Alice Mc Gee Graphic engine superior: light&beautiful ? |
by zatalaroch
on 12/02/2007 14:49, 45 messages, last message: 12/07/2007 04:52, 21608 views, last view: 05/18/2024 21:48 |
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Hi,
I always thought that \"Alice Mc Gee Graphic engine \" gave wonderful atmosphere, sounds, and graphics.
The game is impressively light and beautiful. It runs smoothly on any computer with giving complex maps, buildings, objects.
Would Sauerbraten be possibly as beautiful ?
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#6: Re: .. |
by MovingTarget
on 12/03/2007 05:09, refers to #5
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CVS stand for Concurrent Versions System. Now you know what it is :D
If you get a CVS client (google that) you can download the CVS version of Sauer. Look on the Sourceforge CVS guide thingy for more.
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#7: Re: .. |
by SheeEttin
on 12/03/2007 05:46, refers to #6
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Said guide thingy is here: http://sourceforge.net/cvs/?group_id=102911
Dunno what you need for Macs, but I think you start off with Xcode...
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#8: Re: .. |
by SanHolo
on 12/03/2007 09:42, refers to #7
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Yes, simly follow the instructions on the sourceforge-website, then from your cvs code, open /src/xcode/sauerbraten.xcodeproj in Xcode and compile by hitting the 'Compile' button.
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#9: Re: .. |
by SanHolo
on 12/03/2007 09:43, refers to #8
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Oh, and you must download and install the SDL library from here:
http://www.libsdl.org/release/SDL-1.2.12.dmg
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#10: .. |
by zheddo
on 12/03/2007 14:47
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"open /src/xcode/sauerbraten.xcodeproj in Xcode" that part I dont quiet understand. I do not get an option for compiling, and when i googled it it described a 900 MB! tool to download... Is Xcode already part of the Mac OS X system (as there are present xcode directories, and xcode files) or will I have to download the 900 MB tool in order to "compile" the sauerbraten.xcodeproj?
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#11: Re: .. |
by absinth_grr
on 12/03/2007 15:19, refers to #10
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Xcode is on the Mac OS X install DVD, it is an optional install. the 900 MB download is if you need an more recent version.
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#12: .. |
by Julius
on 12/03/2007 15:57
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wow, compiling sure is annoying to set up on consumer OSes (Windows and Mac).
Glad I am on Linux were it works almost out of the box :p
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#13: Re: .. |
by MovingTarget
on 12/03/2007 16:17, refers to #12
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Actually, on Windows XP (if you don't use the M$ compilers) it is quite painless. All I had to do is install code::blocks with mingw (one single package) and open the mingw project file, and it compiled flawlessly!
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#14: CVS update on Mac |
by JadeMatrix
on 12/03/2007 16:21
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Here we go again (accidentally cleared my original post)...
Open Applications/Utilities/Terminal.app
Paste " cvs -d:pserver:anonymous@sauerbraten.cvs.sourceforge.net:/cvsroot/sauerbraten login" without quotes
enter/return
It will ask you for a password; ignore, and enter/return again
Paste " cvs -z3 -d:pserver:anonymous@sauerbraten.cvs.sourceforge.net:/cvsroot/sauerbraten co -P sauerbraten" without quotes
enter/return
The CVS sauerbraten folder will download automatically into your home folder.
To compile, try following my newbie instructions in the "Most Wanted Feature" thread, #3853.
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#15: Re: .. |
by SheeEttin
on 12/03/2007 16:24, refers to #13
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Yeah, same here... Only snag I hit was when I installed MingW to C:\Program Files\MingW, and C::B was expecting it in C:\MingW... Took quite a while to find the option to change that.
If I ever write code in Windows, I'll be using Code::Blocks.
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#16: Re: .. |
by SanHolo
on 12/03/2007 16:27, refers to #12
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You can easily only install gcc on OS X without the whole Xcode IDE and compile about the same way on OS X as you compile on Linux. ;-)
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#17: Re: .. |
by MovingTarget
on 12/03/2007 16:50, refers to #15
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Heh, that's exactly what I thought when I tried it. I instantly banned dev-c++ from my computer. I have three compilers I'm using with c::b; MinGW, MSVC++ 2003 and 2005 express editions. I also tried M$'s IDE's, but those pretty much sucked in my opinion. So take my word for it (I'm actually coding in Windows :-))!
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#18: .. |
by zheddo
on 12/03/2007 16:59
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"cvs -d:pserver:anonymous@sauerbraten.cvs.sourceforge.net:/cvsroot/sauerbraten login" gives me the answer "-bash: cvs: command not found"
suggestions? :)
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#19: Re: .. |
by MovingTarget
on 12/03/2007 17:30, refers to #18
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Install cvs? :) Actually, I know nothing about the Mac platform, so don't listen to me. That suggestion was just a logical deduction :D
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#20: .. |
by absinth_grr
on 12/03/2007 17:55
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cvs comes with the developer tools, aka Xcode
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#21: Re: .. |
by kurtis84
on 12/03/2007 22:49, refers to #20
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I think codeblocks is out of date for use with sauers cvs version...but please correct me, I wish that were not true. I use the really huge bloat of MSVCPP, and it's monster resource kit. I end up with an EXE that only I can run...but at least I can compile if I really want something that bad.
Any of us that regularly does cvs checkouts, already knows theres almost always a new EXE, and linux_client for ALMOST every change. Even good old eihrul updates the windows EXE, when he adds changes. I suspect this is to lessen the amount of crap he hears about CVS not running correctly.
Theres normally no need to bother compiling anyway, unless you're running the CVS version with a Mac...or making a client to cheat with.
One more thing: CVS versions are not intended for public usage. Consider it an "at own risk" version of sauer. The whole purpose of CVS, is for multiple contributors to have some place to pool all the additions. CVS is a constantly changing work in process.
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#22: Re: .. |
by MovingTarget
on 12/03/2007 23:08, refers to #21
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>I think codeblocks is out of date for use with sauers cvs version...
What do you mean, 'out of date'? If you mean what I think you mean, the whole thing about a stable version not being released for over a year... The code::blocks people release a nightly build at least one time a week! Usually more. Even though they say they might not be stable, I have not encountered one build that hasn't worked great.
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#23: Re: .. |
by Quin
on 12/04/2007 00:03, refers to #22
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If you use Code::Blocks to generate an EXE, you need to point your batch file to "bin\sauerbraten-mingw.exe" instead of "bin\sauerbraten.exe". It is done this way so compiling your own binaries does not clobber or inadvertantly update any CVS files.
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#24: Re: CVS update on Mac |
by Zodar
on 12/04/2007 06:31, refers to #14
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For some reason, after downloading the entire CVS, the entire sauer xcodeproj compiles smoothly- except for a file called tristrip.h. It says that the error is
Command /Developer/usr/bin/g++-4.0 failed with exit code 1
What does this mean, and how do I fix it?
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#25: Re: CVS update on Mac |
by Hirato Kirata
on 12/04/2007 07:46, refers to #24
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We'd need more info than that. It normally helps if you do ti via the console, so we can see some output from the first error message (there's a toggle in xcode somewhere).
Like for example in a very simple program used to calculate the area of a triangle might output
tri.c: In function ‘main’:
tri.c:14: error: ‘width’ undeclared (first use in this function)
tri.c:14: error: (Each undeclared identifier is reported only once
tri.c:14: error: for each function it appears in.)
make: *** [tri] Error 1
I know what I did wrong there anyway, as it was intentional. :)
~Hirato Kirata
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