New hudgun developed by me ^_^ |
by Snipa
on 02/15/2003 20:11, 6 messages, last message: 03/20/2003 23:41, 1061 views, last view: 04/28/2024 02:57 |
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hey guys
im doing this for a game im helping develop...its a colt commando with a red dot sight...
downlaod it here:
http://mogg.m-watts.co.uk/Colt Commando.zip
btw, we might be developing the game in cube, so if anyones intrested in doing some mapping/coding then contact me:
dave44k@hotmail.com - e-mail/hotmail
snipermst - AIM
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#1: .. |
by Darthvim
on 02/16/2003 10:59
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doesn't work... (the link ...)
:(
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#2: .. |
by Snipa
on 02/16/2003 11:10
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oh yeah ull have to copy the whole thing commando.zip is still in the link
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#3: correction. |
by SysteM_H
on 02/18/2003 07:28
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http://mogg.m-watts.co.uk/Colt%20Commando.zip
there ya go
it's not a bad hudgun, I really like how it looks as the chaingun. the skin on the gun is great, but the arms could use a little more detail. the animation is good, but a little less recoil would make it better. there's just one more glitch... you can see polygon backsides if you set the FOV over 90... I use a default of 110 myself. if you fixed those three things, it would be just about perfect :) good job, I would like to see more if you plan to do another
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#4: .. |
by Snipa
on 02/18/2003 17:45
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hmm yes the skin size was limited, if the skin size wuz higher i could definitly add some more detail..
well i just sue the default its not really meant for any other view, it was hard enough getting it so the polygons wernt hitting the camera (so you could see inside).
anyway i might do another, maybe a good sniper rifle replacement...
btw...about the recoil..
i will fix that, it wasnt meant to blur did anims in ms3d and then realised when i tested it it recoiled too much...
ill fix it in the next release which will hopefully include some sort of custon sound
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#5: .. |
by Pathegreat
on 03/20/2003 23:40
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hey dudes
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#6: .. |
by Pathegreat
on 03/20/2003 23:41
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i like this hudgun thing i want 2 see this work i just like the idea totally
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