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How many people have CVS?

by Titanic12ship on 06/16/2008 13:28, 26 messages, last message: 06/16/2008 21:26, 4098 views, last view: 05/18/2024 14:57, closed on 06/16/2008 22:10

Hello, I am taking a poll on how many people have CVS and how many don't. Simply write yes if you have CVS, or No if you don't.

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#1: Age of CVS

by Titanic12ship on 06/16/2008 13:33

Also, you must have CVS that's no older than 2 weeks to say "Yes." If you have an older CVS or any other version of Sauerbraten you would say "No."

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#2: ..

by Max of S2D [Fr] on 06/16/2008 14:17

Yes

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#3: ..

by apflstrudl on 06/16/2008 14:24

yes, but i don't see the point in this thread :)

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#4: ..

by m3ep on 06/16/2008 14:28

Yes, definitely :D

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#5: ..

by MovingTarget on 06/16/2008 14:29

yes

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#6: ..

by JadeMatrix on 06/16/2008 14:34

No. Whenever I try to compile on my computer, it gives me a bajillion errors, and I've never thought that it was really worth it to figure out what was wrong.

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#7: I have CVS but...

by Q009 on 06/16/2008 14:56

I have but not latest, because CVS server is not responding, so i can't update!!!

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#8: ..

by brunobruce on 06/16/2008 15:17

yes

i know 5 sauerbraten users in my town (myself included), i'm the only one who has cvs.

my estimation (global) would be 1/20 ?

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#9: Re: ..

by noerrorsfound!?(*#$ on 06/16/2008 15:34, refers to #6

You haven't set up the project correctly and it doesn't find needed header files, I think. I've had problems like that before. What OS are you on? CVS has binaries for Windows and Linux so you don't have to compile unless you want the very latest changes (the binaries are never very old).

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#10: Re: ..

by MovingTarget on 06/16/2008 15:59, refers to #9

I think he's on a Mac.

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#11: ..

by der_andi on 06/16/2008 16:08

Yes, but I don\'t see the point in this discussion too!

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#12: ..

by 777Jake777 on 06/16/2008 16:16

Yes, and have any of you updated it and all the particles are missing from the files. I updated it a few days ago and the notexture picture is on every particle or bullet hole.

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#13: Re: ..

by MovingTarget on 06/16/2008 16:23, refers to #12

Works fine for me, but I think it happened because the particles were moved to packages/particles.

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#14: ..

by tentus_ on 06/16/2008 16:25

Yes.

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#15: ..

by 777Jake777 on 06/16/2008 17:08

I just updated it and they are fine now.

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#16: ..

by tman_elite on 06/16/2008 18:00, refers to #15

Yeah

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#17: ..

by Osbios on 06/16/2008 18:25

I made a batch file for windows to update/get the cvs:
http://www.quadropolis.us/node/1367

Well I use the CVS to look what is new and already work with it on some new maps.

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#18: ..

by Gambit on 06/16/2008 18:55

Yes.

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#19: ..

by Fischkopf on 06/16/2008 19:20

Yes.

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#20: Re: ..

by JadeMatrix on 06/16/2008 19:21, refers to #9

As MT said, Mac. My theory is that the project lumps all the .cpp files together, ignoring filestructure. I've had limited success when I've played around with the #include commands, but it then proceeds to find more path problems, so I gave up. I think it's similar to what you said.

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