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NYC map - WIP

by Red on 12/22/2007 22:18, 147 messages, last message: 06/26/2014 21:06, 76351 views, last view: 12/09/2021 04:25

Hi! I decided to create a new thread about my map - NYC - I'm still working on. This map will probably be the largest map ever made for Sauerbraten. I will post new screenshots here. Feel free to comment.

1. http://img99.imageshack.us/my.php?image=nyc01ut8.jpg
2. http://img99.imageshack.us/my.php?image=nyc02ph7.jpg
3. http://img99.imageshack.us/my.php?image=nyc03ox6.jpg
4. http://img99.imageshack.us/my.php?image=nyc04ck3.jpg

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#55: Re: great but...

by yoopers on 03/05/2008 05:23, refers to #54

Oh my, how risque. Speaking as someone who saw the plane come down on the Pentagon, I'm not sure you'll win friends and influence people with a comment like that, but I do understand it was meant in jest. I live near an airport and even today find myself looking up at every plane that passes...

Leaving that aside, it would be interesting to see a player rendered as a typical New York cab.

Cab Wars 2008!

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#56: Re: great but...

by yoopers on 03/05/2008 05:37, refers to #55

Sorry for double-post, but it occurs to me that perhaps I miscontrued JadeMatrix's post. Just a little sensitive to mention of planes and NY in the same context. Apologies if I was off the mark.

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#57: ..

by Eris on 03/05/2008 17:42

respect

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#58: Re: great but...

by slider on 03/06/2008 01:07, refers to #55

you actually saw that plane hit the pentagon...seriously ?...

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#59: Re: great but...

by LordVeXoR on 03/06/2008 03:34, refers to #55

When I read this I instantly got 2 reactions.

The first being that I was very sorry about the terrorist attacks.

And how it is tragic that you saw the plane hit the pentagon.

The second being that It has been 7 years, few lives were lost, it should not be this scarring.

Think about living in kenya or Iraq, or any other war-torn nation.

We Americans just need to suck it up and move on.

It was tragic, sad, and unexpected.

But we need to be able to admit that we have experienced a small amount in the world of suffering.

Sorry for the hi-jack. =/

Sincerely,
VeXoR

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#60: Re: great but...

by JadeMatrix on 03/06/2008 05:23, refers to #55

... I didn't actually see it, but it passed right over my house...

Jeez, now I feel like ATIRULE. :)
Forget it, I just couldn't resist the quip.

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#61: Re: great but...

by tentus_ on 03/06/2008 07:40, refers to #59

I hate to say that a tragedy should be forgotten, but I'm inclined to agree that its staying power is too high. I want my birth day back, Vexor is right in that we need to start moving on. And I know that there are an awful lot of people beyond myself who were born on Sept 11... fall is supposed to be about babies, not funerals.

---

I'm very interested in seeing a beta of this map pop up. It's really an amazing project, kudos to Red for taking it on.

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#62: Re: great but...

by yoopers on 03/06/2008 20:40, refers to #61

For those who asked, I was sitting in my office looking out the window towards the Pentagon, which was about 1/4 mile away from me when I saw a plane flying at low altitude. At first I didn't think much of it, as Reagan International Airport is nearby, but then it vanished from view and everyone in the office felt the building "bounce" for second (it's the only way I can describe it). Then we saw the smoke near the Pentagon from our conference room. Shortly after we saw armored troop carriers speeding through the streets and someone turned on a radio...

To be clear, I'm not raw over this incident in particular. I read the paper daily and am continuously amazed by man's capability for cruel behavior. For me it's not a nationalistic issue as much as an affirmation of the Bard's statement, "The evil that men do lives after them; the good is oft interred with their bones."

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#63: ..

by Speculant on 03/07/2008 04:16

sooo....umm, when will this map be available?

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#64: ..

by ATIRULE on 03/07/2008 07:12

come one give us a bone setup a coop server so we can peak

just be sure not to save it and make a back up copy incase of A$$ hats

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#65: ..

by Red on 03/22/2008 17:28

http://img528.imageshack.us/my.php?image=titleiv2.jpg

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#66: Re: ..

by hampus_ on 03/22/2008 19:50, refers to #65

Looking good :)
Can't wait to try it out.

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#67: is it done yet

by ProxyRULE on 03/23/2008 05:51

is it ready yet ?

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#68: ..

by ProxyRULE on 03/23/2008 05:53

is it ready yet ?

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#69: Whoa

by Dracion on 03/23/2008 11:36

Nice map, but I've got a nasty feeling it's going to take ~1/2 hour to load >_<.

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#70: ..

by ~BANNED~ on 03/24/2008 02:07

can we get a preview soon plz

meh I don't think loading time will be bad
but fps might be "teh suxors" on older gpus


~The Ban you have requested is currently unavailable please try again later~ XD

.hack//Flamed

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#71: WHOA NELLY!

by GibsonSGKing on 03/29/2008 19:14

OMG THATS AWESOME!!!!!! u should use the spiderman 2 game on the xbox for reference to help u make the city. but dam ur good! u have such detail in the city, and its huuuuuge! but if i were u i would put some teleporters in buildings or somethin so u can get around easier. NO, WAIT!!!! MAKE A SUBWAY SYSTEM!!!! at the bottom of the subway stairs u could put teleporters that take u around the city! it would be sweeeeeeeet! and make some way that u could get ontop of some buildings! then u could snipe and stuff! it would be sweeeeeeeeeeeeeet!!!!

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#72: OMG!!

by GibsonSGKing on 03/29/2008 19:18

AWESOME IDEA!!!!!!! idk if this is even possible, but u should make it so that the city goes from night to day and back at an advanced rate, that way it would go through, hmmmm idk, 2 days on average for every deathmatch game or somethin. just a thought =D

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#73: Whoa!

by Nomad on 03/30/2008 18:07

Take it easy there GibsonSGKing!

You just made my head spin!

Also to your game idea from the city going to day-to-night kind of thing, I doubt the engine can do that, but tou can add spin to skyboxes so they look like their spining.

To the subway system,

That would be nice, but the map is so big, I really don't know about it!

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#74: Re: OMG!!

by the W4 (old comp) on 03/30/2008 19:31, refers to #72

You would have to have some crazy number of skyboxes and lightmaps to do a day night cycle well. There is no dynamic lighting system in sauerbraten that could handle the entire map. And with very large maps, loading a new lightmaps every minute is not really that great.


For a good subway system, a set of "dynamic" teleporters and teledests would probably have to be implemented. If a teleporter only goes to one other spot, it would be very complicated to actually get around the city. It would be much better to have a pop up menu with a list of possible destinations that a user can then select from. But that is not easy to put into action.

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