__ on 06/30/2008 00:40, refers to #2

Yeah, you can't really do GPL with models. And if you could, since GPL is viral, it would contaminate Sauer's other resources.

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#4: Re: Not GPL

by SheeEttin on 06/30/2008 01:00, refers to #3

..."contaminate"?

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#5: ..

by freegamer on 06/30/2008 16:27

And a boarman mage, fully rigged and ready to go.

http://imagebin.org/21749

Sorry about the incorrect license in the title. Anyhow, its suitably licensed for inclusion in Eisenstern, if wanted...

Regarding the contamination, that's just FUD. It only applies to modifications and derivatives (code or art) not to "sibling" art. GPL for art is fine.

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#6: ..

by freegamer on 07/04/2008 01:53

Update for the boarman mage:
http://imagebin.org/21924

That looks ACE. I'm surprised there isn't more interest.

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#7: ,,

by geartrooper2 on 07/04/2008 10:06

Rpg sauerbraten is all but dead. Any content won't help that. If this changes I'll help get it incorporated.

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#8: Re: ,,

by SephoD on 07/04/2008 11:51, refers to #7

I'm really much for the idea to get the Eisenstern project on the way. I see some great potential in using this engine for an rpg game. Although I'm not a great C/C++ programmer I'm willing to help out in editing maps and testing/debugging. Are there no other members here that are interested in that project?

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#9: Re: ,,

by Captain_Ahab on 07/04/2008 12:19, refers to #8

I think that somehow, Eisenstern should become the game's SP mode.

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#10: Re: ,,

by tman_elite on 07/04/2008 16:02, refers to #9

I have no idea how an RPG could be a single player mode for a first person shooter.

But, I would really like to see some progress made in the rpg as well.

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#11: Re: ,,

by Captain_Ahab on 07/04/2008 18:18, refers to #10

what is a first person shooter but a role playing game where the player role plays a guy running around and killing things...

anything the sp version needs done can be accomplished with the rpg version, but with added scripting options...

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